From: Józef Kucia Subject: Re: [PATCH 1/8] wined3d: Fix stack buffer overrun in wined3d_debug_resource_access(). Message-Id: Date: Wed, 21 Feb 2018 13:58:00 +0100 In-Reply-To: References: <20180220225945.26805-1-jkucia@codeweavers.com> On Wed, Feb 21, 2018 at 1:31 PM, Henri Verbeet wrote: > On 21 February 2018 at 02:29, Józef Kucia wrote: >> const char *wined3d_debug_resource_access(DWORD access) >> { >> - char buf[91]; >> + char buf[124]; > Actually, as Paul pointed out, I think that should be 125. Yes, 125 is the correct value.