1 /*
2 * Server-side window stations and desktops handling
3 *
4 * Copyright (C) 2002, 2005 Alexandre Julliard
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #include "config.h"
22 #include "wine/port.h"
23
24 #include <stdio.h>
25 #include <stdarg.h>
26
27 #include "ntstatus.h"
28 #define WIN32_NO_STATUS
29 #include "windef.h"
30 #include "winbase.h"
31 #include "winuser.h"
32 #include "winternl.h"
33
34 #include "object.h"
35 #include "handle.h"
36 #include "request.h"
37 #include "process.h"
38 #include "user.h"
39 #include "file.h"
40 #include "security.h"
41 #include "wine/unicode.h"
42
43
44 static struct list winstation_list = LIST_INIT(winstation_list);
45 static struct namespace *winstation_namespace;
46
47 static void winstation_dump( struct object *obj, int verbose );
48 static struct object_type *winstation_get_type( struct object *obj );
49 static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
50 static void winstation_destroy( struct object *obj );
51 static unsigned int winstation_map_access( struct object *obj, unsigned int access );
52 static void desktop_dump( struct object *obj, int verbose );
53 static struct object_type *desktop_get_type( struct object *obj );
54 static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
55 static void desktop_destroy( struct object *obj );
56 static unsigned int desktop_map_access( struct object *obj, unsigned int access );
57
58 static const struct object_ops winstation_ops =
59 {
60 sizeof(struct winstation), /* size */
61 winstation_dump, /* dump */
62 winstation_get_type, /* get_type */
63 no_add_queue, /* add_queue */
64 NULL, /* remove_queue */
65 NULL, /* signaled */
66 NULL, /* satisfied */
67 no_signal, /* signal */
68 no_get_fd, /* get_fd */
69 winstation_map_access, /* map_access */
70 default_get_sd, /* get_sd */
71 default_set_sd, /* set_sd */
72 no_lookup_name, /* lookup_name */
73 no_open_file, /* open_file */
74 winstation_close_handle, /* close_handle */
75 winstation_destroy /* destroy */
76 };
77
78
79 static const struct object_ops desktop_ops =
80 {
81 sizeof(struct desktop), /* size */
82 desktop_dump, /* dump */
83 desktop_get_type, /* get_type */
84 no_add_queue, /* add_queue */
85 NULL, /* remove_queue */
86 NULL, /* signaled */
87 NULL, /* satisfied */
88 no_signal, /* signal */
89 no_get_fd, /* get_fd */
90 desktop_map_access, /* map_access */
91 default_get_sd, /* get_sd */
92 default_set_sd, /* set_sd */
93 no_lookup_name, /* lookup_name */
94 no_open_file, /* open_file */
95 desktop_close_handle, /* close_handle */
96 desktop_destroy /* destroy */
97 };
98
99 #define DESKTOP_ALL_ACCESS 0x01ff
100
101 /* create a winstation object */
102 static struct winstation *create_winstation( const struct unicode_str *name, unsigned int attr,
103 unsigned int flags )
104 {
105 struct winstation *winstation;
106
107 if (!winstation_namespace && !(winstation_namespace = create_namespace( 7 )))
108 return NULL;
109
110 if (memchrW( name->str, '\\', name->len / sizeof(WCHAR) )) /* no backslash allowed in name */
111 {
112 set_error( STATUS_INVALID_PARAMETER );
113 return NULL;
114 }
115
116 if ((winstation = create_named_object( winstation_namespace, &winstation_ops, name, attr )))
117 {
118 if (get_error() != STATUS_OBJECT_NAME_EXISTS)
119 {
120 /* initialize it if it didn't already exist */
121 winstation->flags = flags;
122 winstation->clipboard = NULL;
123 winstation->atom_table = NULL;
124 list_add_tail( &winstation_list, &winstation->entry );
125 list_init( &winstation->desktops );
126 }
127 }
128 return winstation;
129 }
130
131 static void winstation_dump( struct object *obj, int verbose )
132 {
133 struct winstation *winstation = (struct winstation *)obj;
134
135 fprintf( stderr, "Winstation flags=%x clipboard=%p atoms=%p ",
136 winstation->flags, winstation->clipboard, winstation->atom_table );
137 dump_object_name( &winstation->obj );
138 fputc( '\n', stderr );
139 }
140
141 static struct object_type *winstation_get_type( struct object *obj )
142 {
143 static const WCHAR name[] = {'W','i','n','d','o','w','S','t','a','t','i','o','n'};
144 static const struct unicode_str str = { name, sizeof(name) };
145 return get_object_type( &str );
146 }
147
148 static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
149 {
150 return (process->winstation != handle);
151 }
152
153 static void winstation_destroy( struct object *obj )
154 {
155 struct winstation *winstation = (struct winstation *)obj;
156
157 list_remove( &winstation->entry );
158 if (winstation->clipboard) release_object( winstation->clipboard );
159 if (winstation->atom_table) release_object( winstation->atom_table );
160 }
161
162 static unsigned int winstation_map_access( struct object *obj, unsigned int access )
163 {
164 if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | WINSTA_ENUMDESKTOPS | WINSTA_READATTRIBUTES |
165 WINSTA_ENUMERATE | WINSTA_READSCREEN;
166 if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | WINSTA_ACCESSCLIPBOARD | WINSTA_CREATEDESKTOP |
167 WINSTA_WRITEATTRIBUTES;
168 if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | WINSTA_ACCESSGLOBALATOMS | WINSTA_EXITWINDOWS;
169 if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_REQUIRED | WINSTA_ALL_ACCESS;
170 return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
171 }
172
173 /* retrieve the process window station, checking the handle access rights */
174 struct winstation *get_process_winstation( struct process *process, unsigned int access )
175 {
176 return (struct winstation *)get_handle_obj( process, process->winstation,
177 access, &winstation_ops );
178 }
179
180 /* build the full name of a desktop object */
181 static WCHAR *build_desktop_name( const struct unicode_str *name,
182 struct winstation *winstation, struct unicode_str *res )
183 {
184 const WCHAR *winstation_name;
185 WCHAR *full_name;
186 data_size_t winstation_len;
187
188 if (memchrW( name->str, '\\', name->len / sizeof(WCHAR) ))
189 {
190 set_error( STATUS_INVALID_PARAMETER );
191 return NULL;
192 }
193
194 if (!(winstation_name = get_object_name( &winstation->obj, &winstation_len )))
195 winstation_len = 0;
196
197 res->len = winstation_len + name->len + sizeof(WCHAR);
198 if (!(full_name = mem_alloc( res->len ))) return NULL;
199 memcpy( full_name, winstation_name, winstation_len );
200 full_name[winstation_len / sizeof(WCHAR)] = '\\';
201 memcpy( full_name + winstation_len / sizeof(WCHAR) + 1, name->str, name->len );
202 res->str = full_name;
203 return full_name;
204 }
205
206 /* retrieve a pointer to a desktop object */
207 struct desktop *get_desktop_obj( struct process *process, obj_handle_t handle, unsigned int access )
208 {
209 return (struct desktop *)get_handle_obj( process, handle, access, &desktop_ops );
210 }
211
212 /* create a desktop object */
213 static struct desktop *create_desktop( const struct unicode_str *name, unsigned int attr,
214 unsigned int flags, struct winstation *winstation )
215 {
216 struct desktop *desktop;
217 struct unicode_str full_str;
218 WCHAR *full_name;
219
220 if (!(full_name = build_desktop_name( name, winstation, &full_str ))) return NULL;
221
222 if ((desktop = create_named_object( winstation_namespace, &desktop_ops, &full_str, attr )))
223 {
224 if (get_error() != STATUS_OBJECT_NAME_EXISTS)
225 {
226 /* initialize it if it didn't already exist */
227 desktop->flags = flags;
228 desktop->winstation = (struct winstation *)grab_object( winstation );
229 desktop->top_window = NULL;
230 desktop->msg_window = NULL;
231 desktop->global_hooks = NULL;
232 desktop->close_timeout = NULL;
233 desktop->foreground_input = NULL;
234 desktop->users = 0;
235 memset( &desktop->cursor, 0, sizeof(desktop->cursor) );
236 memset( desktop->keystate, 0, sizeof(desktop->keystate) );
237 list_add_tail( &winstation->desktops, &desktop->entry );
238 list_init( &desktop->hotkeys );
239 }
240 }
241 free( full_name );
242 return desktop;
243 }
244
245 static void desktop_dump( struct object *obj, int verbose )
246 {
247 struct desktop *desktop = (struct desktop *)obj;
248
249 fprintf( stderr, "Desktop flags=%x winstation=%p top_win=%p hooks=%p ",
250 desktop->flags, desktop->winstation, desktop->top_window, desktop->global_hooks );
251 dump_object_name( &desktop->obj );
252 fputc( '\n', stderr );
253 }
254
255 static struct object_type *desktop_get_type( struct object *obj )
256 {
257 static const WCHAR name[] = {'D','e','s','k','t','o','p'};
258 static const struct unicode_str str = { name, sizeof(name) };
259 return get_object_type( &str );
260 }
261
262 static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
263 {
264 struct thread *thread;
265
266 /* check if the handle is currently used by the process or one of its threads */
267 if (process->desktop == handle) return 0;
268 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
269 if (thread->desktop == handle) return 0;
270 return 1;
271 }
272
273 static void desktop_destroy( struct object *obj )
274 {
275 struct desktop *desktop = (struct desktop *)obj;
276
277 free_hotkeys( desktop, 0 );
278 if (desktop->top_window) destroy_window( desktop->top_window );
279 if (desktop->msg_window) destroy_window( desktop->msg_window );
280 if (desktop->global_hooks) release_object( desktop->global_hooks );
281 if (desktop->close_timeout) remove_timeout_user( desktop->close_timeout );
282 list_remove( &desktop->entry );
283 release_object( desktop->winstation );
284 }
285
286 static unsigned int desktop_map_access( struct object *obj, unsigned int access )
287 {
288 if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | DESKTOP_READOBJECTS | DESKTOP_ENUMERATE;
289 if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
290 DESKTOP_HOOKCONTROL | DESKTOP_JOURNALRECORD | DESKTOP_JOURNALPLAYBACK |
291 DESKTOP_WRITEOBJECTS;
292 if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | DESKTOP_SWITCHDESKTOP;
293 if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_REQUIRED | DESKTOP_ALL_ACCESS;
294 return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
295 }
296
297 /* retrieve the thread desktop, checking the handle access rights */
298 struct desktop *get_thread_desktop( struct thread *thread, unsigned int access )
299 {
300 return get_desktop_obj( thread->process, thread->desktop, access );
301 }
302
303 /* set the process default desktop handle */
304 void set_process_default_desktop( struct process *process, struct desktop *desktop,
305 obj_handle_t handle )
306 {
307 struct thread *thread;
308 struct desktop *old_desktop;
309
310 if (process->desktop == handle) return; /* nothing to do */
311
312 if (!(old_desktop = get_desktop_obj( process, process->desktop, 0 ))) clear_error();
313 process->desktop = handle;
314
315 /* set desktop for threads that don't have one yet */
316 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
317 if (!thread->desktop) thread->desktop = handle;
318
319 if (!process->is_system)
320 {
321 desktop->users++;
322 if (desktop->close_timeout)
323 {
324 remove_timeout_user( desktop->close_timeout );
325 desktop->close_timeout = NULL;
326 }
327 if (old_desktop) old_desktop->users--;
328 }
329
330 if (old_desktop) release_object( old_desktop );
331 }
332
333 /* connect a process to its window station */
334 void connect_process_winstation( struct process *process, struct thread *parent )
335 {
336 struct winstation *winstation = NULL;
337 struct desktop *desktop = NULL;
338 obj_handle_t handle;
339
340 /* check for an inherited winstation handle (don't ask...) */
341 if ((handle = find_inherited_handle( process, &winstation_ops )))
342 {
343 winstation = (struct winstation *)get_handle_obj( process, handle, 0, &winstation_ops );
344 }
345 else if (parent && parent->process->winstation)
346 {
347 handle = duplicate_handle( parent->process, parent->process->winstation,
348 process, 0, 0, DUP_HANDLE_SAME_ACCESS );
349 winstation = (struct winstation *)get_handle_obj( process, handle, 0, &winstation_ops );
350 }
351 if (!winstation) goto done;
352 process->winstation = handle;
353
354 if ((handle = find_inherited_handle( process, &desktop_ops )))
355 {
356 desktop = get_desktop_obj( process, handle, 0 );
357 if (!desktop || desktop->winstation != winstation) goto done;
358 }
359 else if (parent && parent->desktop)
360 {
361 desktop = get_desktop_obj( parent->process, parent->desktop, 0 );
362 if (!desktop || desktop->winstation != winstation) goto done;
363 handle = duplicate_handle( parent->process, parent->desktop,
364 process, 0, 0, DUP_HANDLE_SAME_ACCESS );
365 }
366
367 if (handle) set_process_default_desktop( process, desktop, handle );
368
369 done:
370 if (desktop) release_object( desktop );
371 if (winstation) release_object( winstation );
372 clear_error();
373 }
374
375 static void close_desktop_timeout( void *private )
376 {
377 struct desktop *desktop = private;
378
379 desktop->close_timeout = NULL;
380 unlink_named_object( &desktop->obj ); /* make sure no other process can open it */
381 post_desktop_message( desktop, WM_CLOSE, 0, 0 ); /* and signal the owner to quit */
382 }
383
384 /* close the desktop of a given process */
385 void close_process_desktop( struct process *process )
386 {
387 struct desktop *desktop;
388
389 if (process->desktop && (desktop = get_desktop_obj( process, process->desktop, 0 )))
390 {
391 assert( desktop->users > 0 );
392 desktop->users--;
393 /* if we have one remaining user, it has to be the manager of the desktop window */
394 if (desktop->users == 1 && get_top_window_owner( desktop ))
395 {
396 assert( !desktop->close_timeout );
397 desktop->close_timeout = add_timeout_user( -TICKS_PER_SEC, close_desktop_timeout, desktop );
398 }
399 release_object( desktop );
400 }
401 clear_error(); /* ignore errors */
402 }
403
404 /* close the desktop of a given thread */
405 void close_thread_desktop( struct thread *thread )
406 {
407 obj_handle_t handle = thread->desktop;
408
409 thread->desktop = 0;
410 if (handle) close_handle( thread->process, handle );
411 }
412
413 /* set the reply data from the object name */
414 static void set_reply_data_obj_name( struct object *obj )
415 {
416 data_size_t len;
417 const WCHAR *ptr, *name = get_object_name( obj, &len );
418
419 /* if there is a backslash return the part of the name after it */
420 if (name && (ptr = memchrW( name, '\\', len/sizeof(WCHAR) )))
421 {
422 len -= (ptr + 1 - name) * sizeof(WCHAR);
423 name = ptr + 1;
424 }
425 if (name) set_reply_data( name, min( len, get_reply_max_size() ));
426 }
427
428 /* create a window station */
429 DECL_HANDLER(create_winstation)
430 {
431 struct winstation *winstation;
432 struct unicode_str name;
433
434 reply->handle = 0;
435 get_req_unicode_str( &name );
436 if ((winstation = create_winstation( &name, req->attributes, req->flags )))
437 {
438 reply->handle = alloc_handle( current->process, winstation, req->access, req->attributes );
439 release_object( winstation );
440 }
441 }
442
443 /* open a handle to a window station */
444 DECL_HANDLER(open_winstation)
445 {
446 struct unicode_str name;
447
448 get_req_unicode_str( &name );
449 if (winstation_namespace)
450 reply->handle = open_object( winstation_namespace, &name, &winstation_ops, req->access,
451 req->attributes );
452 else
453 set_error( STATUS_OBJECT_NAME_NOT_FOUND );
454 }
455
456
457 /* close a window station */
458 DECL_HANDLER(close_winstation)
459 {
460 struct winstation *winstation;
461
462 if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
463 0, &winstation_ops )))
464 {
465 if (close_handle( current->process, req->handle )) set_error( STATUS_ACCESS_DENIED );
466 release_object( winstation );
467 }
468 }
469
470
471 /* get the process current window station */
472 DECL_HANDLER(get_process_winstation)
473 {
474 reply->handle = current->process->winstation;
475 }
476
477
478 /* set the process current window station */
479 DECL_HANDLER(set_process_winstation)
480 {
481 struct winstation *winstation;
482
483 if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
484 0, &winstation_ops )))
485 {
486 /* FIXME: should we close the old one? */
487 current->process->winstation = req->handle;
488 release_object( winstation );
489 }
490 }
491
492 /* create a desktop */
493 DECL_HANDLER(create_desktop)
494 {
495 struct desktop *desktop;
496 struct winstation *winstation;
497 struct unicode_str name;
498
499 reply->handle = 0;
500 get_req_unicode_str( &name );
501 if ((winstation = get_process_winstation( current->process, WINSTA_CREATEDESKTOP )))
502 {
503 if ((desktop = create_desktop( &name, req->attributes, req->flags, winstation )))
504 {
505 reply->handle = alloc_handle( current->process, desktop, req->access, req->attributes );
506 release_object( desktop );
507 }
508 release_object( winstation );
509 }
510 }
511
512 /* open a handle to a desktop */
513 DECL_HANDLER(open_desktop)
514 {
515 struct winstation *winstation;
516 struct unicode_str name;
517
518 get_req_unicode_str( &name );
519
520 /* FIXME: check access rights */
521 if (!req->winsta)
522 winstation = get_process_winstation( current->process, 0 );
523 else
524 winstation = (struct winstation *)get_handle_obj( current->process, req->winsta, 0, &winstation_ops );
525
526 if (winstation)
527 {
528 struct unicode_str full_str;
529 WCHAR *full_name;
530
531 if ((full_name = build_desktop_name( &name, winstation, &full_str )))
532 {
533 reply->handle = open_object( winstation_namespace, &full_str, &desktop_ops, req->access,
534 req->attributes );
535 free( full_name );
536 }
537 release_object( winstation );
538 }
539 }
540
541
542 /* close a desktop */
543 DECL_HANDLER(close_desktop)
544 {
545 struct desktop *desktop;
546
547 /* make sure it is a desktop handle */
548 if ((desktop = (struct desktop *)get_handle_obj( current->process, req->handle,
549 0, &desktop_ops )))
550 {
551 if (close_handle( current->process, req->handle )) set_error( STATUS_DEVICE_BUSY );
552 release_object( desktop );
553 }
554 }
555
556
557 /* get the thread current desktop */
558 DECL_HANDLER(get_thread_desktop)
559 {
560 struct thread *thread;
561
562 if (!(thread = get_thread_from_id( req->tid ))) return;
563 reply->handle = thread->desktop;
564 release_object( thread );
565 }
566
567
568 /* set the thread current desktop */
569 DECL_HANDLER(set_thread_desktop)
570 {
571 struct desktop *old_desktop, *new_desktop;
572 struct winstation *winstation;
573
574 if (!(winstation = get_process_winstation( current->process, 0 /* FIXME: access rights? */ )))
575 return;
576
577 if (!(new_desktop = get_desktop_obj( current->process, req->handle, 0 )))
578 {
579 release_object( winstation );
580 return;
581 }
582 if (new_desktop->winstation != winstation)
583 {
584 set_error( STATUS_ACCESS_DENIED );
585 release_object( new_desktop );
586 release_object( winstation );
587 return;
588 }
589
590 /* check if we are changing to a new desktop */
591
592 if (!(old_desktop = get_desktop_obj( current->process, current->desktop, 0)))
593 clear_error(); /* ignore error */
594
595 /* when changing desktop, we can't have any users on the current one */
596 if (old_desktop != new_desktop && current->desktop_users > 0)
597 set_error( STATUS_DEVICE_BUSY );
598 else
599 current->desktop = req->handle; /* FIXME: should we close the old one? */
600
601 if (!current->process->desktop)
602 set_process_default_desktop( current->process, new_desktop, req->handle );
603
604 if (old_desktop != new_desktop && current->queue) detach_thread_input( current );
605
606 if (old_desktop) release_object( old_desktop );
607 release_object( new_desktop );
608 release_object( winstation );
609 }
610
611
612 /* get/set information about a user object (window station or desktop) */
613 DECL_HANDLER(set_user_object_info)
614 {
615 struct object *obj;
616
617 if (!(obj = get_handle_obj( current->process, req->handle, 0, NULL ))) return;
618
619 if (obj->ops == &desktop_ops)
620 {
621 struct desktop *desktop = (struct desktop *)obj;
622 reply->is_desktop = 1;
623 reply->old_obj_flags = desktop->flags;
624 if (req->flags & SET_USER_OBJECT_FLAGS) desktop->flags = req->obj_flags;
625 }
626 else if (obj->ops == &winstation_ops)
627 {
628 struct winstation *winstation = (struct winstation *)obj;
629 reply->is_desktop = 0;
630 reply->old_obj_flags = winstation->flags;
631 if (req->flags & SET_USER_OBJECT_FLAGS) winstation->flags = req->obj_flags;
632 }
633 else
634 {
635 set_error( STATUS_OBJECT_TYPE_MISMATCH );
636 release_object( obj );
637 return;
638 }
639 if (get_reply_max_size()) set_reply_data_obj_name( obj );
640 release_object( obj );
641 }
642
643
644 /* enumerate window stations */
645 DECL_HANDLER(enum_winstation)
646 {
647 unsigned int index = 0;
648 struct winstation *winsta;
649
650 LIST_FOR_EACH_ENTRY( winsta, &winstation_list, struct winstation, entry )
651 {
652 unsigned int access = WINSTA_ENUMERATE;
653 if (req->index > index++) continue;
654 if (!check_object_access( &winsta->obj, &access )) continue;
655 set_reply_data_obj_name( &winsta->obj );
656 clear_error();
657 reply->next = index;
658 return;
659 }
660 set_error( STATUS_NO_MORE_ENTRIES );
661 }
662
663
664 /* enumerate desktops */
665 DECL_HANDLER(enum_desktop)
666 {
667 struct winstation *winstation;
668 struct desktop *desktop;
669 unsigned int index = 0;
670
671 if (!(winstation = (struct winstation *)get_handle_obj( current->process, req->winstation,
672 WINSTA_ENUMDESKTOPS, &winstation_ops )))
673 return;
674
675 LIST_FOR_EACH_ENTRY( desktop, &winstation->desktops, struct desktop, entry )
676 {
677 unsigned int access = DESKTOP_ENUMERATE;
678 if (req->index > index++) continue;
679 if (!desktop->obj.name) continue;
680 if (!check_object_access( &desktop->obj, &access )) continue;
681 set_reply_data_obj_name( &desktop->obj );
682 release_object( winstation );
683 clear_error();
684 reply->next = index;
685 return;
686 }
687
688 release_object( winstation );
689 set_error( STATUS_NO_MORE_ENTRIES );
690 }
691
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