From: Zebediah Figura Subject: [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Write SM1 min instructions. Message-Id: <20210915224332.71963-3-zfigura@codeweavers.com> Date: Wed, 15 Sep 2021 17:43:29 -0500 In-Reply-To: <20210915224332.71963-1-zfigura@codeweavers.com> References: <20210915224332.71963-1-zfigura@codeweavers.com> Signed-off-by: Zebediah Figura --- libs/vkd3d-shader/hlsl_sm1.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/libs/vkd3d-shader/hlsl_sm1.c b/libs/vkd3d-shader/hlsl_sm1.c index d56b6894a..ee2870eca 100644 --- a/libs/vkd3d-shader/hlsl_sm1.c +++ b/libs/vkd3d-shader/hlsl_sm1.c @@ -636,6 +636,10 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b write_sm1_binary_op(ctx, buffer, D3DSIO_MAX, &instr->reg, &arg1->reg, &arg2->reg); break; + case HLSL_OP2_MIN: + write_sm1_binary_op(ctx, buffer, D3DSIO_MIN, &instr->reg, &arg1->reg, &arg2->reg); + break; + case HLSL_OP2_MUL: write_sm1_binary_op(ctx, buffer, D3DSIO_MUL, &instr->reg, &arg1->reg, &arg2->reg); break; -- 2.33.0