From: Matteo Bruni Subject: Re: [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Write SM4 max instructions. Message-Id: <20210916185557.4045940-2-mbruni@codeweavers.com> Date: Thu, 16 Sep 2021 20:55:53 +0200 In-Reply-To: <20210915224332.71963-2-zfigura@codeweavers.com> References: <20210915224332.71963-2-zfigura@codeweavers.com> Signed-off-by: Matteo Bruni --- Note to myself, mostly: this is only the float version, we still need to generate imax / umax for integers (together with all the other integer ops).