From: Henri Verbeet Subject: Re: [PATCH v6] vkd3d: Support using vkd3d-utils path when testing on Windows. Message-Id: Date: Tue, 26 Nov 2019 20:40:00 +0330 In-Reply-To: <20191118191407.44831-1-post@arntzen-software.no> References: <20191118191407.44831-1-post@arntzen-software.no> On Mon, 18 Nov 2019 at 22:44, Hans-Kristian Arntzen wrote: > +AC_ARG_ENABLE([force-utils-wrapper], > + AS_HELP_STRING([--enable-force-utils-wrapper], [Target vkd3d-utils when targeting Windows (default: disabled)]),, > + [enable_force_utils_wrapper=no]) I'm not sure that's really needed. You could make the distinction based on whether we're building the "crosstest" target or the regular tests (potentially for a Win32 --host). That would also allow you to build both variants on Windows, as on Linux and macOS. > -# include > +# include "vkd3d_threads.h" This introduces a dependency on patch 174046.