From: Giovanni Mascellani Subject: Re: [PATCH vkd3d] vkd3d-shader/preproc: Allow capital U and L after integer constants as well. Message-Id: Date: Thu, 13 Jan 2022 15:21:14 +0100 In-Reply-To: <20220110234804.109386-1-zfigura@codeweavers.com> References: <20220110234804.109386-1-zfigura@codeweavers.com> Hi, just a couple of curiosities: Il 11/01/22 00:48, Zebediah Figura ha scritto: > +[preproc] > +#if 2uL == 2 > +pass > +#else > +fail > +#endif What's the point of the "fail" branch? If the shader doesn't produce "pass" it's already considered failing, isn't it? > +[preproc] > +#if 012lu == 10 > +pass > +#endif And why doesn't this have the "fail" branch? Giovanni.