From: Conor McCarthy Subject: Re: [PATCH] dxgi: Create an oversized Vulkan swapchain if the app requests one. Message-Id: Date: Sat, 28 Sep 2019 02:43:10 +1000 In-Reply-To: References: <20190927152056.79343-1-cmccarthy@codeweavers.com> If scaling occurs in D3D12 we'd see the lines on Windows, but instead they are beyond the bottom and right display edges. On Sat, 28 Sep 2019, 1:48 AM Henri Verbeet wrote: > > > The real question though is what happens on Windows. E.g. for d3d9, > what happens is that the content is stretched to the window size on > Present(). > >
If scaling occurs in D3D12 we'd see the lines on Windows, but instead they are beyond the bottom and right display edges.

On Sat, 28 Sep 2019, 1:48 AM Henri Verbeet <hverbeet@gmail.com> wrote:
>
The real question though is what happens on Windows. E.g. for d3d9,
what happens is that the content is stretched to the window size on
Present().