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Wine Cross Reference
wine/server/winstation.c

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  1 /*
  2  * Server-side window stations and desktops handling
  3  *
  4  * Copyright (C) 2002, 2005 Alexandre Julliard
  5  *
  6  * This library is free software; you can redistribute it and/or
  7  * modify it under the terms of the GNU Lesser General Public
  8  * License as published by the Free Software Foundation; either
  9  * version 2.1 of the License, or (at your option) any later version.
 10  *
 11  * This library is distributed in the hope that it will be useful,
 12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 14  * Lesser General Public License for more details.
 15  *
 16  * You should have received a copy of the GNU Lesser General Public
 17  * License along with this library; if not, write to the Free Software
 18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 19  */
 20 
 21 #include "config.h"
 22 #include "wine/port.h"
 23 
 24 #include <stdio.h>
 25 #include <stdarg.h>
 26 
 27 #include "ntstatus.h"
 28 #define WIN32_NO_STATUS
 29 #include "windef.h"
 30 #include "winbase.h"
 31 #include "winuser.h"
 32 #include "winternl.h"
 33 
 34 #include "object.h"
 35 #include "handle.h"
 36 #include "request.h"
 37 #include "process.h"
 38 #include "user.h"
 39 #include "file.h"
 40 #include "security.h"
 41 #include "wine/unicode.h"
 42 
 43 
 44 static struct list winstation_list = LIST_INIT(winstation_list);
 45 static struct namespace *winstation_namespace;
 46 
 47 static void winstation_dump( struct object *obj, int verbose );
 48 static struct object_type *winstation_get_type( struct object *obj );
 49 static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
 50 static void winstation_destroy( struct object *obj );
 51 static unsigned int winstation_map_access( struct object *obj, unsigned int access );
 52 static void desktop_dump( struct object *obj, int verbose );
 53 static struct object_type *desktop_get_type( struct object *obj );
 54 static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
 55 static void desktop_destroy( struct object *obj );
 56 static unsigned int desktop_map_access( struct object *obj, unsigned int access );
 57 
 58 static const struct object_ops winstation_ops =
 59 {
 60     sizeof(struct winstation),    /* size */
 61     winstation_dump,              /* dump */
 62     winstation_get_type,          /* get_type */
 63     no_add_queue,                 /* add_queue */
 64     NULL,                         /* remove_queue */
 65     NULL,                         /* signaled */
 66     NULL,                         /* satisfied */
 67     no_signal,                    /* signal */
 68     no_get_fd,                    /* get_fd */
 69     winstation_map_access,        /* map_access */
 70     default_get_sd,               /* get_sd */
 71     default_set_sd,               /* set_sd */
 72     no_lookup_name,               /* lookup_name */
 73     no_open_file,                 /* open_file */
 74     winstation_close_handle,      /* close_handle */
 75     winstation_destroy            /* destroy */
 76 };
 77 
 78 
 79 static const struct object_ops desktop_ops =
 80 {
 81     sizeof(struct desktop),       /* size */
 82     desktop_dump,                 /* dump */
 83     desktop_get_type,             /* get_type */
 84     no_add_queue,                 /* add_queue */
 85     NULL,                         /* remove_queue */
 86     NULL,                         /* signaled */
 87     NULL,                         /* satisfied */
 88     no_signal,                    /* signal */
 89     no_get_fd,                    /* get_fd */
 90     desktop_map_access,           /* map_access */
 91     default_get_sd,               /* get_sd */
 92     default_set_sd,               /* set_sd */
 93     no_lookup_name,               /* lookup_name */
 94     no_open_file,                 /* open_file */
 95     desktop_close_handle,         /* close_handle */
 96     desktop_destroy               /* destroy */
 97 };
 98 
 99 #define DESKTOP_ALL_ACCESS 0x01ff
100 
101 /* create a winstation object */
102 static struct winstation *create_winstation( const struct unicode_str *name, unsigned int attr,
103                                              unsigned int flags )
104 {
105     struct winstation *winstation;
106 
107     if (!winstation_namespace && !(winstation_namespace = create_namespace( 7 )))
108         return NULL;
109 
110     if (memchrW( name->str, '\\', name->len / sizeof(WCHAR) ))  /* no backslash allowed in name */
111     {
112         set_error( STATUS_INVALID_PARAMETER );
113         return NULL;
114     }
115 
116     if ((winstation = create_named_object( winstation_namespace, &winstation_ops, name, attr )))
117     {
118         if (get_error() != STATUS_OBJECT_NAME_EXISTS)
119         {
120             /* initialize it if it didn't already exist */
121             winstation->flags = flags;
122             winstation->clipboard = NULL;
123             winstation->atom_table = NULL;
124             list_add_tail( &winstation_list, &winstation->entry );
125             list_init( &winstation->desktops );
126         }
127     }
128     return winstation;
129 }
130 
131 static void winstation_dump( struct object *obj, int verbose )
132 {
133     struct winstation *winstation = (struct winstation *)obj;
134 
135     fprintf( stderr, "Winstation flags=%x clipboard=%p atoms=%p ",
136              winstation->flags, winstation->clipboard, winstation->atom_table );
137     dump_object_name( &winstation->obj );
138     fputc( '\n', stderr );
139 }
140 
141 static struct object_type *winstation_get_type( struct object *obj )
142 {
143     static const WCHAR name[] = {'W','i','n','d','o','w','S','t','a','t','i','o','n'};
144     static const struct unicode_str str = { name, sizeof(name) };
145     return get_object_type( &str );
146 }
147 
148 static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
149 {
150     return (process->winstation != handle);
151 }
152 
153 static void winstation_destroy( struct object *obj )
154 {
155     struct winstation *winstation = (struct winstation *)obj;
156 
157     list_remove( &winstation->entry );
158     if (winstation->clipboard) release_object( winstation->clipboard );
159     if (winstation->atom_table) release_object( winstation->atom_table );
160 }
161 
162 static unsigned int winstation_map_access( struct object *obj, unsigned int access )
163 {
164     if (access & GENERIC_READ)    access |= STANDARD_RIGHTS_READ | WINSTA_ENUMDESKTOPS | WINSTA_READATTRIBUTES |
165                                             WINSTA_ENUMERATE | WINSTA_READSCREEN;
166     if (access & GENERIC_WRITE)   access |= STANDARD_RIGHTS_WRITE | WINSTA_ACCESSCLIPBOARD | WINSTA_CREATEDESKTOP |
167                                             WINSTA_WRITEATTRIBUTES;
168     if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | WINSTA_ACCESSGLOBALATOMS | WINSTA_EXITWINDOWS;
169     if (access & GENERIC_ALL)     access |= STANDARD_RIGHTS_REQUIRED | WINSTA_ALL_ACCESS;
170     return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
171 }
172 
173 /* retrieve the process window station, checking the handle access rights */
174 struct winstation *get_process_winstation( struct process *process, unsigned int access )
175 {
176     return (struct winstation *)get_handle_obj( process, process->winstation,
177                                                 access, &winstation_ops );
178 }
179 
180 /* build the full name of a desktop object */
181 static WCHAR *build_desktop_name( const struct unicode_str *name,
182                                   struct winstation *winstation, struct unicode_str *res )
183 {
184     const WCHAR *winstation_name;
185     WCHAR *full_name;
186     data_size_t winstation_len;
187 
188     if (memchrW( name->str, '\\', name->len / sizeof(WCHAR) ))
189     {
190         set_error( STATUS_INVALID_PARAMETER );
191         return NULL;
192     }
193 
194     if (!(winstation_name = get_object_name( &winstation->obj, &winstation_len )))
195         winstation_len = 0;
196 
197     res->len = winstation_len + name->len + sizeof(WCHAR);
198     if (!(full_name = mem_alloc( res->len ))) return NULL;
199     memcpy( full_name, winstation_name, winstation_len );
200     full_name[winstation_len / sizeof(WCHAR)] = '\\';
201     memcpy( full_name + winstation_len / sizeof(WCHAR) + 1, name->str, name->len );
202     res->str = full_name;
203     return full_name;
204 }
205 
206 /* retrieve a pointer to a desktop object */
207 struct desktop *get_desktop_obj( struct process *process, obj_handle_t handle, unsigned int access )
208 {
209     return (struct desktop *)get_handle_obj( process, handle, access, &desktop_ops );
210 }
211 
212 /* create a desktop object */
213 static struct desktop *create_desktop( const struct unicode_str *name, unsigned int attr,
214                                        unsigned int flags, struct winstation *winstation )
215 {
216     struct desktop *desktop;
217     struct unicode_str full_str;
218     WCHAR *full_name;
219 
220     if (!(full_name = build_desktop_name( name, winstation, &full_str ))) return NULL;
221 
222     if ((desktop = create_named_object( winstation_namespace, &desktop_ops, &full_str, attr )))
223     {
224         if (get_error() != STATUS_OBJECT_NAME_EXISTS)
225         {
226             /* initialize it if it didn't already exist */
227             desktop->flags = flags;
228             desktop->winstation = (struct winstation *)grab_object( winstation );
229             desktop->top_window = NULL;
230             desktop->msg_window = NULL;
231             desktop->global_hooks = NULL;
232             desktop->close_timeout = NULL;
233             desktop->users = 0;
234             list_add_tail( &winstation->desktops, &desktop->entry );
235         }
236     }
237     free( full_name );
238     return desktop;
239 }
240 
241 static void desktop_dump( struct object *obj, int verbose )
242 {
243     struct desktop *desktop = (struct desktop *)obj;
244 
245     fprintf( stderr, "Desktop flags=%x winstation=%p top_win=%p hooks=%p ",
246              desktop->flags, desktop->winstation, desktop->top_window, desktop->global_hooks );
247     dump_object_name( &desktop->obj );
248     fputc( '\n', stderr );
249 }
250 
251 static struct object_type *desktop_get_type( struct object *obj )
252 {
253     static const WCHAR name[] = {'D','e','s','k','t','o','p'};
254     static const struct unicode_str str = { name, sizeof(name) };
255     return get_object_type( &str );
256 }
257 
258 static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
259 {
260     struct thread *thread;
261 
262     /* check if the handle is currently used by the process or one of its threads */
263     if (process->desktop == handle) return 0;
264     LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
265         if (thread->desktop == handle) return 0;
266     return 1;
267 }
268 
269 static void desktop_destroy( struct object *obj )
270 {
271     struct desktop *desktop = (struct desktop *)obj;
272 
273     if (desktop->top_window) destroy_window( desktop->top_window );
274     if (desktop->msg_window) destroy_window( desktop->msg_window );
275     if (desktop->global_hooks) release_object( desktop->global_hooks );
276     if (desktop->close_timeout) remove_timeout_user( desktop->close_timeout );
277     list_remove( &desktop->entry );
278     release_object( desktop->winstation );
279 }
280 
281 static unsigned int desktop_map_access( struct object *obj, unsigned int access )
282 {
283     if (access & GENERIC_READ)    access |= STANDARD_RIGHTS_READ | DESKTOP_READOBJECTS | DESKTOP_ENUMERATE;
284     if (access & GENERIC_WRITE)   access |= STANDARD_RIGHTS_WRITE | DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
285                                             DESKTOP_HOOKCONTROL | DESKTOP_JOURNALRECORD | DESKTOP_JOURNALPLAYBACK |
286                                             DESKTOP_WRITEOBJECTS;
287     if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | DESKTOP_SWITCHDESKTOP;
288     if (access & GENERIC_ALL)     access |= STANDARD_RIGHTS_REQUIRED | DESKTOP_ALL_ACCESS;
289     return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
290 }
291 
292 /* retrieve the thread desktop, checking the handle access rights */
293 struct desktop *get_thread_desktop( struct thread *thread, unsigned int access )
294 {
295     return get_desktop_obj( thread->process, thread->desktop, access );
296 }
297 
298 /* set the process default desktop handle */
299 void set_process_default_desktop( struct process *process, struct desktop *desktop,
300                                   obj_handle_t handle )
301 {
302     struct thread *thread;
303     struct desktop *old_desktop;
304 
305     if (process->desktop == handle) return;  /* nothing to do */
306 
307     if (!(old_desktop = get_desktop_obj( process, process->desktop, 0 ))) clear_error();
308     process->desktop = handle;
309 
310     /* set desktop for threads that don't have one yet */
311     LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
312         if (!thread->desktop) thread->desktop = handle;
313 
314     if (!process->is_system)
315     {
316         desktop->users++;
317         if (desktop->close_timeout)
318         {
319             remove_timeout_user( desktop->close_timeout );
320             desktop->close_timeout = NULL;
321         }
322         if (old_desktop) old_desktop->users--;
323     }
324 
325     if (old_desktop) release_object( old_desktop );
326 }
327 
328 /* connect a process to its window station */
329 void connect_process_winstation( struct process *process, struct thread *parent )
330 {
331     struct winstation *winstation = NULL;
332     struct desktop *desktop = NULL;
333     obj_handle_t handle;
334 
335     /* check for an inherited winstation handle (don't ask...) */
336     if ((handle = find_inherited_handle( process, &winstation_ops )))
337     {
338         winstation = (struct winstation *)get_handle_obj( process, handle, 0, &winstation_ops );
339     }
340     else if (parent && parent->process->winstation)
341     {
342         handle = duplicate_handle( parent->process, parent->process->winstation,
343                                    process, 0, 0, DUP_HANDLE_SAME_ACCESS );
344         winstation = (struct winstation *)get_handle_obj( process, handle, 0, &winstation_ops );
345     }
346     if (!winstation) goto done;
347     process->winstation = handle;
348 
349     if ((handle = find_inherited_handle( process, &desktop_ops )))
350     {
351         desktop = get_desktop_obj( process, handle, 0 );
352         if (!desktop || desktop->winstation != winstation) goto done;
353     }
354     else if (parent && parent->desktop)
355     {
356         desktop = get_desktop_obj( parent->process, parent->desktop, 0 );
357         if (!desktop || desktop->winstation != winstation) goto done;
358         handle = duplicate_handle( parent->process, parent->desktop,
359                                    process, 0, 0, DUP_HANDLE_SAME_ACCESS );
360     }
361 
362     if (handle) set_process_default_desktop( process, desktop, handle );
363 
364 done:
365     if (desktop) release_object( desktop );
366     if (winstation) release_object( winstation );
367     clear_error();
368 }
369 
370 static void close_desktop_timeout( void *private )
371 {
372     struct desktop *desktop = private;
373 
374     desktop->close_timeout = NULL;
375     unlink_named_object( &desktop->obj );  /* make sure no other process can open it */
376     close_desktop_window( desktop );  /* and signal the owner to quit */
377 }
378 
379 /* close the desktop of a given process */
380 void close_process_desktop( struct process *process )
381 {
382     struct desktop *desktop;
383 
384     if (process->desktop && (desktop = get_desktop_obj( process, process->desktop, 0 )))
385     {
386         assert( desktop->users > 0 );
387         desktop->users--;
388         /* if we have one remaining user, it has to be the manager of the desktop window */
389         if (desktop->users == 1 && get_top_window_owner( desktop ))
390         {
391             assert( !desktop->close_timeout );
392             desktop->close_timeout = add_timeout_user( -TICKS_PER_SEC, close_desktop_timeout, desktop );
393         }
394         release_object( desktop );
395     }
396     clear_error();  /* ignore errors */
397 }
398 
399 /* close the desktop of a given thread */
400 void close_thread_desktop( struct thread *thread )
401 {
402     obj_handle_t handle = thread->desktop;
403 
404     thread->desktop = 0;
405     if (handle) close_handle( thread->process, handle );
406     clear_error();  /* ignore errors */
407 }
408 
409 /* set the reply data from the object name */
410 static void set_reply_data_obj_name( struct object *obj )
411 {
412     data_size_t len;
413     const WCHAR *ptr, *name = get_object_name( obj, &len );
414 
415     /* if there is a backslash return the part of the name after it */
416     if (name && (ptr = memchrW( name, '\\', len/sizeof(WCHAR) )))
417     {
418         len -= (ptr + 1 - name) * sizeof(WCHAR);
419         name = ptr + 1;
420     }
421     if (name) set_reply_data( name, min( len, get_reply_max_size() ));
422 }
423 
424 /* create a window station */
425 DECL_HANDLER(create_winstation)
426 {
427     struct winstation *winstation;
428     struct unicode_str name;
429 
430     reply->handle = 0;
431     get_req_unicode_str( &name );
432     if ((winstation = create_winstation( &name, req->attributes, req->flags )))
433     {
434         reply->handle = alloc_handle( current->process, winstation, req->access, req->attributes );
435         release_object( winstation );
436     }
437 }
438 
439 /* open a handle to a window station */
440 DECL_HANDLER(open_winstation)
441 {
442     struct unicode_str name;
443 
444     get_req_unicode_str( &name );
445     if (winstation_namespace)
446         reply->handle = open_object( winstation_namespace, &name, &winstation_ops, req->access,
447                                      req->attributes );
448     else
449         set_error( STATUS_OBJECT_NAME_NOT_FOUND );
450 }
451 
452 
453 /* close a window station */
454 DECL_HANDLER(close_winstation)
455 {
456     struct winstation *winstation;
457 
458     if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
459                                                            0, &winstation_ops )))
460     {
461         if (!close_handle( current->process, req->handle )) set_error( STATUS_ACCESS_DENIED );
462         release_object( winstation );
463     }
464 }
465 
466 
467 /* get the process current window station */
468 DECL_HANDLER(get_process_winstation)
469 {
470     reply->handle = current->process->winstation;
471 }
472 
473 
474 /* set the process current window station */
475 DECL_HANDLER(set_process_winstation)
476 {
477     struct winstation *winstation;
478 
479     if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
480                                                            0, &winstation_ops )))
481     {
482         /* FIXME: should we close the old one? */
483         current->process->winstation = req->handle;
484         release_object( winstation );
485     }
486 }
487 
488 /* create a desktop */
489 DECL_HANDLER(create_desktop)
490 {
491     struct desktop *desktop;
492     struct winstation *winstation;
493     struct unicode_str name;
494 
495     reply->handle = 0;
496     get_req_unicode_str( &name );
497     if ((winstation = get_process_winstation( current->process, WINSTA_CREATEDESKTOP )))
498     {
499         if ((desktop = create_desktop( &name, req->attributes, req->flags, winstation )))
500         {
501             reply->handle = alloc_handle( current->process, desktop, req->access, req->attributes );
502             release_object( desktop );
503         }
504         release_object( winstation );
505     }
506 }
507 
508 /* open a handle to a desktop */
509 DECL_HANDLER(open_desktop)
510 {
511     struct winstation *winstation;
512     struct unicode_str name;
513 
514     get_req_unicode_str( &name );
515 
516     /* FIXME: check access rights */
517     if (!req->winsta)
518         winstation = get_process_winstation( current->process, 0 );
519     else
520         winstation = (struct winstation *)get_handle_obj( current->process, req->winsta, 0, &winstation_ops );
521 
522     if (winstation)
523     {
524         struct unicode_str full_str;
525         WCHAR *full_name;
526 
527         if ((full_name = build_desktop_name( &name, winstation, &full_str )))
528         {
529             reply->handle = open_object( winstation_namespace, &full_str, &desktop_ops, req->access,
530                                          req->attributes );
531             free( full_name );
532         }
533         release_object( winstation );
534     }
535 }
536 
537 
538 /* close a desktop */
539 DECL_HANDLER(close_desktop)
540 {
541     struct desktop *desktop;
542 
543     /* make sure it is a desktop handle */
544     if ((desktop = (struct desktop *)get_handle_obj( current->process, req->handle,
545                                                      0, &desktop_ops )))
546     {
547         if (!close_handle( current->process, req->handle )) set_error( STATUS_DEVICE_BUSY );
548         release_object( desktop );
549     }
550 }
551 
552 
553 /* get the thread current desktop */
554 DECL_HANDLER(get_thread_desktop)
555 {
556     struct thread *thread;
557 
558     if (!(thread = get_thread_from_id( req->tid ))) return;
559     reply->handle = thread->desktop;
560     release_object( thread );
561 }
562 
563 
564 /* set the thread current desktop */
565 DECL_HANDLER(set_thread_desktop)
566 {
567     struct desktop *old_desktop, *new_desktop;
568     struct winstation *winstation;
569 
570     if (!(winstation = get_process_winstation( current->process, 0 /* FIXME: access rights? */ )))
571         return;
572 
573     if (!(new_desktop = get_desktop_obj( current->process, req->handle, 0 )))
574     {
575         release_object( winstation );
576         return;
577     }
578     if (new_desktop->winstation != winstation)
579     {
580         set_error( STATUS_ACCESS_DENIED );
581         release_object( new_desktop );
582         release_object( winstation );
583         return;
584     }
585 
586     /* check if we are changing to a new desktop */
587 
588     if (!(old_desktop = get_desktop_obj( current->process, current->desktop, 0)))
589         clear_error();  /* ignore error */
590 
591     /* when changing desktop, we can't have any users on the current one */
592     if (old_desktop != new_desktop && current->desktop_users > 0)
593         set_error( STATUS_DEVICE_BUSY );
594     else
595         current->desktop = req->handle;  /* FIXME: should we close the old one? */
596 
597     if (!current->process->desktop)
598         set_process_default_desktop( current->process, new_desktop, req->handle );
599 
600     if (old_desktop != new_desktop && current->queue) detach_thread_input( current );
601 
602     if (old_desktop) release_object( old_desktop );
603     release_object( new_desktop );
604     release_object( winstation );
605 }
606 
607 
608 /* get/set information about a user object (window station or desktop) */
609 DECL_HANDLER(set_user_object_info)
610 {
611     struct object *obj;
612 
613     if (!(obj = get_handle_obj( current->process, req->handle, 0, NULL ))) return;
614 
615     if (obj->ops == &desktop_ops)
616     {
617         struct desktop *desktop = (struct desktop *)obj;
618         reply->is_desktop = 1;
619         reply->old_obj_flags = desktop->flags;
620         if (req->flags & SET_USER_OBJECT_FLAGS) desktop->flags = req->obj_flags;
621     }
622     else if (obj->ops == &winstation_ops)
623     {
624         struct winstation *winstation = (struct winstation *)obj;
625         reply->is_desktop = 0;
626         reply->old_obj_flags = winstation->flags;
627         if (req->flags & SET_USER_OBJECT_FLAGS) winstation->flags = req->obj_flags;
628     }
629     else
630     {
631         set_error( STATUS_OBJECT_TYPE_MISMATCH );
632         release_object( obj );
633         return;
634     }
635     if (get_reply_max_size()) set_reply_data_obj_name( obj );
636     release_object( obj );
637 }
638 
639 
640 /* enumerate window stations */
641 DECL_HANDLER(enum_winstation)
642 {
643     unsigned int index = 0;
644     struct winstation *winsta;
645 
646     LIST_FOR_EACH_ENTRY( winsta, &winstation_list, struct winstation, entry )
647     {
648         unsigned int access = WINSTA_ENUMERATE;
649         if (req->index > index++) continue;
650         if (!check_object_access( &winsta->obj, &access )) continue;
651         set_reply_data_obj_name( &winsta->obj );
652         clear_error();
653         reply->next = index;
654         return;
655     }
656     set_error( STATUS_NO_MORE_ENTRIES );
657 }
658 
659 
660 /* enumerate desktops */
661 DECL_HANDLER(enum_desktop)
662 {
663     struct winstation *winstation;
664     struct desktop *desktop;
665     unsigned int index = 0;
666 
667     if (!(winstation = (struct winstation *)get_handle_obj( current->process, req->winstation,
668                                                             WINSTA_ENUMDESKTOPS, &winstation_ops )))
669         return;
670 
671     LIST_FOR_EACH_ENTRY( desktop, &winstation->desktops, struct desktop, entry )
672     {
673         unsigned int access = DESKTOP_ENUMERATE;
674         if (req->index > index++) continue;
675         if (!desktop->obj.name) continue;
676         if (!check_object_access( &desktop->obj, &access )) continue;
677         set_reply_data_obj_name( &desktop->obj );
678         release_object( winstation );
679         clear_error();
680         reply->next = index;
681         return;
682     }
683 
684     release_object( winstation );
685     set_error( STATUS_NO_MORE_ENTRIES );
686 }
687 

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