From: Michael Stefaniuc Subject: [PATCH] d3d9: Use the available ARRAY_SIZE() macro Message-Id: <20180220225715.16384-1-mstefani@winehq.org> Date: Tue, 20 Feb 2018 23:57:12 +0100 Signed-off-by: Michael Stefaniuc --- dlls/d3d9/device.c | 4 ++-- dlls/d3d9/vertexdeclaration.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 5f8827852a..5e0f55838f 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2401,7 +2401,7 @@ static HRESULT WINAPI d3d9_device_GetTextureStageState(IDirect3DDevice9Ex *iface TRACE("iface %p, stage %u, state %#x, value %p.\n", iface, stage, state, value); - if (state >= sizeof(tss_lookup) / sizeof(*tss_lookup)) + if (state >= ARRAY_SIZE(tss_lookup)) { WARN("Invalid state %#x passed.\n", state); return D3D_OK; @@ -2421,7 +2421,7 @@ static HRESULT WINAPI d3d9_device_SetTextureStageState(IDirect3DDevice9Ex *iface TRACE("iface %p, stage %u, state %#x, value %#x.\n", iface, stage, state, value); - if (state >= sizeof(tss_lookup) / sizeof(*tss_lookup)) + if (state >= ARRAY_SIZE(tss_lookup)) { WARN("Invalid state %#x passed.\n", state); return D3D_OK; diff --git a/dlls/d3d9/vertexdeclaration.c b/dlls/d3d9/vertexdeclaration.c index f7e0eb9e53..5075309638 100644 --- a/dlls/d3d9/vertexdeclaration.c +++ b/dlls/d3d9/vertexdeclaration.c @@ -344,7 +344,7 @@ static HRESULT convert_to_wined3d_declaration(const D3DVERTEXELEMENT9 *d3d9_elem for (i = 0; i < count; ++i) { - if (d3d9_elements[i].Type >= (sizeof(d3d_dtype_lookup) / sizeof(*d3d_dtype_lookup))) + if (d3d9_elements[i].Type >= ARRAY_SIZE(d3d_dtype_lookup)) { WARN("Invalid element type %#x.\n", d3d9_elements[i].Type); heap_free(*wined3d_elements); -- 2.14.3