From: Sven Hesse Subject: [PATCH v3 2/9] wined3d: Add 1D textures to get_texture_view_target(). Message-Id: <20180207153509.10627-2-shesse@codeweavers.com> Date: Wed, 7 Feb 2018 16:35:02 +0100 In-Reply-To: <20180207153509.10627-1-shesse@codeweavers.com> References: <20180207153509.10627-1-shesse@codeweavers.com> Signed-off-by: Sven Hesse --- dlls/wined3d/view.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index b06daccca1..dce585f6e2 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -59,6 +59,11 @@ static GLenum get_texture_view_target(const struct wined3d_gl_info *gl_info, {GL_TEXTURE_2D_MULTISAMPLE, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_2D_MULTISAMPLE_ARRAY}, {GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 0, GL_TEXTURE_2D_MULTISAMPLE}, {GL_TEXTURE_2D_MULTISAMPLE_ARRAY, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_2D_MULTISAMPLE_ARRAY}, + + {GL_TEXTURE_1D, 0, GL_TEXTURE_1D}, + {GL_TEXTURE_1D, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_1D_ARRAY}, + {GL_TEXTURE_1D_ARRAY, 0, GL_TEXTURE_1D}, + {GL_TEXTURE_1D_ARRAY, WINED3D_VIEW_TEXTURE_ARRAY, GL_TEXTURE_1D_ARRAY}, }; unsigned int i; -- 2.16.1