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wine/server/object.c

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  1 /*
  2  * Server-side objects
  3  *
  4  * Copyright (C) 1998 Alexandre Julliard
  5  *
  6  * This library is free software; you can redistribute it and/or
  7  * modify it under the terms of the GNU Lesser General Public
  8  * License as published by the Free Software Foundation; either
  9  * version 2.1 of the License, or (at your option) any later version.
 10  *
 11  * This library is distributed in the hope that it will be useful,
 12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 14  * Lesser General Public License for more details.
 15  *
 16  * You should have received a copy of the GNU Lesser General Public
 17  * License along with this library; if not, write to the Free Software
 18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 19  */
 20 
 21 #include "config.h"
 22 #include "wine/port.h"
 23 
 24 #include <assert.h>
 25 #include <limits.h>
 26 #include <stdlib.h>
 27 #include <stdio.h>
 28 #include <string.h>
 29 #include <unistd.h>
 30 #include <stdarg.h>
 31 
 32 #include "ntstatus.h"
 33 #define WIN32_NO_STATUS
 34 #include "winternl.h"
 35 
 36 #include "file.h"
 37 #include "process.h"
 38 #include "thread.h"
 39 #include "unicode.h"
 40 #include "security.h"
 41 
 42 
 43 struct object_name
 44 {
 45     struct list         entry;           /* entry in the hash list */
 46     struct object      *obj;             /* object owning this name */
 47     struct object      *parent;          /* parent object */
 48     data_size_t         len;             /* name length in bytes */
 49     WCHAR               name[1];
 50 };
 51 
 52 struct namespace
 53 {
 54     unsigned int        hash_size;       /* size of hash table */
 55     struct list         names[1];        /* array of hash entry lists */
 56 };
 57 
 58 
 59 #ifdef DEBUG_OBJECTS
 60 static struct list object_list = LIST_INIT(object_list);
 61 static struct list static_object_list = LIST_INIT(static_object_list);
 62 
 63 void dump_objects(void)
 64 {
 65     struct list *p;
 66 
 67     LIST_FOR_EACH( p, &static_object_list )
 68     {
 69         struct object *ptr = LIST_ENTRY( p, struct object, obj_list );
 70         fprintf( stderr, "%p:%d: ", ptr, ptr->refcount );
 71         ptr->ops->dump( ptr, 1 );
 72     }
 73     LIST_FOR_EACH( p, &object_list )
 74     {
 75         struct object *ptr = LIST_ENTRY( p, struct object, obj_list );
 76         fprintf( stderr, "%p:%d: ", ptr, ptr->refcount );
 77         ptr->ops->dump( ptr, 1 );
 78     }
 79 }
 80 
 81 void close_objects(void)
 82 {
 83     struct list *ptr;
 84 
 85     /* release the static objects */
 86     while ((ptr = list_head( &static_object_list )))
 87     {
 88         struct object *obj = LIST_ENTRY( ptr, struct object, obj_list );
 89         /* move it back to the standard list before freeing */
 90         list_remove( &obj->obj_list );
 91         list_add_head( &object_list, &obj->obj_list );
 92         release_object( obj );
 93     }
 94 
 95     dump_objects();  /* dump any remaining objects */
 96 }
 97 
 98 #endif  /* DEBUG_OBJECTS */
 99 
100 /*****************************************************************/
101 
102 /* malloc replacement */
103 void *mem_alloc( size_t size )
104 {
105     void *ptr = malloc( size );
106     if (ptr) memset( ptr, 0x55, size );
107     else set_error( STATUS_NO_MEMORY );
108     return ptr;
109 }
110 
111 /* duplicate a block of memory */
112 void *memdup( const void *data, size_t len )
113 {
114     void *ptr = malloc( len );
115     if (ptr) memcpy( ptr, data, len );
116     else set_error( STATUS_NO_MEMORY );
117     return ptr;
118 }
119 
120 
121 /*****************************************************************/
122 
123 static int get_name_hash( const struct namespace *namespace, const WCHAR *name, data_size_t len )
124 {
125     WCHAR hash = 0;
126     len /= sizeof(WCHAR);
127     while (len--) hash ^= tolowerW(*name++);
128     return hash % namespace->hash_size;
129 }
130 
131 /* allocate a name for an object */
132 static struct object_name *alloc_name( const struct unicode_str *name )
133 {
134     struct object_name *ptr;
135 
136     if ((ptr = mem_alloc( sizeof(*ptr) + name->len - sizeof(ptr->name) )))
137     {
138         ptr->len = name->len;
139         ptr->parent = NULL;
140         memcpy( ptr->name, name->str, name->len );
141     }
142     return ptr;
143 }
144 
145 /* free the name of an object */
146 static void free_name( struct object *obj )
147 {
148     struct object_name *ptr = obj->name;
149     list_remove( &ptr->entry );
150     if (ptr->parent) release_object( ptr->parent );
151     free( ptr );
152 }
153 
154 /* set the name of an existing object */
155 static void set_object_name( struct namespace *namespace,
156                              struct object *obj, struct object_name *ptr )
157 {
158     int hash = get_name_hash( namespace, ptr->name, ptr->len );
159 
160     list_add_head( &namespace->names[hash], &ptr->entry );
161     ptr->obj = obj;
162     obj->name = ptr;
163 }
164 
165 /* get the name of an existing object */
166 const WCHAR *get_object_name( struct object *obj, data_size_t *len )
167 {
168     struct object_name *ptr = obj->name;
169     if (!ptr) return NULL;
170     *len = ptr->len;
171     return ptr->name;
172 }
173 
174 /* allocate and initialize an object */
175 void *alloc_object( const struct object_ops *ops )
176 {
177     struct object *obj = mem_alloc( ops->size );
178     if (obj)
179     {
180         obj->refcount = 1;
181         obj->ops      = ops;
182         obj->name     = NULL;
183         obj->sd       = NULL;
184         list_init( &obj->wait_queue );
185 #ifdef DEBUG_OBJECTS
186         list_add_head( &object_list, &obj->obj_list );
187 #endif
188         return obj;
189     }
190     return NULL;
191 }
192 
193 void *create_object( struct namespace *namespace, const struct object_ops *ops,
194                      const struct unicode_str *name, struct object *parent )
195 {
196     struct object *obj;
197     struct object_name *name_ptr;
198 
199     if (!(name_ptr = alloc_name( name ))) return NULL;
200     if ((obj = alloc_object( ops )))
201     {
202         set_object_name( namespace, obj, name_ptr );
203         if (parent) name_ptr->parent = grab_object( parent );
204     }
205     else
206         free( name_ptr );
207     return obj;
208 }
209 
210 void *create_named_object( struct namespace *namespace, const struct object_ops *ops,
211                            const struct unicode_str *name, unsigned int attributes )
212 {
213     struct object *obj;
214 
215     if (!name || !name->len) return alloc_object( ops );
216 
217     if ((obj = find_object( namespace, name, attributes )))
218     {
219         if (attributes & OBJ_OPENIF && obj->ops == ops)
220             set_error( STATUS_OBJECT_NAME_EXISTS );
221         else
222         {
223             release_object( obj );
224             obj = NULL;
225             if (attributes & OBJ_OPENIF)
226                 set_error( STATUS_OBJECT_TYPE_MISMATCH );
227             else
228                 set_error( STATUS_OBJECT_NAME_COLLISION );
229         }
230         return obj;
231     }
232     if ((obj = create_object( namespace, ops, name, NULL ))) clear_error();
233     return obj;
234 }
235 
236 /* dump the name of an object to stderr */
237 void dump_object_name( struct object *obj )
238 {
239     if (!obj->name) fprintf( stderr, "name=\"\"" );
240     else
241     {
242         fprintf( stderr, "name=L\"" );
243         dump_strW( obj->name->name, obj->name->len/sizeof(WCHAR), stderr, "\"\"" );
244         fputc( '\"', stderr );
245     }
246 }
247 
248 /* unlink a named object from its namespace, without freeing the object itself */
249 void unlink_named_object( struct object *obj )
250 {
251     if (obj->name) free_name( obj );
252     obj->name = NULL;
253 }
254 
255 /* mark an object as being stored statically, i.e. only released at shutdown */
256 void make_object_static( struct object *obj )
257 {
258 #ifdef DEBUG_OBJECTS
259     list_remove( &obj->obj_list );
260     list_add_head( &static_object_list, &obj->obj_list );
261 #endif
262 }
263 
264 /* grab an object (i.e. increment its refcount) and return the object */
265 struct object *grab_object( void *ptr )
266 {
267     struct object *obj = (struct object *)ptr;
268     assert( obj->refcount < INT_MAX );
269     obj->refcount++;
270     return obj;
271 }
272 
273 /* release an object (i.e. decrement its refcount) */
274 void release_object( void *ptr )
275 {
276     struct object *obj = (struct object *)ptr;
277     assert( obj->refcount );
278     if (!--obj->refcount)
279     {
280         /* if the refcount is 0, nobody can be in the wait queue */
281         assert( list_empty( &obj->wait_queue ));
282         obj->ops->destroy( obj );
283         if (obj->name) free_name( obj );
284         free( obj->sd );
285 #ifdef DEBUG_OBJECTS
286         list_remove( &obj->obj_list );
287         memset( obj, 0xaa, obj->ops->size );
288 #endif
289         free( obj );
290     }
291 }
292 
293 /* find an object by its name; the refcount is incremented */
294 struct object *find_object( const struct namespace *namespace, const struct unicode_str *name,
295                             unsigned int attributes )
296 {
297     const struct list *list;
298     struct list *p;
299 
300     if (!name || !name->len) return NULL;
301 
302     list = &namespace->names[ get_name_hash( namespace, name->str, name->len ) ];
303     LIST_FOR_EACH( p, list )
304     {
305         const struct object_name *ptr = LIST_ENTRY( p, struct object_name, entry );
306         if (ptr->len != name->len) continue;
307         if (attributes & OBJ_CASE_INSENSITIVE)
308         {
309             if (!strncmpiW( ptr->name, name->str, name->len/sizeof(WCHAR) ))
310                 return grab_object( ptr->obj );
311         }
312         else
313         {
314             if (!memcmp( ptr->name, name->str, name->len ))
315                 return grab_object( ptr->obj );
316         }
317     }
318     return NULL;
319 }
320 
321 /* find an object by its index; the refcount is incremented */
322 struct object *find_object_index( const struct namespace *namespace, unsigned int index )
323 {
324     unsigned int i;
325 
326     /* FIXME: not efficient at all */
327     for (i = 0; i < namespace->hash_size; i++)
328     {
329         const struct object_name *ptr;
330         LIST_FOR_EACH_ENTRY( ptr, &namespace->names[i], const struct object_name, entry )
331         {
332             if (!index--) return grab_object( ptr->obj );
333         }
334     }
335     set_error( STATUS_NO_MORE_ENTRIES );
336     return NULL;
337 }
338 
339 /* allocate a namespace */
340 struct namespace *create_namespace( unsigned int hash_size )
341 {
342     struct namespace *namespace;
343     unsigned int i;
344 
345     namespace = mem_alloc( sizeof(*namespace) + (hash_size - 1) * sizeof(namespace->names[0]) );
346     if (namespace)
347     {
348         namespace->hash_size      = hash_size;
349         for (i = 0; i < hash_size; i++) list_init( &namespace->names[i] );
350     }
351     return namespace;
352 }
353 
354 /* functions for unimplemented/default object operations */
355 
356 struct object_type *no_get_type( struct object *obj )
357 {
358     return NULL;
359 }
360 
361 int no_add_queue( struct object *obj, struct wait_queue_entry *entry )
362 {
363     set_error( STATUS_OBJECT_TYPE_MISMATCH );
364     return 0;
365 }
366 
367 int no_satisfied( struct object *obj, struct thread *thread )
368 {
369     return 0;  /* not abandoned */
370 }
371 
372 int no_signal( struct object *obj, unsigned int access )
373 {
374     set_error( STATUS_OBJECT_TYPE_MISMATCH );
375     return 0;
376 }
377 
378 struct fd *no_get_fd( struct object *obj )
379 {
380     set_error( STATUS_OBJECT_TYPE_MISMATCH );
381     return NULL;
382 }
383 
384 unsigned int no_map_access( struct object *obj, unsigned int access )
385 {
386     if (access & GENERIC_READ)    access |= STANDARD_RIGHTS_READ;
387     if (access & GENERIC_WRITE)   access |= STANDARD_RIGHTS_WRITE;
388     if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE;
389     if (access & GENERIC_ALL)     access |= STANDARD_RIGHTS_ALL;
390     return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
391 }
392 
393 struct security_descriptor *default_get_sd( struct object *obj )
394 {
395     return obj->sd;
396 }
397 
398 int default_set_sd( struct object *obj, const struct security_descriptor *sd,
399                     unsigned int set_info )
400 {
401     struct security_descriptor new_sd, *new_sd_ptr;
402     int present;
403     const SID *owner, *group;
404     const ACL *sacl, *dacl;
405     char *ptr;
406 
407     if (!set_info) return 1;
408 
409     new_sd.control = sd->control & ~SE_SELF_RELATIVE;
410 
411     owner = sd_get_owner( sd );
412     if (set_info & OWNER_SECURITY_INFORMATION && owner)
413         new_sd.owner_len = sd->owner_len;
414     else
415     {
416         owner = token_get_user( current->process->token );
417         new_sd.owner_len = FIELD_OFFSET(SID, SubAuthority[owner->SubAuthorityCount]);
418         new_sd.control |= SE_OWNER_DEFAULTED;
419     }
420 
421     group = sd_get_group( sd );
422     if (set_info & GROUP_SECURITY_INFORMATION && group)
423         new_sd.group_len = sd->group_len;
424     else
425     {
426         group = token_get_primary_group( current->process->token );
427         new_sd.group_len = FIELD_OFFSET(SID, SubAuthority[group->SubAuthorityCount]);
428         new_sd.control |= SE_GROUP_DEFAULTED;
429     }
430 
431     new_sd.control |= SE_SACL_PRESENT;
432     sacl = sd_get_sacl( sd, &present );
433     if (set_info & SACL_SECURITY_INFORMATION && present)
434         new_sd.sacl_len = sd->sacl_len;
435     else
436     {
437         if (obj->sd) sacl = sd_get_sacl( obj->sd, &present );
438 
439         if (obj->sd && present)
440             new_sd.sacl_len = obj->sd->sacl_len;
441         else
442         {
443             new_sd.sacl_len = 0;
444             new_sd.control |= SE_SACL_DEFAULTED;
445         }
446     }
447 
448     new_sd.control |= SE_DACL_PRESENT;
449     dacl = sd_get_dacl( sd, &present );
450     if (set_info & DACL_SECURITY_INFORMATION && present)
451         new_sd.dacl_len = sd->dacl_len;
452     else
453     {
454         if (obj->sd) dacl = sd_get_dacl( obj->sd, &present );
455 
456         if (obj->sd && present)
457             new_sd.dacl_len = obj->sd->dacl_len;
458         else
459         {
460             dacl = token_get_default_dacl( current->process->token );
461             new_sd.dacl_len = dacl->AclSize;
462             new_sd.control |= SE_DACL_DEFAULTED;
463         }
464     }
465 
466     ptr = mem_alloc( sizeof(new_sd) + new_sd.owner_len + new_sd.group_len +
467                      new_sd.sacl_len + new_sd.dacl_len );
468     if (!ptr) return 0;
469     new_sd_ptr = (struct security_descriptor*)ptr;
470 
471     memcpy( ptr, &new_sd, sizeof(new_sd) );
472     ptr += sizeof(new_sd);
473     memcpy( ptr, owner, new_sd.owner_len );
474     ptr += new_sd.owner_len;
475     memcpy( ptr, group, new_sd.group_len );
476     ptr += new_sd.group_len;
477     memcpy( ptr, sacl, new_sd.sacl_len );
478     ptr += new_sd.sacl_len;
479     memcpy( ptr, dacl, new_sd.dacl_len );
480 
481     free( obj->sd );
482     obj->sd = new_sd_ptr;
483     return 1;
484 }
485 
486 struct object *no_lookup_name( struct object *obj, struct unicode_str *name,
487                                unsigned int attr )
488 {
489     return NULL;
490 }
491 
492 struct object *no_open_file( struct object *obj, unsigned int access, unsigned int sharing,
493                              unsigned int options )
494 {
495     set_error( STATUS_OBJECT_TYPE_MISMATCH );
496     return NULL;
497 }
498 
499 int no_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
500 {
501     return 1;  /* ok to close */
502 }
503 
504 void no_destroy( struct object *obj )
505 {
506 }
507 

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