From: Conor McCarthy Subject: [PATCH vkd3d 9/9] tests: Enable float64 tests for vkd3d. Message-Id: <20210614032643.14994-9-cmccarthy@codeweavers.com> Date: Mon, 14 Jun 2021 13:26:43 +1000 In-Reply-To: <20210614032643.14994-1-cmccarthy@codeweavers.com> References: <20210614032643.14994-1-cmccarthy@codeweavers.com> Signed-off-by: Conor McCarthy --- tests/d3d12.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/tests/d3d12.c b/tests/d3d12.c index 55c9ca4d..2c144a58 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -10142,8 +10142,7 @@ static void test_shader_instructions(void) return; command_list = context.list; queue = context.queue; - /* Float64 instructions are not supported and pipeline state creation will fail. */ - test_shader_float64 = is_shader_float64_supported(context.device) && vkd3d_test_platform_is_windows(); + test_shader_float64 = is_shader_float64_supported(context.device); context.root_signature = create_cb_root_signature(context.device, 0, D3D12_SHADER_VISIBILITY_PIXEL, D3D12_ROOT_SIGNATURE_FLAG_NONE); -- 2.31.1