From: Henri Verbeet Subject: [PATCH 1/5] wined3d: Use wined3d_texture_get_sub_resource_target() in draw_textured_quad(). Message-Id: <1519283218-1353-1-git-send-email-hverbeet@codeweavers.com> Date: Thu, 22 Feb 2018 10:36:54 +0330 Signed-off-by: Henri Verbeet --- dlls/wined3d/arb_program_shader.c | 3 ++- dlls/wined3d/surface.c | 19 ++++++++++++------- dlls/wined3d/wined3d_private.h | 5 +++-- 3 files changed, 17 insertions(+), 10 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 0d21f24..36e69a9 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -7797,6 +7797,7 @@ static DWORD arbfp_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_bl const RECT *src_rect, struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rect, const struct wined3d_color_key *color_key, enum wined3d_texture_filter_type filter) { + unsigned int src_sub_resource_idx = surface_get_sub_resource_idx(src_surface); struct wined3d_texture *src_texture = src_surface->container; struct wined3d_texture *dst_texture = dst_surface->container; struct wined3d_device *device = dst_texture->resource.device; @@ -7877,7 +7878,7 @@ static DWORD arbfp_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_bl arbfp_blit_set(arbfp_blitter, context, src_surface, color_key); /* Draw a textured quad */ - draw_textured_quad(src_surface, context, src_rect, dst_rect, filter); + draw_textured_quad(src_texture, src_sub_resource_idx, context, src_rect, dst_rect, filter); /* Leave the opengl state valid for blitting */ arbfp_blit_unset(context->gl_info); diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 6e80f85..eafe47f 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -176,16 +176,20 @@ static void surface_get_blt_info(GLenum target, const RECT *rect, GLsizei w, GLs } /* Context activation is done by the caller. */ -void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context, - const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) +void draw_textured_quad(struct wined3d_texture *texture, unsigned int sub_resource_idx, + struct wined3d_context *context, const RECT *src_rect, const RECT *dst_rect, + enum wined3d_texture_filter_type filter) { const struct wined3d_gl_info *gl_info = context->gl_info; - struct wined3d_texture *texture = src_surface->container; struct blt_info info; + unsigned int level; + GLenum target; - surface_get_blt_info(src_surface->texture_target, src_rect, - wined3d_texture_get_level_pow2_width(texture, src_surface->texture_level), - wined3d_texture_get_level_pow2_height(texture, src_surface->texture_level), &info); + level = sub_resource_idx % texture->level_count; + target = wined3d_texture_get_sub_resource_target(texture, sub_resource_idx); + surface_get_blt_info(target, src_rect, + wined3d_texture_get_level_pow2_width(texture, level), + wined3d_texture_get_level_pow2_height(texture, level), &info); gl_info->gl_ops.gl.p_glEnable(info.bind_target); checkGLcall("glEnable(bind_target)"); @@ -2819,6 +2823,7 @@ static DWORD ffp_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_blit const RECT *src_rect, struct wined3d_surface *dst_surface, DWORD dst_location, const RECT *dst_rect, const struct wined3d_color_key *color_key, enum wined3d_texture_filter_type filter) { + unsigned int src_sub_resource_idx = surface_get_sub_resource_idx(src_surface); struct wined3d_texture *src_texture = src_surface->container; struct wined3d_texture *dst_texture = dst_surface->container; const struct wined3d_gl_info *gl_info = context->gl_info; @@ -2903,7 +2908,7 @@ static DWORD ffp_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_blit checkGLcall("glAlphaFunc"); } - draw_textured_quad(src_surface, context, src_rect, dst_rect, filter); + draw_textured_quad(src_texture, src_sub_resource_idx, context, src_rect, dst_rect, filter); if (op == WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST || color_key) { diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 021c274..b9647d2 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -3346,8 +3346,9 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w const struct wined3d_format *format, const RECT *src_rect, UINT src_pitch, const POINT *dst_point, BOOL srgb, const struct wined3d_const_bo_address *data) DECLSPEC_HIDDEN; -void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context, - const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN; +void draw_textured_quad(struct wined3d_texture *texture, unsigned int sub_resource_idx, + struct wined3d_context *context, const RECT *src_rect, const RECT *dst_rect, + enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN; struct wined3d_sampler { -- 2.1.4