From: Giovanni Mascellani Subject: Re: [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Write SM1 min instructions. Message-Id: <9c6d8a9b-fe1a-7c31-d60d-084fab85ee0b@codeweavers.com> Date: Thu, 16 Sep 2021 13:41:03 +0200 In-Reply-To: <20210915224332.71963-3-zfigura@codeweavers.com> References: <20210915224332.71963-1-zfigura@codeweavers.com> <20210915224332.71963-3-zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani Il 16/09/21 00:43, Zebediah Figura ha scritto: > Signed-off-by: Zebediah Figura > --- > libs/vkd3d-shader/hlsl_sm1.c | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/libs/vkd3d-shader/hlsl_sm1.c b/libs/vkd3d-shader/hlsl_sm1.c > index d56b6894a..ee2870eca 100644 > --- a/libs/vkd3d-shader/hlsl_sm1.c > +++ b/libs/vkd3d-shader/hlsl_sm1.c > @@ -636,6 +636,10 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b > write_sm1_binary_op(ctx, buffer, D3DSIO_MAX, &instr->reg, &arg1->reg, &arg2->reg); > break; > > + case HLSL_OP2_MIN: > + write_sm1_binary_op(ctx, buffer, D3DSIO_MIN, &instr->reg, &arg1->reg, &arg2->reg); > + break; > + > case HLSL_OP2_MUL: > write_sm1_binary_op(ctx, buffer, D3DSIO_MUL, &instr->reg, &arg1->reg, &arg2->reg); > break; >