From: Giovanni Mascellani Subject: [PATCH vkd3d v3 6/6] vkd3d-shader/hlsl: Parse bitwise OR. Message-Id: <20220127140945.636918-6-gmascellani@codeweavers.com> Date: Thu, 27 Jan 2022 15:09:45 +0100 In-Reply-To: <20220127140945.636918-1-gmascellani@codeweavers.com> References: <20220127140945.636918-1-gmascellani@codeweavers.com> Signed-off-by: Giovanni Mascellani --- libs/vkd3d-shader/hlsl.y | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index ea13f4e7..cee682f3 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -3611,7 +3611,7 @@ bitor_expr: bitxor_expr | bitor_expr '|' bitxor_expr { - hlsl_fixme(ctx, &@$, "Bitwise OR."); + $$ = add_binary_bitwise_expr_merge(ctx, $1, $3, HLSL_OP2_BIT_OR, &@2); } logicand_expr: -- 2.34.1