From: Isabella Bosia Subject: [PATCH vkd3d 3/3] vkd3d-compiler: Add d3d-asm target type. Message-Id: <20200923075239.3147512-3-ibosia@codeweavers.com> Date: Wed, 23 Sep 2020 08:52:39 +0100 In-Reply-To: <20200923075239.3147512-1-ibosia@codeweavers.com> References: <20200923075239.3147512-1-ibosia@codeweavers.com> Signed-off-by: Isabella Bosia --- programs/vkd3d-compiler/main.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c index 5f4f9db..fdf3faf 100644 --- a/programs/vkd3d-compiler/main.c +++ b/programs/vkd3d-compiler/main.c @@ -72,6 +72,9 @@ target_type_info[] = {VKD3D_SHADER_TARGET_SPIRV_TEXT, "spirv-text", "A SPIR-V shader in text form.\n", false}, + {VKD3D_SHADER_TARGET_D3D_ASM, + "d3d-asm", "A shader in Direct3D assembly form.\n", + false}, }; static bool read_shader(struct vkd3d_shader_code *shader, FILE *f) -- 2.25.1