From: Zebediah Figura Subject: [PATCH vkd3d v3 5/6] vkd3d-shader: Factor out hlsl_new_jump(). Message-Id: <20210228000314.848782-5-zfigura@codeweavers.com> Date: Sat, 27 Feb 2021 18:03:13 -0600 In-Reply-To: <20210228000314.848782-1-zfigura@codeweavers.com> References: <20210228000314.848782-1-zfigura@codeweavers.com> Signed-off-by: Zebediah Figura --- libs/vkd3d-shader/hlsl.c | 11 +++++++++++ libs/vkd3d-shader/hlsl.h | 1 + libs/vkd3d-shader/hlsl.y | 8 ++------ 3 files changed, 14 insertions(+), 6 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 1d767777..1b388d5e 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -499,6 +499,17 @@ struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned return swizzle; } +struct hlsl_ir_jump *hlsl_new_jump(enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc) +{ + struct hlsl_ir_jump *jump; + + if (!(jump = vkd3d_malloc(sizeof(*jump)))) + return NULL; + init_node(&jump->node, HLSL_IR_JUMP, NULL, loc); + jump->type = type; + return jump; +} + bool hlsl_type_is_void(const struct hlsl_type *type) { return type->type == HLSL_CLASS_OBJECT && type->base_type == HLSL_TYPE_VOID; diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 8107b260..c3b5d561 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -529,6 +529,7 @@ struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type * struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hlsl_type *return_type, struct list *parameters, const char *semantic, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN; struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN; +struct hlsl_ir_jump *hlsl_new_jump(enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN; struct hlsl_ir_assignment *hlsl_new_simple_assignment(struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs) DECLSPEC_HIDDEN; struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, struct list *fields) DECLSPEC_HIDDEN; diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 5ad50b0c..45b97420 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -377,10 +377,8 @@ static bool append_conditional_break(struct list *cond_list) return false; list_add_tail(cond_list, &iff->node.entry); - if (!(jump = vkd3d_malloc(sizeof(*jump)))) + if (!(jump = hlsl_new_jump(HLSL_IR_JUMP_BREAK, condition->loc))) return false; - init_node(&jump->node, HLSL_IR_JUMP, NULL, condition->loc); - jump->type = HLSL_IR_JUMP_BREAK; list_add_head(&iff->then_instrs, &jump->node.entry); return true; } @@ -563,10 +561,8 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs return NULL; } - if (!(jump = vkd3d_malloc(sizeof(*jump)))) + if (!(jump = hlsl_new_jump(HLSL_IR_JUMP_RETURN, loc))) return NULL; - init_node(&jump->node, HLSL_IR_JUMP, NULL, loc); - jump->type = HLSL_IR_JUMP_RETURN; list_add_tail(instrs, &jump->node.entry); return jump; -- 2.30.1