From: Austin English Subject: [PATCH] include/d3d11.idl: add _D3D11_1_CONSTANTS / _D3D11_2_CONSTANTS Message-Id: <20180213195005.15099-1-austinenglish@gmail.com> Date: Tue, 13 Feb 2018 13:50:05 -0600 Signed-off-by: Austin English --- include/d3d11.idl | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/include/d3d11.idl b/include/d3d11.idl index a7b98126a1..f15f1217f1 100644 --- a/include/d3d11.idl +++ b/include/d3d11.idl @@ -168,6 +168,16 @@ const UINT D3D11_VS_OUTPUT_REGISTER_COUNT = 32; const UINT D3D11_OMAC_SIZE = 16; +cpp_quote("#endif") +cpp_quote("#ifndef _D3D11_1_CONSTANTS") +cpp_quote("#define _D3D11_1_CONSTANTS") +const UINT D3D11_1_UAV_SLOT_COUNT = 64; +cpp_quote("#endif") +cpp_quote("#ifndef _D3D11_2_CONSTANTS") +cpp_quote("#define _D3D11_2_CONSTANTS") +const UINT D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES = 65536; +cpp_quote("#endif") + const UINT D3D11_PS_CS_UAV_REGISTER_COMPONENTS = 1; const UINT D3D11_PS_CS_UAV_REGISTER_COUNT = 8; const UINT D3D11_PS_CS_UAV_REGISTER_READS_PER_INST = 1; -- 2.13.6