From: Connor McAdams Subject: [PATCH 05/10] d3d10: Implement vector effect variable get methods. Message-Id: <20191207182300.3084-6-conmanx360@gmail.com> Date: Sat, 7 Dec 2019 13:22:55 -0500 In-Reply-To: <20191207182300.3084-1-conmanx360@gmail.com> References: <20191207182300.3084-1-conmanx360@gmail.com> Implement GetFloatVector/GetFloatVectorArray, GetIntVector/GetIntVectorArray, and GetBoolVector/GetBoolVectorArray methods for the vector effect variable interface. Signed-off-by: Connor McAdams --- dlls/d3d10/effect.c | 42 ++++++++++++++++++++++++++++++------------ 1 file changed, 30 insertions(+), 12 deletions(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 4475fafe41..4e51e43a01 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -4803,25 +4803,34 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_SetFloatVector(ID3 static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_GetBoolVector(ID3D10EffectVectorVariable *iface, BOOL *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); - return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_cbuffer(effect_var, value); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_GetIntVector(ID3D10EffectVectorVariable *iface, int *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); - return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_cbuffer(effect_var, value); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_GetFloatVector(ID3D10EffectVectorVariable *iface, float *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); - return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_cbuffer(effect_var, value); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_SetBoolVectorArray(ID3D10EffectVectorVariable *iface, @@ -4860,25 +4869,34 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_SetFloatVectorArra static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_GetBoolVectorArray(ID3D10EffectVectorVariable *iface, BOOL *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); - return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_cbuffer(effect_var, values, count); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_GetIntVectorArray(ID3D10EffectVectorVariable *iface, int *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); - return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_cbuffer(effect_var, values, count); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_effect_vector_variable_GetFloatVectorArray(ID3D10EffectVectorVariable *iface, float *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); - return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_cbuffer(effect_var, values, count); + + return S_OK; } static const struct ID3D10EffectVectorVariableVtbl d3d10_effect_vector_variable_vtbl = -- 2.20.1