From: "Rémi Bernon" Subject: [PATCH vkd3d v3 1/2] vkd3d: Avoid relying on void pointer arithmetic. Message-Id: <20191002081829.325-1-rbernon@codeweavers.com> Date: Wed, 2 Oct 2019 10:18:27 +0200 Signed-off-by: Rémi Bernon --- libs/vkd3d/resource.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index aebe1fa..94eeb50 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -1388,7 +1388,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_ReadFromSubresource(ID3D12Resour size = (box.right - box.left) / format->block_width * format->byte_count * format->block_byte_count; for (z = box.front; z < box.back; ++z) { - dst = dst_data + (z - box.front) * dst_slice_pitch; + dst = (BYTE*)dst_data + (z - box.front) * dst_slice_pitch; src = src_data + z * vk_layout.depthPitch + box.top / format->block_height * vk_layout.rowPitch; for (y = box.top; y < box.bottom; y += format->block_height) { -- 2.23.0