From: Henri Verbeet Subject: Re: [PATCH 2/5] wined3d: Don't handle dual source blending for <= SM3 shaders. Message-Id: Date: Tue, 24 Mar 2020 23:57:23 +0430 In-Reply-To: <20200324163524.339139-2-mbruni@codeweavers.com> References: <20200324163524.339139-1-mbruni@codeweavers.com> <20200324163524.339139-2-mbruni@codeweavers.com> On Tue, 24 Mar 2020 at 21:06, Matteo Bruni wrote: > > It was only introduced with SM4. > Actually, d3d9ex has D3DBLEND_SRCCOLOR2 and D3DBLEND_INVSRCCOLOR2. I don't know whether they would currently work, but they're there.