From: Zebediah Figura Subject: [PATCH vkd3d 4/5] vkd3d-shader/hlsl: Write SM4 logarithm instructions. Message-Id: <20210917210641.1582-4-zfigura@codeweavers.com> Date: Fri, 17 Sep 2021 16:06:40 -0500 In-Reply-To: <20210917210641.1582-1-zfigura@codeweavers.com> References: <20210917210641.1582-1-zfigura@codeweavers.com> Signed-off-by: Zebediah Figura --- libs/vkd3d-shader/hlsl_sm4.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 5aefc7e89..ca4e7eb6b 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1023,6 +1023,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, break; } + case HLSL_OP1_LOG2: + write_sm4_unary_op(buffer, VKD3D_SM4_OP_LOG, &expr->node, arg1, 0); + break; + case HLSL_OP1_NEG: write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE); break; -- 2.33.0