From: Zebediah Figura Subject: [PATCH 2/2] wined3d: Get rid of the "state" field from struct wined3d_stateblock. Message-Id: <20190215063813.28671-2-z.figura12@gmail.com> Date: Fri, 15 Feb 2019 00:38:13 -0600 In-Reply-To: <20190215063813.28671-1-z.figura12@gmail.com> References: <20190215063813.28671-1-z.figura12@gmail.com> Signed-off-by: Zebediah Figura --- dlls/wined3d/stateblock.c | 2 -- dlls/wined3d/wined3d_private.h | 1 - 2 files changed, 3 deletions(-) diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index cd57e6cc9a..cd72209391 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -604,7 +604,6 @@ ULONG CDECL wined3d_stateblock_decref(struct wined3d_stateblock *stateblock) if (!refcount) { - state_cleanup(&stateblock->state); wined3d_stateblock_state_cleanup(&stateblock->stateblock_state); heap_free(stateblock); } @@ -1557,7 +1556,6 @@ static HRESULT stateblock_init(struct wined3d_stateblock *stateblock, stateblock->ref = 1; stateblock->device = device; - state_init(&stateblock->state, NULL, d3d_info, 0); wined3d_stateblock_state_init(&stateblock->stateblock_state, device, 0); if (type == WINED3D_SBT_RECORDED) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index fbde36c923..57df9f1eb2 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -3604,7 +3604,6 @@ struct wined3d_stateblock /* Array indicating whether things have been set or changed */ struct wined3d_saved_states changed; - struct wined3d_state state; struct wined3d_stateblock_state stateblock_state; /* Contained state management */ -- 2.20.1