From: Daniel Ansorregui Subject: [PATCH v3 2/6] wined3d: Add flag to indicate FETCH4 support in textures Message-Id: <20181124201337.20330-2-mailszeros@gmail.com> Date: Sat, 24 Nov 2018 20:13:33 +0000 In-Reply-To: <20181124201337.20330-1-mailszeros@gmail.com> References: <20181122012823.15966-1-mailszeros@gmail.com> <20181124201337.20330-1-mailszeros@gmail.com> Signed-off-by: Daniel Ansorregui --- dlls/wined3d/utils.c | 12 ++++++++++++ dlls/wined3d/wined3d_private.h | 1 + 2 files changed, 13 insertions(+) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index aa68799535..0a401e8f18 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -340,6 +340,18 @@ static const struct wined3d_format_base_flags format_base_flags[] = {WINED3DFMT_NULL, WINED3DFMT_FLAG_EXTENSION}, {WINED3DFMT_NVDB, WINED3DFMT_FLAG_EXTENSION}, {WINED3DFMT_RESZ, WINED3DFMT_FLAG_EXTENSION}, + {WINED3DFMT_L8_UNORM, WINED3DFMT_FLAG_ALLOW_FETCH4}, + {WINED3DFMT_L16_UNORM, WINED3DFMT_FLAG_ALLOW_FETCH4}, + {WINED3DFMT_R16, WINED3DFMT_FLAG_ALLOW_FETCH4}, + {WINED3DFMT_R32_FLOAT, WINED3DFMT_FLAG_ALLOW_FETCH4}, + + /* The formats below are not tested to be FETCH4 compatible on windows but + * the spec "hints" that depth formats are not recomended (but allowed) */ + {WINED3DFMT_D16_LOCKABLE, WINED3DFMT_FLAG_ALLOW_FETCH4}, + {WINED3DFMT_D16_UNORM, WINED3DFMT_FLAG_ALLOW_FETCH4}, + {WINED3DFMT_D32_UNORM, WINED3DFMT_FLAG_ALLOW_FETCH4}, + {WINED3DFMT_D32_FLOAT, WINED3DFMT_FLAG_ALLOW_FETCH4}, + {WINED3DFMT_D24_UNORM_S8_UINT, WINED3DFMT_FLAG_ALLOW_FETCH4}, }; static void rgb888_from_rgb565(WORD rgb565, BYTE *r, BYTE *g, BYTE *b) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index f908ff7173..af34f0ce44 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4403,6 +4403,7 @@ extern enum wined3d_format_id pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN #define WINED3DFMT_FLAG_VERTEX_ATTRIBUTE 0x01000000 #define WINED3DFMT_FLAG_BLIT 0x02000000 #define WINED3DFMT_FLAG_MAPPABLE 0x04000000 +#define WINED3DFMT_FLAG_ALLOW_FETCH4 0x08000000 struct wined3d_rational { -- 2.17.1