From: "Matteo Bruni (@Mystral)" Subject: Re: [PATCH 0/3] MR332: d3dx10: Support creating effect from pre-built shader Message-Id: Date: Fri, 01 Jul 2022 19:25:09 +0000 In-Reply-To: References: Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/tests/d3dx10.c: > ok(!refcount, "Unexpected refcount.\n"); > } > > -static void test_create_effect_from_resource(void) > +static void test_D3DX10CreateEffectFromResource(void) I'd rather keep the current function name. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/332#note_3141