From: Marvin Subject: Re: [PATCH 06/11] d3d11: Introduce a function to convert D3D10 blend factors to D3D11. Message-Id: Date: Fri, 03 Apr 2020 12:12:59 -0500 In-Reply-To: <20200403160605.80465-6-cdavis@codeweavers.com> References: <20200403160605.80465-6-cdavis@codeweavers.com> Hi, While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=68881 Your paranoid android. === debiant (32 bit WoW report) === d3d11: d3d11.c:16859: Test failed: Got {-1.00787401e+000, 0.00000000e+000, 1.00000000e+000, 5.03937006e-001}, expected {-1.00000000e+000, 0.00000000e+000, 1.00000000e+000, 5.03937006e-001} at (0, 0), sub-resource 0.