NAME

wined3d.dll

STATISTICS

Forwards: 0

Variables: 0

Stubs: 0

Functions: 290

Exports-Total: 290

Implemented-Total: 290 (100%)

Documented-Total: 0 (0%)

CONTRIBUTORS

The following people hold copyrights on the source files comprising this dll:

Andrew Riedi, Christian Costa, Henri Verbeet (for CodeWeavers), Ivan Gyurdiev, Jason Edmeades, Jason Green, Józef Kucia (for CodeWeavers), Lionel Ulmer, Marcus Meissner, Oliver Stieber, Raphael Junqueira, Roderick Colenbrander, Stefan Dösinger (for CodeWeavers), The wine-d, TransGaming Technologies Inc

Note: This list may not be complete. For a complete listing, see the git commit logs and the File "AUTHORS" in the Wine source tree.

EXPORTS

wined3d_mutex_lock (not documented)

wined3d_mutex_unlock (not documented)

wined3d_calculate_format_pitch (not documented)

wined3d_check_depth_stencil_match (not documented)

wined3d_check_device_format (not documented)

wined3d_check_device_format_conversion (not documented)

wined3d_check_device_multisample_type (not documented)

wined3d_check_device_type (not documented)

wined3d_create (not documented)

wined3d_decref (not documented)

wined3d_get_adapter (not documented)

wined3d_get_adapter_count (not documented)

wined3d_get_device_caps (not documented)

wined3d_incref (not documented)

wined3d_register_software_device (not documented)

wined3d_register_window (not documented)

wined3d_restore_display_modes (not documented)

wined3d_unregister_windows (not documented)

wined3d_adapter_get_identifier (not documented)

wined3d_adapter_get_output (not documented)

wined3d_adapter_get_output_count (not documented)

wined3d_blend_state_create (not documented)

wined3d_blend_state_decref (not documented)

wined3d_blend_state_get_parent (not documented)

wined3d_blend_state_incref (not documented)

wined3d_buffer_create (not documented)

wined3d_buffer_decref (not documented)

wined3d_buffer_get_parent (not documented)

wined3d_buffer_get_resource (not documented)

wined3d_buffer_incref (not documented)

wined3d_command_list_decref (not documented)

wined3d_command_list_incref (not documented)

wined3d_deferred_context_create (not documented)

wined3d_deferred_context_destroy (not documented)

wined3d_deferred_context_record_command_list (not documented)

wined3d_depth_stencil_state_create (not documented)

wined3d_depth_stencil_state_decref (not documented)

wined3d_depth_stencil_state_get_parent (not documented)

wined3d_depth_stencil_state_incref (not documented)

wined3d_device_acquire_focus_window (not documented)

wined3d_device_apply_stateblock (not documented)

wined3d_device_begin_scene (not documented)

wined3d_device_clear (not documented)

wined3d_device_create (not documented)

wined3d_device_decref (not documented)

wined3d_device_end_scene (not documented)

wined3d_device_evict_managed_resources (not documented)

wined3d_device_get_available_texture_mem (not documented)

wined3d_device_get_clip_status (not documented)

wined3d_device_get_creation_parameters (not documented)

wined3d_device_get_device_caps (not documented)

wined3d_device_get_display_mode (not documented)

wined3d_device_get_gamma_ramp (not documented)

wined3d_device_get_immediate_context (not documented)

wined3d_device_get_max_frame_latency (not documented)

wined3d_device_get_npatch_mode (not documented)

wined3d_device_get_raster_status (not documented)

wined3d_device_get_software_vertex_processing (not documented)

wined3d_device_get_state (not documented)

wined3d_device_get_swapchain (not documented)

wined3d_device_get_swapchain_count (not documented)

wined3d_device_get_wined3d (not documented)

wined3d_device_incref (not documented)

wined3d_device_process_vertices (not documented)

wined3d_device_release_focus_window (not documented)

wined3d_device_reset (not documented)

wined3d_device_set_clip_status (not documented)

wined3d_device_set_cursor_position (not documented)

wined3d_device_set_cursor_properties (not documented)

wined3d_device_set_dialog_box_mode (not documented)

wined3d_device_set_gamma_ramp (not documented)

wined3d_device_set_max_frame_latency (not documented)

wined3d_device_set_multithreaded (not documented)

wined3d_device_set_npatch_mode (not documented)

wined3d_device_set_software_vertex_processing (not documented)

wined3d_device_show_cursor (not documented)

wined3d_device_update_texture (not documented)

wined3d_device_validate_device (not documented)

wined3d_device_context_blt (not documented)

wined3d_device_context_clear_rendertarget_view (not documented)

wined3d_device_context_clear_uav_float (not documented)

wined3d_device_context_clear_uav_uint (not documented)

wined3d_device_context_copy_resource (not documented)

wined3d_device_context_copy_sub_resource_region (not documented)

wined3d_device_context_copy_uav_counter (not documented)

wined3d_device_context_draw (not documented)

wined3d_device_context_draw_indexed (not documented)

wined3d_device_context_draw_indirect (not documented)

wined3d_device_context_dispatch (not documented)

wined3d_device_context_dispatch_indirect (not documented)

wined3d_device_context_execute_command_list (not documented)

wined3d_device_context_flush (not documented)

wined3d_device_context_generate_mipmaps (not documented)

wined3d_device_context_get_blend_state (not documented)

wined3d_device_context_get_constant_buffer (not documented)

wined3d_device_context_get_depth_stencil_state (not documented)

wined3d_device_context_get_depth_stencil_view (not documented)

wined3d_device_context_get_index_buffer (not documented)

wined3d_device_context_get_predication (not documented)

wined3d_device_context_get_primitive_type (not documented)

wined3d_device_context_get_rasterizer_state (not documented)

wined3d_device_context_get_rendertarget_view (not documented)

wined3d_device_context_get_sampler (not documented)

wined3d_device_context_get_scissor_rects (not documented)

wined3d_device_context_get_shader (not documented)

wined3d_device_context_get_shader_resource_view (not documented)

wined3d_device_context_get_stream_output (not documented)

wined3d_device_context_get_stream_source (not documented)

wined3d_device_context_get_unordered_access_view (not documented)

wined3d_device_context_get_vertex_declaration (not documented)

wined3d_device_context_get_viewports (not documented)

wined3d_device_context_issue_query (not documented)

wined3d_device_context_map (not documented)

wined3d_device_context_reset_state (not documented)

wined3d_device_context_resolve_sub_resource (not documented)

wined3d_device_context_set_blend_state (not documented)

wined3d_device_context_set_constant_buffers (not documented)

wined3d_device_context_set_depth_stencil_state (not documented)

wined3d_device_context_set_depth_stencil_view (not documented)

wined3d_device_context_set_index_buffer (not documented)

wined3d_device_context_set_predication (not documented)

wined3d_device_context_set_primitive_type (not documented)

wined3d_device_context_set_rasterizer_state (not documented)

wined3d_device_context_set_rendertarget_views (not documented)

wined3d_device_context_set_samplers (not documented)

wined3d_device_context_set_scissor_rects (not documented)

wined3d_device_context_set_shader (not documented)

wined3d_device_context_set_shader_resource_views (not documented)

wined3d_device_context_set_state (not documented)

wined3d_device_context_set_stream_outputs (not documented)

wined3d_device_context_set_stream_sources (not documented)

wined3d_device_context_set_unordered_access_views (not documented)

wined3d_device_context_set_vertex_declaration (not documented)

wined3d_device_context_set_viewports (not documented)

wined3d_device_context_unmap (not documented)

wined3d_device_context_update_sub_resource (not documented)

wined3d_output_find_closest_matching_mode (not documented)

wined3d_output_get_adapter (not documented)

wined3d_output_get_desc (not documented)

wined3d_output_get_display_mode (not documented)

wined3d_output_get_mode (not documented)

wined3d_output_get_mode_count (not documented)

wined3d_output_get_raster_status (not documented)

wined3d_output_release_ownership (not documented)

wined3d_output_set_display_mode (not documented)

wined3d_output_set_gamma_ramp (not documented)

wined3d_output_take_ownership (not documented)

wined3d_palette_create (not documented)

wined3d_palette_decref (not documented)

wined3d_palette_get_entries (not documented)

wined3d_palette_apply_to_dc (not documented)

wined3d_palette_incref (not documented)

wined3d_palette_set_entries (not documented)

wined3d_query_create (not documented)

wined3d_query_decref (not documented)

wined3d_query_get_data (not documented)

wined3d_query_get_data_size (not documented)

wined3d_query_get_parent (not documented)

wined3d_query_get_type (not documented)

wined3d_query_incref (not documented)

wined3d_query_issue (not documented)

wined3d_rasterizer_state_create (not documented)

wined3d_rasterizer_state_decref (not documented)

wined3d_rasterizer_state_get_parent (not documented)

wined3d_rasterizer_state_incref (not documented)

wined3d_resource_get_desc (not documented)

wined3d_resource_get_parent (not documented)

wined3d_resource_get_priority (not documented)

wined3d_resource_map (not documented)

wined3d_resource_preload (not documented)

wined3d_resource_set_parent (not documented)

wined3d_resource_set_priority (not documented)

wined3d_resource_unmap (not documented)

wined3d_rendertarget_view_create (not documented)

wined3d_rendertarget_view_create_from_sub_resource (not documented)

wined3d_rendertarget_view_decref (not documented)

wined3d_rendertarget_view_get_parent (not documented)

wined3d_rendertarget_view_get_resource (not documented)

wined3d_rendertarget_view_get_sub_resource_parent (not documented)

wined3d_rendertarget_view_incref (not documented)

wined3d_rendertarget_view_set_parent (not documented)

wined3d_sampler_create (not documented)

wined3d_sampler_decref (not documented)

wined3d_sampler_get_parent (not documented)

wined3d_sampler_incref (not documented)

wined3d_shader_create_cs (not documented)

wined3d_shader_create_ds (not documented)

wined3d_shader_create_gs (not documented)

wined3d_shader_create_hs (not documented)

wined3d_shader_create_ps (not documented)

wined3d_shader_create_vs (not documented)

wined3d_shader_decref (not documented)

wined3d_shader_get_byte_code (not documented)

wined3d_shader_get_parent (not documented)

wined3d_shader_incref (not documented)

wined3d_shader_set_local_constants_float (not documented)

wined3d_shader_resource_view_create (not documented)

wined3d_shader_resource_view_decref (not documented)

wined3d_shader_resource_view_get_parent (not documented)

wined3d_shader_resource_view_incref (not documented)

wined3d_state_create (not documented)

wined3d_state_destroy (not documented)

wined3d_state_get_feature_level (not documented)

wined3d_stateblock_apply (not documented)

wined3d_stateblock_capture (not documented)

wined3d_stateblock_create (not documented)

wined3d_stateblock_decref (not documented)

wined3d_stateblock_get_light (not documented)

wined3d_stateblock_get_state (not documented)

wined3d_stateblock_incref (not documented)

wined3d_stateblock_init_contained_states (not documented)

wined3d_stateblock_multiply_transform (not documented)

wined3d_stateblock_reset (not documented)

wined3d_stateblock_set_base_vertex_index (not documented)

wined3d_stateblock_set_clip_plane (not documented)

wined3d_stateblock_set_index_buffer (not documented)

wined3d_stateblock_set_light (not documented)

wined3d_stateblock_set_light_enable (not documented)

wined3d_stateblock_set_material (not documented)

wined3d_stateblock_set_pixel_shader (not documented)

wined3d_stateblock_set_ps_consts_b (not documented)

wined3d_stateblock_set_ps_consts_f (not documented)

wined3d_stateblock_set_ps_consts_i (not documented)

wined3d_stateblock_set_render_state (not documented)

wined3d_stateblock_set_sampler_state (not documented)

wined3d_stateblock_set_scissor_rect (not documented)

wined3d_stateblock_set_stream_source (not documented)

wined3d_stateblock_set_stream_source_freq (not documented)

wined3d_stateblock_set_texture (not documented)

wined3d_stateblock_set_texture_stage_state (not documented)

wined3d_stateblock_set_transform (not documented)

wined3d_stateblock_set_vertex_declaration (not documented)

wined3d_stateblock_set_vertex_shader (not documented)

wined3d_stateblock_set_viewport (not documented)

wined3d_stateblock_set_vs_consts_b (not documented)

wined3d_stateblock_set_vs_consts_f (not documented)

wined3d_stateblock_set_vs_consts_i (not documented)

wined3d_swapchain_create (not documented)

wined3d_swapchain_decref (not documented)

wined3d_swapchain_get_back_buffer (not documented)

wined3d_swapchain_get_device (not documented)

wined3d_swapchain_get_display_mode (not documented)

wined3d_swapchain_get_front_buffer_data (not documented)

wined3d_swapchain_get_gamma_ramp (not documented)

wined3d_swapchain_get_parent (not documented)

wined3d_swapchain_get_desc (not documented)

wined3d_swapchain_get_raster_status (not documented)

wined3d_swapchain_get_state (not documented)

wined3d_swapchain_incref (not documented)

wined3d_swapchain_present (not documented)

wined3d_swapchain_resize_buffers (not documented)

wined3d_swapchain_set_gamma_ramp (not documented)

wined3d_swapchain_set_palette (not documented)

wined3d_swapchain_set_window (not documented)

wined3d_swapchain_state_create (not documented)

wined3d_swapchain_state_destroy (not documented)

wined3d_swapchain_state_is_windowed (not documented)

wined3d_swapchain_state_resize_target (not documented)

wined3d_swapchain_state_set_fullscreen (not documented)

wined3d_texture_add_dirty_region (not documented)

wined3d_texture_create (not documented)

wined3d_texture_decref (not documented)

wined3d_texture_from_resource (not documented)

wined3d_texture_get_dc (not documented)

wined3d_texture_get_level_count (not documented)

wined3d_texture_get_lod (not documented)

wined3d_texture_get_overlay_position (not documented)

wined3d_texture_get_parent (not documented)

wined3d_texture_get_pitch (not documented)

wined3d_texture_get_resource (not documented)

wined3d_texture_get_sub_resource_desc (not documented)

wined3d_texture_get_sub_resource_parent (not documented)

wined3d_texture_incref (not documented)

wined3d_texture_release_dc (not documented)

wined3d_texture_set_color_key (not documented)

wined3d_texture_set_lod (not documented)

wined3d_texture_set_overlay_position (not documented)

wined3d_texture_set_sub_resource_parent (not documented)

wined3d_texture_update_desc (not documented)

wined3d_texture_update_overlay (not documented)

wined3d_unordered_access_view_create (not documented)

wined3d_unordered_access_view_decref (not documented)

wined3d_unordered_access_view_get_parent (not documented)

wined3d_unordered_access_view_incref (not documented)

wined3d_vertex_declaration_create (not documented)

wined3d_vertex_declaration_create_from_fvf (not documented)

wined3d_vertex_declaration_decref (not documented)

wined3d_vertex_declaration_get_parent (not documented)

wined3d_vertex_declaration_incref (not documented)

wined3d_extract_shader_input_signature_from_dxbc (not documented)


Copyright © 2021 The Wine Project. All trademarks are the property of their respective owners. Visit WineHQ for license details. Generated Sep 2021.