From: Henri Verbeet Subject: Re: [PATCH] d3d12: Check for VK_KHR_external_fence_capabilities before using VkPhysicalDeviceIDProperties. Message-Id: Date: Thu, 25 Feb 2021 13:05:39 +0100 In-Reply-To: <20210224205842.591939-1-z.figura12@gmail.com> References: <20210224205842.591939-1-z.figura12@gmail.com> On Wed, 24 Feb 2021 at 21:59, Zebediah Figura wrote: > @@ -331,6 +333,7 @@ HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_fe > }; > static const char * const optional_instance_extensions[] = > { > + VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME, > VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, > }; I suppose this is fine, although as a principle I would prefer using the slightly older VK_KHR_external_memory_capabilities extension for this.