From: Joshua Ashton Subject: Re: [PATCH] d3d12: Check for VK_KHR_external_fence_capabilities before using VkPhysicalDeviceIDProperties. Message-Id: <1ab2f18e-7b35-caf9-4af7-e0ff6c976233@froggi.es> Date: Thu, 25 Feb 2021 16:18:44 +0000 In-Reply-To: <4b8621f3-b9a8-0101-33aa-3b60c11ff0bc@codeweavers.com> References: <20210224205842.591939-1-z.figura12@gmail.com> <4b8621f3-b9a8-0101-33aa-3b60c11ff0bc@codeweavers.com> On 2/25/21 4:01 PM, Zebediah Figura (she/her) wrote: > On 2/25/21 7:00 AM, Joshua Ashton wrote: >> There is no reason to. This is core in Vulkan 1.1. >> >> You should just use a newer API version. >> There is no relevant driver that doesn't support this. > > Mesa's v3dv is an example of a driver that does not support Vulkan 1.1. That is not relevant hardware: It is not capable of supporting D3D12. - Joshie 🐸✨ > >> >> - Joshie 🐸✨ >> >