WineHQ
Wine source repository – Patch status
IDStatusAuthorSubjectReviewerSignTestbotJob ID
130534NewAlistair Leslie-Hughes[v2 PATCH] oledb32: Support converting to DBTYPE_BYREF | DBTYPE_STR in DataConvertOK28798
130533NewHenri Verbeet[PATCH 5/5] wined3d: Support depth formats in wined3d_format_convert_from_float().
130532NewHenri Verbeet[PATCH 2/5] wined3d: Return a failure if the location couldn't be loaded in surface_load_sysmem().
130531NewHenri Verbeet[PATCH 4/5] wined3d: Merge surface_convert_depth_to_float() into wined3d_format_convert_color_to_float().
130530NewHenri Verbeet[PATCH 3/5] wined3d: Check for depth/stencil surfaces in individual surface location loaders.
130529NewHenri Verbeet[PATCH 1/5] wined3d: Return a BOOL from surface_load_location().
130528Other projectFrancois Gouget[Tools] testbot/WineRunTask: TestLauncher's fake test result lines are wrong.
130527Sign-offHenri VerbeetRe: [PATCH 03/10] wined3d: Request compatibility profile in GLSL for legacy contexts.
130526Sign-offHenri VerbeetRe: [PATCH 1/4] d3d8/tests: Work around a r500 Windows point sprite bug.
130525Sign-offHenri VerbeetRe: [PATCH 04/10] d3d8: Get rid of WINECAPSTOD3D8CAPS() macro.
130524Sign-offHenri VerbeetRe: [PATCH 09/10] wined3d: Store actual GL_MAX_TEXTURE_IMAGE_UNITS in "fragment_samplers".
130523Sign-offHenri VerbeetRe: [PATCH 10/10] wined3d: Check if texture unit mapping is required in context_update_tex_unit_map().
130522Sign-offHenri VerbeetRe: [PATCH 07/10] d3d9: Merge filter_caps() into d3dcaps_from_wined3dcaps().
130521Sign-offHenri VerbeetRe: [PATCH 06/10] d3d9: Get rid of WINECAPSTOD3D9CAPS() macro.
130520Sign-offHenri VerbeetRe: [PATCH 02/10] wined3d: Get rid of shader_glsl_get_version_declaration().
130519Sign-offHenri VerbeetRe: [PATCH 05/10] d3d8: Merge fixup_caps() into d3dcaps_from_wined3dcaps().
130518Sign-offHenri VerbeetRe: [PATCH v2 01/10] wined3d: Fix swizzle for ld_raw instruction.
130517Sign-offHenri VerbeetRe: [PATCH 2/4] d3d9/tests: Work around a r500 Windows point sprite bug.
130516Sign-offAndrew EikumRe: [PATCH] winemp3.acm: Fixes compilation for older mpg123 library versions (try 2)
130515Sign-offHenri VerbeetRe: [PATCH 08/10] wined3d: Get rid of "tmp" variables in wined3d_adapter_init_limits().
130514Sign-offAric StewartRe: [PATCH 1/6] usp10: Introduce an enumeration for GPOS lookup types.
130513Sign-offAric StewartRe: [PATCH] usp10: Ignore device tables with invalid delta format
130512Sign-offAric StewartRe: [PATCH 6/6] usp10: Iterate in visual order in GPOS_apply_feature().
130511Sign-offAric StewartRe: [PATCH 5/6] usp10: Return the logical offset in GPOS_apply_lookup().
130510Sign-offAric StewartRe: [PATCH 4/6] usp10: Return the logical offset in GPOS_apply_ChainContextPos().
130509Sign-offAric StewartRe: [PATCH 3/6] usp10: Return the logical offset in GPOS_apply_ContextPos().
130508Sign-offAric StewartRe: [PATCH 4/5] usp10: Iterate in visual order in GPOS_apply_feature().
130507Sign-offAric StewartRe: [PATCH 3/5] usp10: Properly get glyph widths for OpenType fonts in ScriptPlaceOpenType().
130506Sign-offAric StewartRe: [PATCH 2/6] usp10: Return the logical offset in GPOS_apply_PairAdjustment().
130505Sign-offJacek CabanRe: ieframe: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
130504Sign-offJacek CabanRe: jscript: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
130503Sign-offJacek CabanRe: urlmon: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().
130502CommittedJacek Cabanhttpapi: add stub for HttpCreateServerSession✓✓
130501CommittedNikolay Sivov[PATCH 3/3] comdlg32: Use GetPropW() to get to file dialog data
130500CommittedNikolay Sivov[PATCH 2/3] comdlg32: Consolidate file dialog initialization to avoid duplication
130499CommittedNikolay Sivov[PATCH 1/3] comdlg32: Expand initial directory path for file open dialog
130498Sign-offNikolay SivovRe: dwrite: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
130497Sign-offNikolay SivovRe: comctl32: Update the tooltip rectangle when a tool button is hidden
130496Sign-offNikolay SivovRe: msxml3: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
130495CommittedJózef Kucia[PATCH 10/10] wined3d: Check if texture unit mapping is required in context_update_tex_unit_map().Henri Verbeet✓✓
130494CommittedJózef Kucia[PATCH 09/10] wined3d: Store actual GL_MAX_TEXTURE_IMAGE_UNITS in "fragment_samplers".Henri Verbeet✓✓
130493CommittedJózef Kucia[PATCH 08/10] wined3d: Get rid of "tmp" variables in wined3d_adapter_init_limits().Henri Verbeet✓✓
130492CommittedJózef Kucia[PATCH 07/10] d3d9: Merge filter_caps() into d3dcaps_from_wined3dcaps().Henri Verbeet✓✓
130491CommittedJózef Kucia[PATCH 06/10] d3d9: Get rid of WINECAPSTOD3D9CAPS() macro.Henri Verbeet✓✓
130490CommittedJózef Kucia[PATCH 05/10] d3d8: Merge fixup_caps() into d3dcaps_from_wined3dcaps().Henri Verbeet✓✓
130489CommittedJózef Kucia[PATCH 04/10] d3d8: Get rid of WINECAPSTOD3D8CAPS() macro.Henri Verbeet✓✓
130488CommittedJózef Kucia[PATCH 03/10] wined3d: Request compatibility profile in GLSL for legacy contexts.Henri Verbeet✓✓
130487CommittedJózef Kucia[PATCH 02/10] wined3d: Get rid of shader_glsl_get_version_declaration().Henri Verbeet✓✓
130486CommittedJózef Kucia[PATCH v2 01/10] wined3d: Fix swizzle for ld_raw instruction.Henri Verbeet✓✓
130485CommittedJacek Caban[PATCH 7/7] ole32: Use generic class factory for StdComponentCategoriesMgr object.
130484CommittedJacek Caban[PATCH 6/7] ole32: Use generic class factory for pointer moniker.
130483CommittedJacek Caban[PATCH 5/7] ole32: Use generic class factory for class moniker.
130482CommittedJacek Caban[PATCH 4/7] ole32: Use generic class factory for composite moniker.
130481CommittedJacek Caban[PATCH 3/7] ole32: Use generic class factory for anti moniker.
130480CommittedJacek Caban[PATCH 2/7] ole32: Use generic class factory for item moniker.
130479CommittedJacek Caban[PATCH 1/7] ole32: Added generic class factory implementation and use it for file moniker.
130478Other projectFrancois Gouget[Tools] testbot/WineRunTask: Add the $TimedOut flag.
130477CommittedHans Leidekker[3/3] winhttp/tests: Fix two memory leaks.OK28791
130476CommittedHans Leidekker[2/3] winhttp: Cookie attributes are case-insensitive.OK28790
130475CommittedHans Leidekker[1/3] winhttp: Parse cookie attributes.
130472CommittedHenri Verbeet[PATCH 6/6] wined3d: Validate ps 1.x sampler indices in shader_get_registers_used().
130471CommittedHenri Verbeet[PATCH 5/6] wined3d: Validate WINED3DSPR_TEXCRDOUT indices in shader_get_registers_used() (AFL).
130474CommittedHenri Verbeet[PATCH 4/6] wined3d: Store used pixel shader input registers as a bitmap (AFL).
130473CommittedHenri Verbeet[PATCH 3/6] wined3d: Explicitly pass the byte-code format to shader creation functions (AFL).
130469CommittedHenri Verbeet[PATCH 2/6] wined3d: Validate the SM4 token count (AFL).
130470CommittedHenri Verbeet[PATCH 1/6] wined3d: Parse the shader version in shader_sm4_init().
130468RejectedAndré Hentschelqcap: Define O_CLOEXEC when needed (try 2)
130467RejectedStefan Dösinger[PATCH 4/4] d3d9/tests: Check encryption support, not WARP in test_create_depth_stencil_surface_ex.Henri VerbeetOK28787
130466RejectedStefan Dösinger[PATCH 3/4] d3d9/tests: AMD r500 needs dummy texture output from vertex shaders for point sprites to work.Henri VerbeetFailed28786
130464CommittedStefan Dösinger[PATCH 2/4] d3d9/tests: Work around a r500 Windows point sprite bug.Henri Verbeet✓✓Failed28785
130465CommittedStefan Dösinger[PATCH 1/4] d3d8/tests: Work around a r500 Windows point sprite bug.Henri Verbeet✓✓Failed28784
130463SupersededAndré Hentschelqcap: Define O_CLOEXEC when needed
130462AssignedAndré Hentschelwidl: Initialize variables that are not necessarily filled in encode_typeHuw Davies
130461CommittedEric Kohlcomctl32: Update the tooltip rectangle when a tool button is hidden✓✓
130460Sign-offPiotr CabanRe: msvcrt: Added lldiv implementation.
130459CommittedJacek Cabanmsvcrt: Added lldiv implementation.Piotr Caban✓✓OK28778
130458Sign-offHenri VerbeetRe: [PATCH 6/6] d3d11: Implement CheckFeatureSupport() for D3D11_FEATURE_DOUBLES.
130457Sign-offHenri VerbeetRe: [PATCH 5/6] wined3d: Expose double precision shader capability in WINED3DCAPS.
130456Sign-offHenri VerbeetRe: [PATCH 4/6] d3d9: Allocate WINED3DCAPS on stack.
130455Sign-offHenri VerbeetRe: [PATCH 5/5] d3d9/tests: Allow a higher slop for test_updatetexture.
130454Sign-offHenri VerbeetRe: [PATCH 3/6] d3d8: Allocate WINED3DCAPS on stack.
130453Sign-offHenri VerbeetRe: [PATCH 1/6] d3d11/tests: Properly check if raw buffers are supported.
130452Sign-offHenri VerbeetRe: [PATCH 4/5] d3d8/tests: Allow a higher slop for test_updatetexture.
130451CommittedThomas Faberwinex11.drv: Avoid unused variable warning when building without LIBGL.
130450CommittedNikolay Sivov[PATCH] po: Update Russian translation
130449CommittedJózef Kucia[PATCH 6/6] d3d11: Implement CheckFeatureSupport() for D3D11_FEATURE_DOUBLES.Henri Verbeet✓✓
130448CommittedJózef Kucia[PATCH 5/6] wined3d: Expose double precision shader capability in WINED3DCAPS.Henri Verbeet✓✓
130447CommittedJózef Kucia[PATCH 4/6] d3d9: Allocate WINED3DCAPS on stack.Henri Verbeet✓✓
130446CommittedJózef Kucia[PATCH 3/6] d3d8: Allocate WINED3DCAPS on stack.Henri Verbeet✓✓
130444SupersededJózef Kucia[PATCH 2/6] wined3d: Fix swizzle for ld_raw instruction.Henri Verbeet
130445CommittedJózef Kucia[PATCH 1/6] d3d11/tests: Properly check if raw buffers are supported.Henri Verbeet✓✓OK28776
130443Sign-offNikolay SivovRe: [PATCH] comctl32: Return TRUE from LVM_REDRAWITEMS with bad indices.
130442Sign-offHugh McMasterRe: [v3 PATCH] programs/regedit: Sort each of top level branches separately
130441CommittedAlex Henrie[PATCH] comctl32: Return TRUE from LVM_REDRAWITEMS with bad indices.✓✓OK28767
130440CommittedBruno Jesus[PATCH] ws2_32/tests: Add IP_HDRINCL testsOK28765
130439CommittedBruno Jesus[PATCH] winemp3.acm: Fixes compilation for older mpg123 library versions (try 2)Andrew Eikum✓✓
130438CommittedNikolay Sivov[PATCH] usp10: Ignore device tables with invalid delta formatAric Stewart✓✓
130437CommittedNikolay Sivov[v4 PATCH 2/2] comctl32/tests: Some tests for property page initializationOK28763
130436CommittedNikolay Sivov[v4 PATCH 1/2] include: Fix PROPSHEETPAGE_V4_SIZE definition
130435SupersededNikolay Sivov[v3 PATCH 2/2] comctl32/tests: Some tests for property page initializationOK28762
130434SupersededNikolay Sivov[v3 PATCH 1/2] include: Fix PROPSHEETPAGE_V4_SIZE definition
130433Apply failureBruno Jesus[PATCH] include: Add missing GetIfTable2 to netioapi.h
130432SupersededBruno Jesus[PATCH] winemp3.acm: Fixes compilation for older mpg123 library versionsAndrew Eikum
130431CommittedBruno Jesus[PATCH] ws2_32: Trace accept() error
130430SupersededNikolay Sivov[v2 PATCH 2/2] comctl32/tests: Some tests for property page initializationOK28761
130429SupersededNikolay Sivov[PATCH 1/2] include: Fix PROPSHEETPAGE_V4_SIZE definition
130428SupersededNikolay Sivov[PATCH] comctl32/tests: Some tests for property page initializationOK28760
130427CommittedNikolay Sivov[PATCH] explorerframe: Use W-functions to access window property
130426CommittedNikolay Sivov[PATCH] oledlg: Use W-functions to access window property
130425CommittedHenri Verbeet[PATCH 6/6] usp10: Iterate in visual order in GPOS_apply_feature().Aric Stewart✓✓
130424CommittedHenri Verbeet[PATCH 5/6] usp10: Return the logical offset in GPOS_apply_lookup().Aric Stewart✓✓
130423CommittedHenri Verbeet[PATCH 4/6] usp10: Return the logical offset in GPOS_apply_ChainContextPos().Aric Stewart✓✓
130422CommittedHenri Verbeet[PATCH 3/6] usp10: Return the logical offset in GPOS_apply_ContextPos().Aric Stewart✓✓
130421CommittedHenri Verbeet[PATCH 2/6] usp10: Return the logical offset in GPOS_apply_PairAdjustment().Aric Stewart✓✓
130420CommittedHenri Verbeet[PATCH 1/6] usp10: Introduce an enumeration for GPOS lookup types.Aric Stewart✓✓
130419SupersededHenri Verbeet[PATCH 5/5] usp10: Introduce an enumeration for GPOS lookup types.Aric Stewart
130418SupersededHenri Verbeet[PATCH 4/5] usp10: Iterate in visual order in GPOS_apply_feature().Aric Stewart✓✓
130417CommittedHenri Verbeet[PATCH 3/5] usp10: Properly get glyph widths for OpenType fonts in ScriptPlaceOpenType().Aric Stewart✓✓
130415CommittedHenri Verbeet[PATCH 2/5] wined3d: Send light enable updates through the command stream.
130416CommittedHenri Verbeet[PATCH 1/5] wined3d: Send light updates through the command stream.
130414AssignedCarlo Bramini[PATCH] msvcrt: Use return value of *printf() instead of calling strlen() and simplify code.Piotr Caban
130413CommittedStefan Dösinger[PATCH 5/5] d3d9/tests: Allow a higher slop for test_updatetexture.Henri Verbeet✓✓Failed28758
130412CommittedStefan Dösinger[PATCH 4/5] d3d8/tests: Allow a higher slop for test_updatetexture.Henri Verbeet✓✓OK28757
130411AssignedStefan Dösinger[PATCH 3/5] d3d9/tests: r500 GPUs only generate point sprite coords on texture coordinate 0.Henri VerbeetFailed28756
130409AssignedStefan Dösinger[PATCH 2/5] d3d8/tests: r500 GPUs only generate point sprite coords on texture coordinate 0.Henri VerbeetOK28755
130410AssignedStefan Dösinger[PATCH 1/5] ddraw/tests: Rewrite SrcColorKey32BlitTest (v2).Henri VerbeetFailed28754
130408Sign-offAlistair Leslie-HughesRe: odbccp32: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().
130407CommittedFrancois Gougetuser32/tests: Occasional spelling fixes in comments.OK28738
130406CommittedFrancois Gougetdnsapi: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
130405CommittedFrancois Gougetdwrite: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.Nikolay Sivov✓✓
130404CommittedFrancois Gougethlink: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.
130403CommittedFrancois Gougetieframe: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.Jacek Caban✓✓
130402CommittedFrancois Gougetjscript: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.Jacek Caban✓✓
130401CommittedFrancois Gougetmsident: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().
130400CommittedFrancois Gougetmsxml3: Add __WINE_ALLOC_SIZE attributes to heap_xxx() functions.Nikolay Sivov✓✓
130399CommittedFrancois Gougetnetprofm: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().
130398CommittedFrancois Gougetodbccp32: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().✓✓
130397CommittedFrancois Gougeturlmon: Add a __WINE_ALLOC_SIZE attribute to heap_alloc().Jacek Caban✓✓OK28737
130396Other projectFrancois Gouget[Tools] testbot/WineRunTask: Better check the task report.
130395Other projectFrancois Gouget[Tools 2/2] testbot/reporttest: Some fixes and additions for the report template.
130394Other projectFrancois Gouget[Tools 1/2] testbot/reporttest: Standardize on 'test summary' for consistency.
130393CommittedAurimas Fišeraspo: Update Lithuanian translation
130392CommittedZebediah Figura[PATCH v6] compobj.dll16: Implement CoGetClassObject16().
130391SupersededZebediah Figura[PATCH v5] compobj.dll16: Implement CoGetClassObject16().
130388CommittedNikolay Sivov[v3 PATCH] programs/regedit: Sort each of top level branches separately✓✓
130368RejectedAlistair Leslie-Hughes[PATCH] dpnet: IDirectPlay8ThreadPool is a singleton interface.OK28725
130365RejectedAlex Henrie[PATCH 2/2] ddraw/tests: Check pointer after CreateSurface with a bad descriptor.Henri VerbeetOK28723
130364RejectedAlex Henrie[PATCH 1/2] ddraw/tests: Check pointer after CreateSurface without a descriptor.Henri VerbeetOK28722
130361RejectedSebastian Lacknerwined3d: Call wined3d_cs_emit_unload_resource outside of command stream.Henri Verbeet
130360RejectedJulius Schwartzenberg[PATCH] Some tests for lsaXOK28716
130355Test failureStefan Dösinger[PATCH] ddraw/tests: Rewrite SrcColorKey32BlitTest.Henri VerbeetFailed28707
130354CommittedSebastian Lackneradvapi32: add LookupSecurityDescriptorPartsA/W stubs. (v3)✓✓
130316Other projectFrancois Gouget[Tools] winetest: Add support for reports containing pids.
130315Other projectFrancois Gouget[Tools] testbot: Add a tool to generate Winetest report test cases.
130310AssignedAlex Henrie[PATCH v2 9/9] ddraw: Fix memory leak in CreateSurface functions.Henri Verbeet
130309AssignedAlex Henrie[PATCH v2 8/9] ddraw/tests: Test ddraw7 CreateSurface with a null descriptor.Henri VerbeetFailed28673
130308AssignedAlex Henrie[PATCH v2 7/9] ddraw/tests: Test ddraw4 CreateSurface with a null descriptor.Henri VerbeetOK28672
130307AssignedAlex Henrie[PATCH v2 6/9] ddraw/tests: Test ddraw2 CreateSurface with a null descriptor.Henri VerbeetOK28671
130306AssignedAlex Henrie[PATCH v2 5/9] ddraw/tests: Test ddraw1 CreateSurface with a null descriptor.Henri VerbeetOK28670
130305AssignedAlex Henrie[PATCH v2 4/9] ddraw/tests: Test surface after ddraw7 CreateSurface without coop level.Henri VerbeetOK28669
130304AssignedAlex Henrie[PATCH v2 3/9] ddraw/tests: Test surface after ddraw4 CreateSurface without coop level.Henri VerbeetOK28668
130303AssignedAlex Henrie[PATCH v2 2/9] ddraw/tests: Test surface after ddraw2 CreateSurface without coop level.Henri VerbeetOK28667
130302AssignedAlex Henrie[PATCH v2 1/9] ddraw/tests: Test surface after ddraw1 CreateSurface without coop level.Henri VerbeetOK28666
130292RejectedJacek Caban[PATCH 7/7] server: Pass existing async object to fd_queue_async.
130291CommittedJacek Caban[PATCH 6/7] server: Create async object in flush request handler.
130290CommittedJacek Caban[PATCH 5/7] server: Create async object in ioctl request handler.OK28660
130289CommittedJacek Caban[PATCH 4/7] server: Create async object in register_async handler.
130288CommittedJacek Caban[PATCH 3/7] server: Create async objects in read and write request handlers.
130287CommittedJacek Caban[PATCH 2/7] server: Allow creating async object not associated with a queue.
130286CommittedJacek Caban[PATCH 1/7] server: Removed no longer needed user_arg from irp_call struct.
130282NewJacek Caban[PATCH v2] winedevice: Use WINE_RB_FOR_EACH_ENTRY_DESTRUCTOR to free drivers in async_shutdown_drivers.
130277RejectedRalf Habackerntdll: Use environment variable "WINESERVER" first on search for wineserver to start.
130234RejectedAlex Henrie[PATCH 6/7] ddraw: Fix IDirectDraw7_CreateSurface's invalid descriptor error code.Henri VerbeetFailed28636
130233RejectedAlex Henrie[PATCH 5/7] ddraw: Fix IDirectDraw4_CreateSurface's invalid descriptor error code.Henri VerbeetOK28635
130237RejectedAlex Henrie[PATCH 4/7] ddraw: Fix IDirectDraw2_CreateSurface's invalid descriptor error code.Henri VerbeetOK28634
130236RejectedAlex Henrie[PATCH 3/7] ddraw: Fix IDirectDraw_CreateSurface's invalid descriptor error code.Henri VerbeetOK28633
130230RejectedAlistair Leslie-Hughes[PATCH] oledb32: Suport converting to DBTYPE_BYREF | DBTYPE_STR in DataConvertHuw DaviesOK28628
130221Apply failureAndreas Damm[PATCH] Made ODBC function signatures 64-bit compliantX
130199Test failureLauri Kenttä[PATCH v2 5/5] crypt32: Fix wrong Base64 trailer WCHAR constants.OK28601
130176AssignedAlistair Leslie-Hughes[v2 PATCH 2/2] mfreadwrite: Add MFCreateSourceReaderFromMediaSource stubAlex Henrie
130175AssignedAlistair Leslie-Hughes[v2 PATCH 1/2] include: Add mfreadwrite.idlAlex Henrie
130163SupersededZebediah Figura[PATCH v4 2/5] compobj.dll16: Implement CoGetClassObject16().
130164RejectedZebediah Figura[PATCH v4 1/5] compobj.dll16: Implement CoLoadLibrary16 and CoFreeLibrary16.
130148RejectedZebediah Figura[PATCH v5 1/3] storage.dll16: Simplify operations in IStream16::Seek.
130147SupersededLouis Lendershttpapi: add stub for HttpCreateServerSessionJacek Caban
130144CommittedFabian Maurer[v7 6/6] user32: Only send position-change messages when neededOK28574
130145CommittedFabian Maurer[v7 5/6] user32: Send WM_NCPAINT and WM_ERASEBKGND when window is shown and add testsFailed28573
130138RejectedAkihiro Sagawa[4/4] version: Replace kernel32 translation info in non-US locales.OK28567
130139Test failureAkihiro Sagawa[3/4] Use CP 1200 (Unicode) for Win32/Win64 version info.OK28566
130079AssignedAndrew Wesie[v4 4/4] ntdll: Fix and test exception codes on x86-64.Sebastian LacknerOK28546
130077AssignedAndrew Wesie[v4 2/4] ntdll/tests: Test values of debug regs in handler.Sebastian LacknerOK28544
130058CommittedGerald Pfeiferpropsys: Use snprintf in PROPVAR_ConvertFILETIME.
130057AssignedGerald Pfeiferkernel32: Disable diagnostics when testing corner cases in test_heap().Erich E. HooverOK28520
130052NewChristoph Brill[PATCH 1/2] RFC: Implement XInputEnable based on MSDNX
130048CommittedZebediah Figura[PATCH 3/3] storage.dll16: Fix an error in a comment.
130046RejectedZebediah Figura[PATCH 2/3] storage.dll16: Correctly handle block values of -1.
130032NewJacek Caban[PATCH 9/9 v2] kernel32/tests: Added more named pipe tests.
130008NewJacek Caban[PATCH 8/9] server: Added server side mamed pipe read and write implementation and use it for message mode pipes.OK28500
130007NewJacek Caban[PATCH 7/9] server: Moved server-independent parts of pipe_server_flush into separated function.
130006NewJacek Caban[PATCH 6/9] server: Introduced new pipe_end struct containing common parts of pipe_client and pipe_server.
130005NewJacek Caban[PATCH 5/9] server: Create async objects in read and write request handlers.
130004NewJacek Caban[PATCH 4/9] server: Allow queuing already created async objects.
130003RejectedJacek Caban[PATCH 3/9] server: Allow creating async objects without associated queue.
129967AssignedAustin Englishntoskrnl.exe: add KeAcquireInStackQueuedSpinLock stub (try 2)Sebastian Lackner
129901NewZebediah Figura[v2 5/5] compobj.dll16: Implement CoFreeUnusedLibraries16().
129899NewZebediah Figura[v2 4/5] compobj.dll16: Implement CoFreeAllLibraries16().
129872AssignedPiotr Caban[PATCH 5/7] gdiplus: Store all informations about locked bitmap area in GpBitmap structureVincent Povirk
129870AssignedPiotr Caban[PATCH 3/7] gdiplus: Set ImageFlagsReadOnly flag in GdipCreateBitmapFromHBITMAPVincent Povirk
129842AssignedJózef Kucia[PATCH 6/6] d3d11: Implement d3d11_immediate_context_CSSetUnorderedAccessViews().Henri Verbeet
129837AssignedJózef Kucia[PATCH 5/6] wined3d: Acquire unordered access resources for compute dispatches.Henri Verbeet
129836AssignedJózef Kucia[PATCH 4/6] wined3d: Implement compute pipeline UAV binding.Henri Verbeet
129771RejectedErich E. Hoover[PATCH] iphlpapi: Implement AllocateAndGetTcpExTableFromStack (try 2).OK28374
129764AssignedAndré Hentscheld3d11: Silence a d3d11_immediate_context_OMSetBlendState fixmeHenri Verbeet
129758AssignedFabian Maurer[PATCH] msvcr120: Add fesetenv stub.Piotr Caban
129706AssignedLauri Kenttä[PATCH 1/2] msvcrt: Clean _open, _wopen, _sopen, _wsopen.Piotr Caban
129639NewGrazvydas Ignotas[resend 2/2] user32/tests: check for unwanted WM_MOUSEACTIVATE for popup window.OK28251
129623AssignedGuillaume Charifi[PATCH 2/2] wined3d: Display patch primitives in debug messages.Henri Verbeet
129622AssignedGuillaume Charifi[PATCH 1/2] wined3d: Add patch primitives.Henri Verbeet
129564AssignedMatteo Bruni[PATCH 3/5] wined3d: Fix querying texture-related limits on core profile.Henri Verbeet
129377AssignedGuillaume Charifi[PATCH 6/6] d3d11: Implement CSSetConstantBuffers() for immediate contexts.Henri Verbeet
129370AssignedGuillaume Charifi[PATCH 02/10] wined3d: Probe for compute shader limits.Henri Verbeet
129368AssignedGuillaume Charifi[PATCH 1/6] wined3d: Export wined3d_device_set_cs_resource_view().Henri Verbeet
129367AssignedGuillaume Charifi[PATCH 09/10] wined3d: Introduce wined3d_device_dispatch_compute().Henri Verbeet
129359AssignedAlistair Leslie-Hughes[PATCH] dbghelp: Always return a dos path from SymGetLineFromAddrHuw Davies
129353AssignedGuillaume Charifi[PATCH 04/10] wined3d: Implement SM5 dcl_thread_group instruction.Henri Verbeet
129352AssignedGuillaume Charifi[PATCH 3/6] wined3d: Export wined3d_device_set_cs_sampler().Henri Verbeet
129348AssignedGuillaume Charifi[PATCH 06/10] wined3d: Add compute shaders initial support in GLSL backend.Henri Verbeet
129347AssignedGuillaume Charifi[PATCH 5/6] wined3d: Export wined3d_device_set_cs_cb().Henri Verbeet
129346AssignedGuillaume Charifi[PATCH 07/10] wined3d: Add dispatch_compute() draw primitive.Henri Verbeet
129345AssignedGuillaume Charifi[PATCH 03/10] wined3d: Add compute shader to wined3d_shader union.Henri Verbeet
129344AssignedGuillaume Charifi[PATCH 4/7] wined3d: Implement wined3d_device_set_cs_resource_view().Henri Verbeet
129342AssignedGuillaume Charifi[PATCH 3/7] wined3d: Implement wined3d_device_get_cs_cb().Henri Verbeet
129329AssignedGuillaume Charifi[PATCH 1/7] wined3d: Implement wined3d_device_get_compute_shader().Henri Verbeet
129328AssignedGuillaume Charifi[PATCH 08/10] wined3d: Dispatch compute through the command stream.Henri Verbeet
129327AssignedGuillaume Charifi[PATCH 4/6] d3d11: Implement CSSetSamplers() for immediate contexts.Henri Verbeet
129325AssignedGuillaume Charifi[PATCH 10/10] d3d11: Implement Dispatch() for immediate contexts.Henri Verbeet
129324AssignedGuillaume Charifi[PATCH 05/10] wined3d: Add compute shaders cb/samplers state updates.Henri Verbeet
129323AssignedGuillaume Charifi[PATCH 2/6] d3d11: Implement CSSetShaderResources() for immediate contexts.Henri Verbeet
129322AssignedGuillaume Charifi[PATCH 6/7] wined3d: Implement wined3d_device_set_cs_sampler().Henri Verbeet
129321AssignedGuillaume Charifi[PATCH 2/7] wined3d: Implement wined3d_device_set_cs_cb().Henri Verbeet
129320AssignedGuillaume Charifi[PATCH 5/7] wined3d: Implement wined3d_device_get_cs_resource_view().Henri Verbeet
129319AssignedGuillaume Charifi[PATCH 01/10] wined3d: Add ARB_compute_shader extension.Henri Verbeet
129318AssignedGuillaume Charifi[PATCH 7/7] wined3d: Implement wined3d_device_get_cs_sampler().Henri Verbeet
129300AssignedGuillaume Charifi[PATCH 2/2] wined3d: Implement buffer texture range.Henri Verbeet
129299AssignedGuillaume Charifi[PATCH 1/2] wined3d: Add ARB_texture_buffer_range extension.Henri Verbeet
129165AssignedDetlef Riekenberg[PATCH 2/2] winspool+localspl: Move AddPrinterW implementation to localsplHuw Davies
129164AssignedDetlef Riekenberg[PATCH 1/2] winspool: Accept a backend printer handle when creating a printer handle [resend]Huw Davies
129096NewJacek Caban[PATCH 16/16] ntdll/tests: Added more pipe read tests.OK28011
129095NewJacek Caban[PATCH 15/16] kernel32/tests: Added test of async write terminated by process exit.OK28010
129094NewJacek Caban[PATCH 14/16] kernel32/tests: Added tests of real buffer size.OK28009
129092NewJacek Caban[PATCH 12/16] server: Added support for flushing client pipe.
129091NewJacek Caban[PATCH 11/16] server: Added support for message mode named pipe reads.OK28007
129019AssignedJózef Kucia[PATCH 4/7] wined3d: Implement SM5 store_uav_typed instruction.Henri VerbeetOK27963

Legend

StatusPossible causes
New
  • Patch not even looked at yet, there's still hope...
Pending
  • The patch is not obviously correct at first glance. Making a more convincing argument, preferably in the form of a test case, may help.
Assigned
  • Waiting for sign-off or feedback from the assigned reviewer. If you don't hear anything after a couple of weeks, please resend the patch.
Committed
  • You have done everything right; congratulations!
  • You screwed up but AJ missed it, send a fix before someone notices ;-)
Dependency
  • The patch is part of a series in which a previous patch hasn't been applied. Resend when the dependent patch is fixed.
Bad sequence
  • The patch is part of a series but it's not correctly numbered. Resend the series with correct sequence numbers to enable the testbot to figure it out.
Superseded
  • An updated version of the patch has been submitted.
  • Someone else fixed the problem already.
Needs tests
  • You need to write some test cases demonstrating that the patch is correct.
Deferred
  • The patch is deferred because of code freeze for an upcoming release. Either resend after the release, make the patch less intrusive, or make a convincing argument that it needs to be included in the release.
Sign-off
  • This is a Signed-off-by reply to another patch.
Other project
  • The patch belongs to another WineHQ project (website, appdb, etc.) and will be applied by the respective maintainer.
Apply failure
  • The patch got mangled in transit.
  • It's not relative to the latest git.
  • Someone else sent a patch that changes the same area and causes conflicts.
  • The patch is relative to a subdirectory (using 'git format-patch' is strongly recommended).
Build failure
  • Syntax error or other compile problem.
  • You forgot to include some changes or new files required for compilation.
  • The patch causes compiler warnings (maintainer mode implies -Werror).
Formatting
  • The patch author's full name, email address, or Signed-off-by headers are incorrect or missing.
  • Whitespace got mangled in transit.
  • Indentation is messed up (usually from editing with a non-standard tab size).
  • 8-bit chars got mangled in transit (usually when sending patches to translation files).
  • You are making gratuitous formatting changes to the code.
  • You are using C++ comments.
No patch
  • You hit 'send' before attaching the patch.
  • The mail is a reply to another patch, or spam.
Rejected
  • The patch has been rejected with a comment on wine-devel or #winehackers.
  • The patch contains an obvious error that you are expected to figure out yourself.
Needs splitting
  • A single mail contained multiple patch files.
  • The patch contains unrelated changes that should be sent as separate patches.
  • The patch is simply too large for review, you need to find a way to split it.
Test failure
  • You didn't run 'make test' before submitting.
  • The patch requires a Wine fix but doesn't use todo_wine.
  • The patch fixes a failure but doesn't remove the corresponding todo_wine.
  • The testbot detected new failures on Windows.