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Wine Cross Reference
wine/server/console.c

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  1 /*
  2  * Server-side console management
  3  *
  4  * Copyright (C) 1998 Alexandre Julliard
  5  *               2001 Eric Pouech
  6  *
  7  *
  8  * This library is free software; you can redistribute it and/or
  9  * modify it under the terms of the GNU Lesser General Public
 10  * License as published by the Free Software Foundation; either
 11  * version 2.1 of the License, or (at your option) any later version.
 12  *
 13  * This library is distributed in the hope that it will be useful,
 14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 16  * Lesser General Public License for more details.
 17  *
 18  * You should have received a copy of the GNU Lesser General Public
 19  * License along with this library; if not, write to the Free Software
 20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 21  */
 22 
 23 #include "config.h"
 24 #include "wine/port.h"
 25 
 26 #include <assert.h>
 27 #include <string.h>
 28 #include <stdio.h>
 29 #include <unistd.h>
 30 #include <signal.h>
 31 
 32 #include "ntstatus.h"
 33 #define WIN32_NO_STATUS
 34 #include "handle.h"
 35 #include "process.h"
 36 #include "request.h"
 37 #include "unicode.h"
 38 #include "wincon.h"
 39 #include "winternl.h"
 40 
 41 /* specific access rights (FIXME: should use finer-grained access rights) */
 42 #define CONSOLE_READ   0x01
 43 #define CONSOLE_WRITE  0x02
 44 
 45 struct screen_buffer;
 46 struct console_input_events;
 47 
 48 struct console_input
 49 {
 50     struct object                obj;           /* object header */
 51     int                          num_proc;      /* number of processes attached to this console */
 52     struct thread               *renderer;      /* console renderer thread */
 53     int                          mode;          /* input mode */
 54     struct screen_buffer        *active;        /* active screen buffer */
 55     int                          recnum;        /* number of input records */
 56     INPUT_RECORD                *records;       /* input records */
 57     struct console_input_events *evt;           /* synchronization event with renderer */
 58     WCHAR                       *title;         /* console title */
 59     WCHAR                      **history;       /* lines history */
 60     int                          history_size;  /* number of entries in history array */
 61     int                          history_index; /* number of used entries in history array */
 62     int                          history_mode;  /* mode of history (non zero means remove doubled strings */
 63     int                          edition_mode;  /* index to edition mode flavors */
 64     int                          input_cp;      /* console input codepage */
 65     int                          output_cp;     /* console output codepage */
 66     user_handle_t                win;           /* window handle if backend supports it */
 67     struct event                *event;         /* event to wait on for input queue */
 68 };
 69 
 70 static unsigned int console_map_access( struct object *obj, unsigned int access );
 71 
 72 static void console_input_dump( struct object *obj, int verbose );
 73 static void console_input_destroy( struct object *obj );
 74 
 75 static const struct object_ops console_input_ops =
 76 {
 77     sizeof(struct console_input),     /* size */
 78     console_input_dump,               /* dump */
 79     no_get_type,                      /* get_type */
 80     no_add_queue,                     /* add_queue */
 81     NULL,                             /* remove_queue */
 82     NULL,                             /* signaled */
 83     no_satisfied,                     /* satisfied */
 84     no_signal,                        /* signal */
 85     no_get_fd,                        /* get_fd */
 86     console_map_access,               /* map_access */
 87     default_get_sd,                   /* get_sd */
 88     default_set_sd,                   /* set_sd */
 89     no_lookup_name,                   /* lookup_name */
 90     no_open_file,                     /* open_file */
 91     no_close_handle,                  /* close_handle */
 92     console_input_destroy             /* destroy */
 93 };
 94 
 95 static void console_input_events_dump( struct object *obj, int verbose );
 96 static void console_input_events_destroy( struct object *obj );
 97 static int  console_input_events_signaled( struct object *obj, struct thread *thread );
 98 
 99 struct console_input_events
100 {
101     struct object         obj;         /* object header */
102     int                   num_alloc;   /* number of allocated events */
103     int                   num_used;    /* number of actually used events */
104     struct console_renderer_event*      events;
105 };
106 
107 static const struct object_ops console_input_events_ops =
108 {
109     sizeof(struct console_input_events), /* size */
110     console_input_events_dump,        /* dump */
111     no_get_type,                      /* get_type */
112     add_queue,                        /* add_queue */
113     remove_queue,                     /* remove_queue */
114     console_input_events_signaled,    /* signaled */
115     no_satisfied,                     /* satisfied */
116     no_signal,                        /* signal */
117     no_get_fd,                        /* get_fd */
118     console_map_access,               /* map_access */
119     default_get_sd,                   /* get_sd */
120     default_set_sd,                   /* set_sd */
121     no_lookup_name,                   /* lookup_name */
122     no_open_file,                     /* open_file */
123     no_close_handle,                  /* close_handle */
124     console_input_events_destroy      /* destroy */
125 };
126 
127 struct screen_buffer
128 {
129     struct object         obj;           /* object header */
130     struct list           entry;         /* entry in list of all screen buffers */
131     struct console_input *input;         /* associated console input */
132     int                   mode;          /* output mode */
133     int                   cursor_size;   /* size of cursor (percentage filled) */
134     int                   cursor_visible;/* cursor visibility flag */
135     int                   cursor_x;      /* position of cursor */
136     int                   cursor_y;      /* position of cursor */
137     int                   width;         /* size (w-h) of the screen buffer */
138     int                   height;
139     int                   max_width;     /* size (w-h) of the window given font size */
140     int                   max_height;
141     char_info_t          *data;          /* the data for each cell - a width x height matrix */
142     unsigned short        attr;          /* default attribute for screen buffer */
143     rectangle_t           win;           /* current visible window on the screen buffer *
144                                           * as seen in wineconsole */
145 };
146 
147 static void screen_buffer_dump( struct object *obj, int verbose );
148 static void screen_buffer_destroy( struct object *obj );
149 
150 static const struct object_ops screen_buffer_ops =
151 {
152     sizeof(struct screen_buffer),     /* size */
153     screen_buffer_dump,               /* dump */
154     no_get_type,                      /* get_type */
155     no_add_queue,                     /* add_queue */
156     NULL,                             /* remove_queue */
157     NULL,                             /* signaled */
158     NULL,                             /* satisfied */
159     no_signal,                        /* signal */
160     no_get_fd,                        /* get_fd */
161     console_map_access,               /* map_access */
162     default_get_sd,                   /* get_sd */
163     default_set_sd,                   /* set_sd */
164     no_lookup_name,                   /* lookup_name */
165     no_open_file,                     /* open_file */
166     no_close_handle,                  /* close_handle */
167     screen_buffer_destroy             /* destroy */
168 };
169 
170 static struct list screen_buffer_list = LIST_INIT(screen_buffer_list);
171 
172 static const char_info_t empty_char_info = { ' ', 0x000f };  /* white on black space */
173 
174 /* access mapping for all console objects */
175 static unsigned int console_map_access( struct object *obj, unsigned int access )
176 {
177     if (access & GENERIC_READ)    access |= SYNCHRONIZE | STANDARD_RIGHTS_READ | CONSOLE_READ;
178     if (access & GENERIC_WRITE)   access |= SYNCHRONIZE | STANDARD_RIGHTS_WRITE | CONSOLE_WRITE;
179     if (access & GENERIC_EXECUTE) access |= SYNCHRONIZE | STANDARD_RIGHTS_EXECUTE;
180     if (access & GENERIC_ALL)     access |= STANDARD_RIGHTS_ALL | CONSOLE_READ | CONSOLE_WRITE;
181     return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
182 }
183 
184 /* dumps the renderer events of a console */
185 static void console_input_events_dump( struct object *obj, int verbose )
186 {
187     struct console_input_events *evts = (struct console_input_events *)obj;
188     assert( obj->ops == &console_input_events_ops );
189     fprintf( stderr, "Console input events: %d/%d events\n",
190              evts->num_used, evts->num_alloc );
191 }
192 
193 /* destroys the renderer events of a console */
194 static void console_input_events_destroy( struct object *obj )
195 {
196     struct console_input_events *evts = (struct console_input_events *)obj;
197     assert( obj->ops == &console_input_events_ops );
198     free( evts->events );
199 }
200 
201 /* the renderer events list is signaled when it's not empty */
202 static int console_input_events_signaled( struct object *obj, struct thread *thread )
203 {
204     struct console_input_events *evts = (struct console_input_events *)obj;
205     assert( obj->ops == &console_input_events_ops );
206     return (evts->num_used != 0);
207 }
208 
209 /* add an event to the console's renderer events list */
210 static void console_input_events_append( struct console_input_events* evts,
211                                          struct console_renderer_event* evt)
212 {
213     int collapsed = FALSE;
214 
215     /* to be done even when evt has been generated by the rendere ? */
216 
217     /* try to collapse evt into current queue's events */
218     if (evts->num_used)
219     {
220         struct console_renderer_event* last = &evts->events[evts->num_used - 1];
221 
222         if (last->event == CONSOLE_RENDERER_UPDATE_EVENT &&
223             evt->event == CONSOLE_RENDERER_UPDATE_EVENT)
224         {
225             /* if two update events overlap, collapse them into a single one */
226             if (last->u.update.bottom + 1 >= evt->u.update.top &&
227                 evt->u.update.bottom + 1 >= last->u.update.top)
228             {
229                 last->u.update.top = min(last->u.update.top, evt->u.update.top);
230                 last->u.update.bottom = max(last->u.update.bottom, evt->u.update.bottom);
231                 collapsed = TRUE;
232             }
233         }
234     }
235     if (!collapsed)
236     {
237         if (evts->num_used == evts->num_alloc)
238         {
239             evts->num_alloc += 16;
240             evts->events = realloc( evts->events, evts->num_alloc * sizeof(*evt) );
241             assert(evts->events);
242         }
243         evts->events[evts->num_used++] = *evt;
244     }
245     wake_up( &evts->obj, 0 );
246 }
247 
248 /* retrieves events from the console's renderer events list */
249 static void console_input_events_get( struct console_input_events* evts )
250 {
251     data_size_t num = get_reply_max_size() / sizeof(evts->events[0]);
252 
253     if (num > evts->num_used) num = evts->num_used;
254     set_reply_data( evts->events, num * sizeof(evts->events[0]) );
255     if (num < evts->num_used)
256     {
257         memmove( &evts->events[0], &evts->events[num],
258                  (evts->num_used - num) * sizeof(evts->events[0]) );
259     }
260     evts->num_used -= num;
261 }
262 
263 static struct console_input_events *create_console_input_events(void)
264 {
265     struct console_input_events*        evt;
266 
267     if (!(evt = alloc_object( &console_input_events_ops ))) return NULL;
268     evt->num_alloc = evt->num_used = 0;
269     evt->events = NULL;
270     return evt;
271 }
272 
273 static struct object *create_console_input( struct thread* renderer )
274 {
275     struct console_input *console_input;
276 
277     if (!(console_input = alloc_object( &console_input_ops ))) return NULL;
278     console_input->renderer      = renderer;
279     console_input->mode          = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
280                                    ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT;
281     console_input->num_proc      = 0;
282     console_input->active        = NULL;
283     console_input->recnum        = 0;
284     console_input->records       = NULL;
285     console_input->evt           = create_console_input_events();
286     console_input->title         = NULL;
287     console_input->history_size  = 50;
288     console_input->history       = calloc( console_input->history_size, sizeof(WCHAR*) );
289     console_input->history_index = 0;
290     console_input->history_mode  = 0;
291     console_input->edition_mode  = 0;
292     console_input->input_cp      = 0;
293     console_input->output_cp     = 0;
294     console_input->win           = 0;
295     console_input->event         = create_event( NULL, NULL, 0, 1, 0, NULL );
296 
297     if (!console_input->history || !console_input->evt)
298     {
299         release_object( console_input );
300         return NULL;
301     }
302     return &console_input->obj;
303 }
304 
305 static void generate_sb_initial_events( struct console_input *console_input )
306 {
307     struct screen_buffer *screen_buffer = console_input->active;
308     struct console_renderer_event evt;
309 
310     evt.event = CONSOLE_RENDERER_ACTIVE_SB_EVENT;
311     memset(&evt.u, 0, sizeof(evt.u));
312     console_input_events_append( console_input->evt, &evt );
313 
314     evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT;
315     evt.u.resize.width  = screen_buffer->width;
316     evt.u.resize.height = screen_buffer->height;
317     console_input_events_append( console_input->evt, &evt );
318 
319     evt.event = CONSOLE_RENDERER_DISPLAY_EVENT;
320     evt.u.display.left   = screen_buffer->win.left;
321     evt.u.display.top    = screen_buffer->win.top;
322     evt.u.display.width  = screen_buffer->win.right - screen_buffer->win.left + 1;
323     evt.u.display.height = screen_buffer->win.bottom - screen_buffer->win.top + 1;
324     console_input_events_append( console_input->evt, &evt );
325 
326     evt.event = CONSOLE_RENDERER_UPDATE_EVENT;
327     evt.u.update.top    = 0;
328     evt.u.update.bottom = screen_buffer->height - 1;
329     console_input_events_append( console_input->evt, &evt );
330 
331     evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT;
332     evt.u.cursor_geom.size    = screen_buffer->cursor_size;
333     evt.u.cursor_geom.visible = screen_buffer->cursor_visible;
334     console_input_events_append( console_input->evt, &evt );
335 
336     evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT;
337     evt.u.cursor_pos.x = screen_buffer->cursor_x;
338     evt.u.cursor_pos.y = screen_buffer->cursor_y;
339     console_input_events_append( console_input->evt, &evt );
340 }
341 
342 static struct screen_buffer *create_console_output( struct console_input *console_input )
343 {
344     struct screen_buffer *screen_buffer;
345     int i;
346 
347     if (!(screen_buffer = alloc_object( &screen_buffer_ops ))) return NULL;
348     screen_buffer->mode           = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT;
349     screen_buffer->input          = console_input;
350     screen_buffer->cursor_size    = 100;
351     screen_buffer->cursor_visible = 1;
352     screen_buffer->width          = 80;
353     screen_buffer->height         = 150;
354     screen_buffer->max_width      = 80;
355     screen_buffer->max_height     = 25;
356     screen_buffer->cursor_x       = 0;
357     screen_buffer->cursor_y       = 0;
358     screen_buffer->attr           = 0x0F;
359     screen_buffer->win.left       = 0;
360     screen_buffer->win.right      = screen_buffer->max_width - 1;
361     screen_buffer->win.top        = 0;
362     screen_buffer->win.bottom     = screen_buffer->max_height - 1;
363 
364     list_add_head( &screen_buffer_list, &screen_buffer->entry );
365 
366     if (!(screen_buffer->data = malloc( screen_buffer->width * screen_buffer->height *
367                                         sizeof(*screen_buffer->data) )))
368     {
369         release_object( screen_buffer );
370         return NULL;
371     }
372     /* clear the first row */
373     for (i = 0; i < screen_buffer->width; i++) screen_buffer->data[i] = empty_char_info;
374     /* and copy it to all other rows */
375     for (i = 1; i < screen_buffer->height; i++)
376         memcpy( &screen_buffer->data[i * screen_buffer->width], screen_buffer->data,
377                 screen_buffer->width * sizeof(char_info_t) );
378 
379     if (!console_input->active)
380     {
381         console_input->active = (struct screen_buffer*)grab_object( screen_buffer );
382         generate_sb_initial_events( console_input );
383     }
384     return screen_buffer;
385 }
386 
387 /* free the console for this process */
388 int free_console( struct process *process )
389 {
390     struct console_input* console = process->console;
391 
392     if (!console || !console->renderer) return 0;
393 
394     process->console = NULL;
395     if (--console->num_proc == 0)
396     {
397         /* all processes have terminated... tell the renderer to terminate too */
398         struct console_renderer_event evt;
399         evt.event = CONSOLE_RENDERER_EXIT_EVENT;
400         memset(&evt.u, 0, sizeof(evt.u));
401         console_input_events_append( console->evt, &evt );
402     }
403     release_object( console );
404 
405     return 1;
406 }
407 
408 /* let process inherit the console from parent... this handle two cases :
409  *      1/ generic console inheritance
410  *      2/ parent is a renderer which launches process, and process should attach to the console
411  *         renderered by parent
412  */
413 void inherit_console(struct thread *parent_thread, struct process *process, obj_handle_t hconin)
414 {
415     int done = 0;
416     struct process* parent = parent_thread->process;
417 
418     /* if parent is a renderer, then attach current process to its console
419      * a bit hacky....
420      */
421     if (hconin)
422     {
423         struct console_input* console;
424 
425         /* FIXME: should we check some access rights ? */
426         if ((console = (struct console_input*)get_handle_obj( parent, hconin,
427                                                               0, &console_input_ops )))
428         {
429             if (console->renderer == parent_thread)
430             {
431                 process->console = (struct console_input*)grab_object( console );
432                 process->console->num_proc++;
433                 done = 1;
434             }
435             release_object( console );
436         }
437         else clear_error();  /* ignore error */
438     }
439     /* otherwise, if parent has a console, attach child to this console */
440     if (!done && parent->console)
441     {
442         assert(parent->console->renderer);
443         process->console = (struct console_input*)grab_object( parent->console );
444         process->console->num_proc++;
445     }
446 }
447 
448 struct thread *console_get_renderer( struct console_input *console )
449 {
450     return console->renderer;
451 }
452 
453 static struct console_input* console_input_get( obj_handle_t handle, unsigned access )
454 {
455     struct console_input*       console = NULL;
456 
457     if (handle)
458         console = (struct console_input *)get_handle_obj( current->process, handle,
459                                                           access, &console_input_ops );
460     else if (current->process->console)
461     {
462         assert( current->process->console->renderer );
463         console = (struct console_input *)grab_object( current->process->console );
464     }
465 
466     if (!console && !get_error()) set_error(STATUS_INVALID_PARAMETER);
467     return console;
468 }
469 
470 struct console_signal_info
471 {
472     struct console_input        *console;
473     process_id_t                 group;
474     int                          signal;
475 };
476 
477 static int propagate_console_signal_cb(struct process *process, void *user)
478 {
479     struct console_signal_info* csi = (struct console_signal_info*)user;
480 
481     if (process->console == csi->console && process->running_threads &&
482         (!csi->group || process->group_id == csi->group))
483     {
484         /* find a suitable thread to signal */
485         struct thread *thread;
486         LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
487         {
488             if (send_thread_signal( thread, csi->signal )) break;
489         }
490     }
491     return FALSE;
492 }
493 
494 static void propagate_console_signal( struct console_input *console,
495                                       int sig, process_id_t group_id )
496 {
497     struct console_signal_info csi;
498 
499     if (!console)
500     {
501         set_error( STATUS_INVALID_PARAMETER );
502         return;
503     }
504     /* FIXME: should support the other events (like CTRL_BREAK) */
505     if (sig != CTRL_C_EVENT)
506     {
507         set_error( STATUS_NOT_IMPLEMENTED );
508         return;
509     }
510     csi.console = console;
511     csi.signal  = SIGINT;
512     csi.group   = group_id;
513 
514     enum_processes(propagate_console_signal_cb, &csi);
515 }
516 
517 static int get_console_mode( obj_handle_t handle )
518 {
519     struct object *obj;
520     int ret = 0;
521 
522     if ((obj = get_handle_obj( current->process, handle, CONSOLE_READ, NULL )))
523     {
524         if (obj->ops == &console_input_ops)
525             ret = ((struct console_input *)obj)->mode;
526         else if (obj->ops == &screen_buffer_ops)
527             ret = ((struct screen_buffer *)obj)->mode;
528         else
529             set_error( STATUS_OBJECT_TYPE_MISMATCH );
530         release_object( obj );
531     }
532     return ret;
533 }
534 
535 /* changes the mode of either a console input or a screen buffer */
536 static int set_console_mode( obj_handle_t handle, int mode )
537 {
538     struct object *obj;
539     int ret = 0;
540 
541     if (!(obj = get_handle_obj( current->process, handle, CONSOLE_WRITE, NULL )))
542         return 0;
543     if (obj->ops == &console_input_ops)
544     {
545         /* FIXME: if we remove the edit mode bits, we need (???) to clean up the history */
546         ((struct console_input *)obj)->mode = mode;
547         ret = 1;
548     }
549     else if (obj->ops == &screen_buffer_ops)
550     {
551         ((struct screen_buffer *)obj)->mode = mode;
552         ret = 1;
553     }
554     else set_error( STATUS_OBJECT_TYPE_MISMATCH );
555     release_object( obj );
556     return ret;
557 }
558 
559 /* add input events to a console input queue */
560 static int write_console_input( struct console_input* console, int count,
561                                 const INPUT_RECORD *records )
562 {
563     INPUT_RECORD *new_rec;
564 
565     if (!count) return 0;
566     if (!(new_rec = realloc( console->records,
567                              (console->recnum + count) * sizeof(INPUT_RECORD) )))
568     {
569         set_error( STATUS_NO_MEMORY );
570         release_object( console );
571         return -1;
572     }
573     console->records = new_rec;
574     memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) );
575 
576     if (console->mode & ENABLE_PROCESSED_INPUT)
577     {
578         int i = 0;
579         while (i < count)
580         {
581             if (records[i].EventType == KEY_EVENT &&
582                 records[i].Event.KeyEvent.uChar.UnicodeChar == 'C' - 64 &&
583                 !(records[i].Event.KeyEvent.dwControlKeyState & ENHANCED_KEY))
584             {
585                 if (i != count - 1)
586                     memcpy( &console->records[console->recnum + i],
587                             &console->records[console->recnum + i + 1],
588                             (count - i - 1) * sizeof(INPUT_RECORD) );
589                 count--;
590                 if (records[i].Event.KeyEvent.bKeyDown)
591                 {
592                     /* send SIGINT to all processes attached to this console */
593                     propagate_console_signal( console, CTRL_C_EVENT, 0 );
594                 }
595             }
596             else i++;
597         }
598     }
599     if (!console->recnum && count) set_event( console->event );
600     console->recnum += count;
601     return count;
602 }
603 
604 /* retrieve a pointer to the console input records */
605 static int read_console_input( obj_handle_t handle, int count, int flush )
606 {
607     struct console_input *console;
608 
609     if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
610                                                             CONSOLE_READ, &console_input_ops )))
611         return -1;
612 
613     if (!count)
614     {
615         /* special case: do not retrieve anything, but return
616          * the total number of records available */
617         count = console->recnum;
618     }
619     else
620     {
621         if (count > console->recnum) count = console->recnum;
622         set_reply_data( console->records, count * sizeof(INPUT_RECORD) );
623     }
624     if (flush)
625     {
626         int i;
627         for (i = count; i < console->recnum; i++)
628             console->records[i-count] = console->records[i];
629         if ((console->recnum -= count) > 0)
630         {
631             INPUT_RECORD *new_rec = realloc( console->records,
632                                              console->recnum * sizeof(INPUT_RECORD) );
633             if (new_rec) console->records = new_rec;
634         }
635         else
636         {
637             free( console->records );
638             console->records = NULL;
639             reset_event( console->event );
640         }
641     }
642     release_object( console );
643     return count;
644 }
645 
646 /* set misc console input information */
647 static int set_console_input_info( const struct set_console_input_info_request *req,
648                                    const WCHAR *title, data_size_t len )
649 {
650     struct console_input *console;
651     struct console_renderer_event evt;
652 
653     if (!(console = console_input_get( req->handle, CONSOLE_WRITE ))) goto error;
654 
655     memset(&evt.u, 0, sizeof(evt.u));
656     if (req->mask & SET_CONSOLE_INPUT_INFO_ACTIVE_SB)
657     {
658         struct screen_buffer *screen_buffer;
659 
660         screen_buffer = (struct screen_buffer *)get_handle_obj( current->process, req->active_sb,
661                                                                 CONSOLE_WRITE, &screen_buffer_ops );
662         if (!screen_buffer || screen_buffer->input != console)
663         {
664             set_error( STATUS_INVALID_HANDLE );
665             if (screen_buffer) release_object( screen_buffer );
666             goto error;
667         }
668 
669         if (screen_buffer != console->active)
670         {
671             if (console->active) release_object( console->active );
672             console->active = screen_buffer;
673             generate_sb_initial_events( console );
674         }
675         else
676             release_object( screen_buffer );
677     }
678     if (req->mask & SET_CONSOLE_INPUT_INFO_TITLE)
679     {
680         WCHAR *new_title = mem_alloc( len + sizeof(WCHAR) );
681         if (new_title)
682         {
683             memcpy( new_title, title, len );
684             new_title[len / sizeof(WCHAR)] = 0;
685             free( console->title );
686             console->title = new_title;
687             evt.event = CONSOLE_RENDERER_TITLE_EVENT;
688             console_input_events_append( console->evt, &evt );
689         }
690     }
691     if (req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_MODE)
692     {
693         console->history_mode = req->history_mode;
694     }
695     if ((req->mask & SET_CONSOLE_INPUT_INFO_HISTORY_SIZE) &&
696         console->history_size != req->history_size)
697     {
698         WCHAR** mem = NULL;
699         int     i;
700         int     delta;
701 
702         if (req->history_size)
703         {
704             mem = mem_alloc( req->history_size * sizeof(WCHAR*) );
705             if (!mem) goto error;
706             memset( mem, 0, req->history_size * sizeof(WCHAR*) );
707         }
708 
709         delta = (console->history_index > req->history_size) ?
710             (console->history_index - req->history_size) : 0;
711 
712         for (i = delta; i < console->history_index; i++)
713         {
714             mem[i - delta] = console->history[i];
715             console->history[i] = NULL;
716         }
717         console->history_index -= delta;
718 
719         for (i = 0; i < console->history_size; i++)
720             free( console->history[i] );
721         free( console->history );
722         console->history = mem;
723         console->history_size = req->history_size;
724     }
725     if (req->mask & SET_CONSOLE_INPUT_INFO_EDITION_MODE)
726     {
727         console->edition_mode = req->edition_mode;
728     }
729     if (req->mask & SET_CONSOLE_INPUT_INFO_INPUT_CODEPAGE)
730     {
731         console->input_cp = req->input_cp;
732     }
733     if (req->mask & SET_CONSOLE_INPUT_INFO_OUTPUT_CODEPAGE)
734     {
735         console->output_cp = req->output_cp;
736     }
737     if (req->mask & SET_CONSOLE_INPUT_INFO_WIN)
738     {
739         console->win = req->win;
740     }
741     release_object( console );
742     return 1;
743  error:
744     if (console) release_object( console );
745     return 0;
746 }
747 
748 /* resize a screen buffer */
749 static int change_screen_buffer_size( struct screen_buffer *screen_buffer,
750                                       int new_width, int new_height )
751 {
752     int i, old_width, old_height, copy_width, copy_height;
753     char_info_t *new_data;
754 
755     if (!(new_data = malloc( new_width * new_height * sizeof(*new_data) )))
756     {
757         set_error( STATUS_NO_MEMORY );
758         return 0;
759     }
760     old_width = screen_buffer->width;
761     old_height = screen_buffer->height;
762     copy_width = min( old_width, new_width );
763     copy_height = min( old_height, new_height );
764 
765     /* copy all the rows */
766     for (i = 0; i < copy_height; i++)
767     {
768         memcpy( &new_data[i * new_width], &screen_buffer->data[i * old_width],
769                 copy_width * sizeof(char_info_t) );
770     }
771 
772     /* clear the end of each row */
773     if (new_width > old_width)
774     {
775         /* fill first row */
776         for (i = old_width; i < new_width; i++) new_data[i] = empty_char_info;
777         /* and blast it to the other rows */
778         for (i = 1; i < copy_height; i++)
779             memcpy( &new_data[i * new_width + old_width], &new_data[old_width],
780                     (new_width - old_width) * sizeof(char_info_t) );
781     }
782 
783     /* clear remaining rows */
784     if (new_height > old_height)
785     {
786         /* fill first row */
787         for (i = 0; i < new_width; i++) new_data[old_height * new_width + i] = empty_char_info;
788         /* and blast it to the other rows */
789         for (i = old_height+1; i < new_height; i++)
790             memcpy( &new_data[i * new_width], &new_data[old_height * new_width],
791                     new_width * sizeof(char_info_t) );
792     }
793     free( screen_buffer->data );
794     screen_buffer->data = new_data;
795     screen_buffer->width = new_width;
796     screen_buffer->height = new_height;
797     return 1;
798 }
799 
800 /* set misc screen buffer information */
801 static int set_console_output_info( struct screen_buffer *screen_buffer,
802                                     const struct set_console_output_info_request *req )
803 {
804     struct console_renderer_event evt;
805 
806     memset(&evt.u, 0, sizeof(evt.u));
807     if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM)
808     {
809         if (req->cursor_size < 1 || req->cursor_size > 100)
810         {
811             set_error( STATUS_INVALID_PARAMETER );
812             return 0;
813         }
814         if (screen_buffer->cursor_size != req->cursor_size ||
815             screen_buffer->cursor_visible != req->cursor_visible)
816         {
817             screen_buffer->cursor_size    = req->cursor_size;
818             screen_buffer->cursor_visible = req->cursor_visible;
819             evt.event = CONSOLE_RENDERER_CURSOR_GEOM_EVENT;
820             evt.u.cursor_geom.size    = req->cursor_size;
821             evt.u.cursor_geom.visible = req->cursor_visible;
822             console_input_events_append( screen_buffer->input->evt, &evt );
823         }
824     }
825     if (req->mask & SET_CONSOLE_OUTPUT_INFO_CURSOR_POS)
826     {
827         if (req->cursor_x < 0 || req->cursor_x >= screen_buffer->width ||
828             req->cursor_y < 0 || req->cursor_y >= screen_buffer->height)
829         {
830             set_error( STATUS_INVALID_PARAMETER );
831             return 0;
832         }
833         if (screen_buffer->cursor_x != req->cursor_x || screen_buffer->cursor_y != req->cursor_y)
834         {
835             screen_buffer->cursor_x       = req->cursor_x;
836             screen_buffer->cursor_y       = req->cursor_y;
837             evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT;
838             evt.u.cursor_pos.x = req->cursor_x;
839             evt.u.cursor_pos.y = req->cursor_y;
840             console_input_events_append( screen_buffer->input->evt, &evt );
841         }
842     }
843     if (req->mask & SET_CONSOLE_OUTPUT_INFO_SIZE)
844     {
845         unsigned cc;
846 
847         /* new screen-buffer cannot be smaller than actual window */
848         if (req->width < screen_buffer->win.right - screen_buffer->win.left + 1 ||
849             req->height < screen_buffer->win.bottom - screen_buffer->win.top + 1)
850         {
851             set_error( STATUS_INVALID_PARAMETER );
852             return 0;
853         }
854         /* FIXME: there are also some basic minimum and max size to deal with */
855         if (!change_screen_buffer_size( screen_buffer, req->width, req->height )) return 0;
856 
857         evt.event = CONSOLE_RENDERER_SB_RESIZE_EVENT;
858         evt.u.resize.width  = req->width;
859         evt.u.resize.height = req->height;
860         console_input_events_append( screen_buffer->input->evt, &evt );
861 
862         evt.event = CONSOLE_RENDERER_UPDATE_EVENT;
863         evt.u.update.top    = 0;
864         evt.u.update.bottom = screen_buffer->height - 1;
865         console_input_events_append( screen_buffer->input->evt, &evt );
866 
867         /* scroll window to display sb */
868         if (screen_buffer->win.right >= req->width)
869         {       
870             screen_buffer->win.right -= screen_buffer->win.left;
871             screen_buffer->win.left = 0;
872         }
873         if (screen_buffer->win.bottom >= req->height)
874         {       
875             screen_buffer->win.bottom -= screen_buffer->win.top;
876             screen_buffer->win.top = 0;
877         }
878         /* reset cursor if needed (normally, if cursor was outside of new sb, the
879          * window has been shifted so that the new position of the cursor will be 
880          * visible */
881         cc = 0;
882         if (screen_buffer->cursor_x >= req->width)
883         {
884             screen_buffer->cursor_x = req->width - 1;
885             cc++;
886         }
887         if (screen_buffer->cursor_y >= req->height)
888         {
889             screen_buffer->cursor_y = req->height - 1;
890             cc++;
891         }
892         if (cc)
893         {
894             evt.event = CONSOLE_RENDERER_CURSOR_POS_EVENT;
895             evt.u.cursor_pos.x = req->cursor_x;
896             evt.u.cursor_pos.y = req->cursor_y;
897             console_input_events_append( screen_buffer->input->evt, &evt );
898         }
899 
900         if (screen_buffer == screen_buffer->input->active &&
901             screen_buffer->input->mode & ENABLE_WINDOW_INPUT)
902         {
903             INPUT_RECORD        ir;
904             ir.EventType = WINDOW_BUFFER_SIZE_EVENT;
905             ir.Event.WindowBufferSizeEvent.dwSize.X = req->width;
906             ir.Event.WindowBufferSizeEvent.dwSize.Y = req->height;