From: Henri Verbeet Subject: Re: [PATCH 1/8] wined3d: Fix stack buffer overrun in wined3d_debug_resource_access(). Message-Id: Date: Wed, 21 Feb 2018 16:01:51 +0330 In-Reply-To: <20180220225945.26805-1-jkucia@codeweavers.com> References: <20180220225945.26805-1-jkucia@codeweavers.com> On 21 February 2018 at 02:29, Józef Kucia wrote: > const char *wined3d_debug_resource_access(DWORD access) > { > - char buf[91]; > + char buf[124]; Actually, as Paul pointed out, I think that should be 125.