From: Zebediah Figura Subject: [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Write SM4 max instructions. Message-Id: <20210915224332.71963-2-zfigura@codeweavers.com> Date: Wed, 15 Sep 2021 17:43:28 -0500 In-Reply-To: <20210915224332.71963-1-zfigura@codeweavers.com> References: <20210915224332.71963-1-zfigura@codeweavers.com> Signed-off-by: Zebediah Figura --- libs/vkd3d-shader/hlsl_sm4.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index b344cf87d..08828b81d 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1031,6 +1031,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, write_sm4_binary_op(buffer, VKD3D_SM4_OP_DIV, &expr->node, arg1, arg2); break; + case HLSL_OP2_MAX: + write_sm4_binary_op(buffer, VKD3D_SM4_OP_MAX, &expr->node, arg1, arg2); + break; + case HLSL_OP2_MUL: write_sm4_binary_op(buffer, VKD3D_SM4_OP_MUL, &expr->node, arg1, arg2); break; -- 2.33.0