From: Marvin Subject: Re: [PATCH 4/5] d3d9: Handle stateblocks in d3d9_device_SetTextureStageState(). Message-Id: Date: Sat, 19 Oct 2019 13:22:57 -0500 In-Reply-To: <20191019172400.9355-4-z.figura12@gmail.com> References: <20191019172400.9355-4-z.figura12@gmail.com> Hi, While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=58039 Your paranoid android. === debian10 (32 bit WoW report) === d3d9: d3d9ex.c:3133: Test failed: Expected message 0x46 for window 0x1, but didn't receive it, i=0. === debian10 (64 bit WoW report) === d3d9: d3d9ex.c:3133: Test failed: Expected message 0x46 for window 0x1, but didn't receive it, i=0.