From: Vijay Kiran Kamuju Subject: [PATCH 2/5] uianimation: Add IUIAnimationTimer stub Message-Id: <20190403171538.9028-2-infyquest@gmail.com> Date: Wed, 3 Apr 2019 19:15:35 +0200 In-Reply-To: <20190403171538.9028-1-infyquest@gmail.com> References: <20190403171538.9028-1-infyquest@gmail.com> Based on patch from Louis Lenders From: Vijay Kiran Kamuju Signed-off-by: Vijay Kiran Kamuju --- dlls/uianimation/main.c | 133 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 133 insertions(+) diff --git a/dlls/uianimation/main.c b/dlls/uianimation/main.c index 6c41269223..f59a4481c7 100644 --- a/dlls/uianimation/main.c +++ b/dlls/uianimation/main.c @@ -270,6 +270,139 @@ HRESULT manager_create( IUnknown *outer, REFIID iid, void **obj ) return hr; } +/*********************************************************************** + * IUIAnimationTimer + */ +struct timer +{ + IUIAnimationTimer IUIAnimationTimer_iface; + LONG ref; +}; + +struct timer *impl_from_IUIAnimationTimer( IUIAnimationTimer *iface ) +{ + return CONTAINING_RECORD( iface, struct timer, IUIAnimationTimer_iface ); +} + +static HRESULT WINAPI timer_QueryInterface( IUIAnimationTimer *iface, REFIID iid, void **obj ) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + + TRACE( "(%p)->(%s %p)\n", This, debugstr_guid( iid ), obj ); + + if (IsEqualIID( iid, &IID_IUnknown ) || + IsEqualIID( iid, &IID_IUIAnimationTimer )) + { + IUIAnimationTimer_AddRef( iface ); + *obj = iface; + return S_OK; + } + + FIXME( "interface %s not implemented\n", debugstr_guid( iid ) ); + *obj = NULL; + return E_NOINTERFACE; +} + +static ULONG WINAPI timer_AddRef( IUIAnimationTimer *iface ) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + ULONG ref = InterlockedIncrement( &This->ref ); + + TRACE( "(%p) ref = %u\n", This, ref ); + return ref; +} + +static ULONG WINAPI timer_Release( IUIAnimationTimer *iface ) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + ULONG ref = InterlockedDecrement(&This->ref); + + TRACE( "(%p) ref = %u\n", This, ref ); + + if (!ref) + heap_free( This ); + + return ref; +} + +static HRESULT WINAPI timer_SetTimerUpdateHandler (IUIAnimationTimer *iface, IUIAnimationTimerUpdateHandler *update_handler, UI_ANIMATION_IDLE_BEHAVIOR idle_behaviour) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + FIXME( "stub (%p)->( )\n", This ); + return E_NOTIMPL; +} + +static HRESULT WINAPI timer_SetTimerEventHandler (IUIAnimationTimer *iface, IUIAnimationTimerEventHandler *handler) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + FIXME( "stub (%p)->( )\n", This ); + return S_OK; +} + +static HRESULT WINAPI timer_Enable (IUIAnimationTimer *iface) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + FIXME( "stub (%p)->( )\n", This ); + return S_OK; +} + +static HRESULT WINAPI timer_Disable (IUIAnimationTimer *iface) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + FIXME( "stub (%p)->( )\n", This ); + return E_NOTIMPL; +} + +static HRESULT WINAPI timer_IsEnabled (IUIAnimationTimer *iface) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + FIXME( "stub (%p)->( )\n", This ); + return E_NOTIMPL; +} + +static HRESULT WINAPI timer_GetTime (IUIAnimationTimer *iface,UI_ANIMATION_SECONDS *seconds) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + FIXME( "stub (%p)->( )\n", This ); + return S_OK; +} + +static HRESULT WINAPI timer_SetFrameRateThreshold (IUIAnimationTimer *iface,UINT32 frames_per_sec) +{ + struct timer *This = impl_from_IUIAnimationTimer( iface ); + FIXME( "stub (%p)->( )\n", This ); + return E_NOTIMPL; +} + +const struct IUIAnimationTimerVtbl timer_vtbl = +{ + timer_QueryInterface, + timer_AddRef, + timer_Release, + timer_SetTimerUpdateHandler, + timer_SetTimerEventHandler, + timer_Enable, + timer_Disable, + timer_IsEnabled, + timer_GetTime, + timer_SetFrameRateThreshold, +}; + +HRESULT timer_create( IUnknown *outer, REFIID iid, void **obj ) +{ + struct timer *This = heap_alloc( sizeof(*This) ); + HRESULT hr; + + if (!This) return E_OUTOFMEMORY; + This->IUIAnimationTimer_iface.lpVtbl = &timer_vtbl; + This->ref = 1; + + hr = IUIAnimationTimer_QueryInterface( &This->IUIAnimationTimer_iface, iid, obj ); + + IUIAnimationTimer_Release( &This->IUIAnimationTimer_iface ); + return hr; +} + BOOL WINAPI DllMain( HINSTANCE dll, DWORD reason, LPVOID reserved ) { TRACE("(%p %d %p)\n", dll, reason, reserved); -- 2.21.0