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Wine Cross Reference
wine/include/wine/wined3d_types.h

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  1 /*
  2  * Direct3D wine types include file
  3  *
  4  * Copyright 2002-2003 The wine-d3d team
  5  * Copyright 2002-2003 Jason Edmeades
  6  *                     Raphael Junqueira
  7  * Copyright 2005 Oliver Stieber
  8  * Copyright 2006 Stefan Dösinger
  9  *
 10  * This library is free software; you can redistribute it and/or
 11  * modify it under the terms of the GNU Lesser General Public
 12  * License as published by the Free Software Foundation; either
 13  * version 2.1 of the License, or (at your option) any later version.
 14  *
 15  * This library is distributed in the hope that it will be useful,
 16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 18  * Lesser General Public License for more details.
 19  *
 20  * You should have received a copy of the GNU Lesser General Public
 21  * License along with this library; if not, write to the Free Software
 22  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 23  */
 24 
 25 #ifndef __WINE_WINED3D_TYPES_H
 26 #define __WINE_WINED3D_TYPES_H
 27 
 28 typedef DWORD WINED3DCOLOR;
 29 
 30 typedef enum _WINED3DLIGHTTYPE {
 31   WINED3DLIGHT_POINT          = 1,
 32   WINED3DLIGHT_SPOT           = 2,
 33   WINED3DLIGHT_DIRECTIONAL    = 3,
 34   WINED3DLIGHT_PARALLELPOINT  = 4, /* D3D7 */
 35   WINED3DLIGHT_GLSPOT         = 5, /* D3D7 */
 36   WINED3DLIGHT_FORCE_DWORD    = 0x7fffffff
 37 } WINED3DLIGHTTYPE;
 38 
 39 typedef enum _WINED3DPRIMITIVETYPE {
 40     WINED3DPT_POINTLIST       = 1,
 41     WINED3DPT_LINELIST        = 2,
 42     WINED3DPT_LINESTRIP       = 3,
 43     WINED3DPT_TRIANGLELIST    = 4,
 44     WINED3DPT_TRIANGLESTRIP   = 5,
 45     WINED3DPT_TRIANGLEFAN     = 6,
 46 
 47     WINED3DPT_FORCE_DWORD     = 0x7fffffff
 48 } WINED3DPRIMITIVETYPE;
 49 
 50 typedef struct _WINED3DCOLORVALUE {
 51     float r;
 52     float g;
 53     float b;
 54     float a;
 55 } WINED3DCOLORVALUE;
 56 
 57 typedef struct _WINED3DVECTOR {
 58     float x;
 59     float y;
 60     float z;
 61 } WINED3DVECTOR;
 62 
 63 typedef struct _WINED3DMATRIX {
 64     union {
 65         struct {
 66             float        _11, _12, _13, _14;
 67             float        _21, _22, _23, _24;
 68             float        _31, _32, _33, _34;
 69             float        _41, _42, _43, _44;
 70         } DUMMYSTRUCTNAME;
 71         float m[4][4];
 72     } DUMMYUNIONNAME;
 73 } WINED3DMATRIX;
 74 
 75 typedef struct _WINED3DRECT {
 76     LONG x1;
 77     LONG y1;
 78     LONG x2;
 79     LONG y2;
 80 } WINED3DRECT;
 81 
 82 typedef struct _WINED3DLIGHT {
 83     WINED3DLIGHTTYPE    Type;
 84     WINED3DCOLORVALUE   Diffuse;
 85     WINED3DCOLORVALUE   Specular;
 86     WINED3DCOLORVALUE   Ambient;
 87     WINED3DVECTOR       Position;
 88     WINED3DVECTOR       Direction;
 89     float               Range;
 90     float               Falloff;
 91     float               Attenuation0;
 92     float               Attenuation1;
 93     float               Attenuation2;
 94     float               Theta;
 95     float               Phi;
 96 } WINED3DLIGHT;
 97 
 98 typedef struct _WINED3DMATERIAL {
 99     WINED3DCOLORVALUE   Diffuse;
100     WINED3DCOLORVALUE   Ambient;
101     WINED3DCOLORVALUE   Specular;
102     WINED3DCOLORVALUE   Emissive;
103     float           Power;
104 } WINED3DMATERIAL;
105 
106 typedef struct _WINED3DVIEWPORT {
107     DWORD       X;
108     DWORD       Y;
109     DWORD       Width;
110     DWORD       Height;
111     float       MinZ;
112     float       MaxZ;
113 } WINED3DVIEWPORT;
114 
115 typedef struct _WINED3DGAMMARAMP {
116     WORD                red  [256];
117     WORD                green[256];
118     WORD                blue [256];
119 } WINED3DGAMMARAMP;
120 
121 typedef struct _WINED3DLINEPATTERN {
122     WORD    wRepeatFactor;
123     WORD    wLinePattern;
124 } WINED3DLINEPATTERN;
125 
126 #define WINED3D_VSHADER_MAX_CONSTANTS 96
127 #define WINED3D_PSHADER_MAX_CONSTANTS 32
128 
129 typedef struct _WINED3DVECTOR_3 {
130     float x;
131     float y;
132     float z;
133 } WINED3DVECTOR_3;
134 
135 typedef struct _WINED3DVECTOR_4 {
136     float x;
137     float y;
138     float z;
139     float w;
140 } WINED3DVECTOR_4;
141 
142 typedef struct WINED3DSHADERVECTOR {
143   float x;
144   float y;
145   float z;
146   float w;
147 } WINED3DSHADERVECTOR;
148 
149 typedef struct WINED3DSHADERSCALAR {
150   float x;
151 } WINED3DSHADERSCALAR;
152 
153 typedef WINED3DSHADERVECTOR WINEVSHADERCONSTANTS8[WINED3D_VSHADER_MAX_CONSTANTS];
154 
155 typedef struct VSHADERDATA {
156   /** Run Time Shader Function Constants */
157   /*D3DXBUFFER* constants;*/
158   WINEVSHADERCONSTANTS8 C;
159   /** Shader Code as char ... */
160   CONST DWORD* code;
161   UINT codeLength;
162 } VSHADERDATA;
163 
164 /** temporary here waiting for buffer code */
165 typedef struct VSHADERINPUTDATA {
166   WINED3DSHADERVECTOR V[17];
167 } WINEVSHADERINPUTDATA;
168 
169 /** temporary here waiting for buffer code */
170 typedef struct VSHADEROUTPUTDATA {
171   WINED3DSHADERVECTOR oPos;
172   WINED3DSHADERVECTOR oD[2];
173   WINED3DSHADERVECTOR oT[8];
174   WINED3DSHADERVECTOR oFog;
175   WINED3DSHADERVECTOR oPts;
176 } WINEVSHADEROUTPUTDATA;
177 
178 typedef WINED3DSHADERVECTOR WINEPSHADERCONSTANTS8[WINED3D_PSHADER_MAX_CONSTANTS];
179 
180 typedef struct PSHADERDATA {
181   /** Run Time Shader Function Constants */
182   /*D3DXBUFFER* constants;*/
183   WINEPSHADERCONSTANTS8 C;
184   /** Shader Code as char ... */
185   CONST DWORD* code;
186   UINT codeLength;
187 } PSHADERDATA;
188 
189 /** temporary here waiting for buffer code */
190 typedef struct PSHADERINPUTDATA {
191   WINED3DSHADERVECTOR V[2];
192   WINED3DSHADERVECTOR T[8];
193   WINED3DSHADERVECTOR S[16];
194   /*D3DSHADERVECTOR R[12];*/
195 } WINEPSHADERINPUTDATA;
196 
197 /** temporary here waiting for buffer code */
198 typedef struct PSHADEROUTPUTDATA {
199   WINED3DSHADERVECTOR oC[4];
200   WINED3DSHADERVECTOR oDepth;
201 } WINEPSHADEROUTPUTDATA;
202 
203 /*****************************************************************************
204  * WineD3D Structures to be used when d3d8 and d3d9 are incompatible
205  */
206 
207 
208 typedef enum _WINED3DDEVTYPE {
209     WINED3DDEVTYPE_HAL         = 1,
210     WINED3DDEVTYPE_REF         = 2,
211     WINED3DDEVTYPE_SW          = 3,
212     WINED3DDEVTYPE_NULLREF     = 4,
213 
214     WINED3DDEVTYPE_FORCE_DWORD = 0xffffffff
215 } WINED3DDEVTYPE;
216 
217 typedef enum _WINED3DDEGREETYPE {
218     WINED3DDEGREE_LINEAR      = 1,
219     WINED3DDEGREE_QUADRATIC   = 2,
220     WINED3DDEGREE_CUBIC       = 3,
221     WINED3DDEGREE_QUINTIC     = 5,
222     
223     WINED3DDEGREE_FORCE_DWORD   = 0x7fffffff
224 } WINED3DDEGREETYPE;
225 
226 #define WINEMAKEFOURCC(ch0, ch1, ch2, ch3)  \
227     ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) |  \
228     ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
229 
230 typedef enum _WINED3DFORMAT {
231     WINED3DFMT_UNKNOWN              =   0,
232 
233     WINED3DFMT_R8G8B8               =  20,
234     WINED3DFMT_A8R8G8B8             =  21,
235     WINED3DFMT_X8R8G8B8             =  22,
236     WINED3DFMT_R5G6B5               =  23,
237     WINED3DFMT_X1R5G5B5             =  24,
238     WINED3DFMT_A1R5G5B5             =  25,
239     WINED3DFMT_A4R4G4B4             =  26,
240     WINED3DFMT_R3G3B2               =  27,
241     WINED3DFMT_A8                   =  28,
242     WINED3DFMT_A8R3G3B2             =  29,
243     WINED3DFMT_X4R4G4B4             =  30,
244     WINED3DFMT_A2B10G10R10          =  31,
245     WINED3DFMT_A8B8G8R8             =  32,
246     WINED3DFMT_X8B8G8R8             =  33,
247     WINED3DFMT_G16R16               =  34,
248     WINED3DFMT_A2R10G10B10          =  35,
249     WINED3DFMT_A16B16G16R16         =  36,
250   
251 
252     WINED3DFMT_A8P8                 =  40,
253     WINED3DFMT_P8                   =  41,
254 
255     WINED3DFMT_L8                   =  50,
256     WINED3DFMT_A8L8                 =  51,
257     WINED3DFMT_A4L4                 =  52,
258 
259     WINED3DFMT_V8U8                 =  60,
260     WINED3DFMT_L6V5U5               =  61,
261     WINED3DFMT_X8L8V8U8             =  62,
262     WINED3DFMT_Q8W8V8U8             =  63,
263     WINED3DFMT_V16U16               =  64,
264     WINED3DFMT_W11V11U10            =  65,
265     WINED3DFMT_A2W10V10U10          =  67,
266 
267     WINED3DFMT_UYVY                 =  WINEMAKEFOURCC('U', 'Y', 'V', 'Y'),
268     WINED3DFMT_YUY2                 =  WINEMAKEFOURCC('Y', 'U', 'Y', '2'),
269     WINED3DFMT_YV12                 =  WINEMAKEFOURCC('Y', 'V', '1', '2'),
270     WINED3DFMT_DXT1                 =  WINEMAKEFOURCC('D', 'X', 'T', '1'),
271     WINED3DFMT_DXT2                 =  WINEMAKEFOURCC('D', 'X', 'T', '2'),
272     WINED3DFMT_DXT3                 =  WINEMAKEFOURCC('D', 'X', 'T', '3'),
273     WINED3DFMT_DXT4                 =  WINEMAKEFOURCC('D', 'X', 'T', '4'),
274     WINED3DFMT_DXT5                 =  WINEMAKEFOURCC('D', 'X', 'T', '5'),
275     WINED3DFMT_MULTI2_ARGB8         =  WINEMAKEFOURCC('M', 'E', 'T', '1'),
276     WINED3DFMT_G8R8_G8B8            =  WINEMAKEFOURCC('G', 'R', 'G', 'B'),
277     WINED3DFMT_R8G8_B8G8            =  WINEMAKEFOURCC('R', 'G', 'B', 'G'),
278 
279     WINED3DFMT_D16_LOCKABLE         =  70,
280     WINED3DFMT_D32                  =  71,
281     WINED3DFMT_D15S1                =  73,
282     WINED3DFMT_D24S8                =  75,
283     WINED3DFMT_D24X8                =  77,
284     WINED3DFMT_D24X4S4              =  79,
285     WINED3DFMT_D16                  =  80,
286     WINED3DFMT_L16                  =  81,
287     WINED3DFMT_D32F_LOCKABLE        =  82,
288     WINED3DFMT_D24FS8               =  83,
289 
290     WINED3DFMT_VERTEXDATA           = 100,
291     WINED3DFMT_INDEX16              = 101,
292     WINED3DFMT_INDEX32              = 102,
293     WINED3DFMT_Q16W16V16U16         = 110,
294     /* Floating point formats */
295     WINED3DFMT_R16F                 = 111,
296     WINED3DFMT_G16R16F              = 112,
297     WINED3DFMT_A16B16G16R16F        = 113,
298     
299     /* IEEE formats */
300     WINED3DFMT_R32F                 = 114,
301     WINED3DFMT_G32R32F              = 115,
302     WINED3DFMT_A32B32G32R32F        = 116,
303     
304     WINED3DFMT_CxV8U8               = 117,
305 
306 
307     WINED3DFMT_FORCE_DWORD          = 0xFFFFFFFF
308 } WINED3DFORMAT;
309 
310 typedef enum _WINED3DRENDERSTATETYPE {
311     WINED3DRS_TEXTUREHANDLE             =   1, /* d3d7 */
312     WINED3DRS_ANTIALIAS                 =   2, /* d3d7 */
313     WINED3DRS_TEXTUREADDRESS            =   3, /* d3d7 */
314     WINED3DRS_TEXTUREPERSPECTIVE        =   4, /* d3d7 */
315     WINED3DRS_WRAPU                     =   5, /* d3d7 */
316     WINED3DRS_WRAPV                     =   6, /* d3d7 */
317     WINED3DRS_ZENABLE                   =   7,
318     WINED3DRS_FILLMODE                  =   8,
319     WINED3DRS_SHADEMODE                 =   9,
320     WINED3DRS_LINEPATTERN               =  10, /* d3d7, d3d8 */
321     WINED3DRS_MONOENABLE                =  11, /* d3d7 */
322     WINED3DRS_ROP2                      =  12, /* d3d7 */
323     WINED3DRS_PLANEMASK                 =  13, /* d3d7 */
324     WINED3DRS_ZWRITEENABLE              =  14,
325     WINED3DRS_ALPHATESTENABLE           =  15,
326     WINED3DRS_LASTPIXEL                 =  16,
327     WINED3DRS_TEXTUREMAG                =  17, /* d3d7 */
328     WINED3DRS_TEXTUREMIN                =  18, /* d3d7 */
329     WINED3DRS_SRCBLEND                  =  19,
330     WINED3DRS_DESTBLEND                 =  20,
331     WINED3DRS_TEXTUREMAPBLEND           =  21, /* d3d7 */
332     WINED3DRS_CULLMODE                  =  22,
333     WINED3DRS_ZFUNC                     =  23,
334     WINED3DRS_ALPHAREF                  =  24,
335     WINED3DRS_ALPHAFUNC                 =  25,
336     WINED3DRS_DITHERENABLE              =  26,
337     WINED3DRS_ALPHABLENDENABLE          =  27,
338     WINED3DRS_FOGENABLE                 =  28,
339     WINED3DRS_SPECULARENABLE            =  29,
340     WINED3DRS_ZVISIBLE                  =  30, /* d3d7, d3d8 */
341     WINED3DRS_SUBPIXEL                  =  31, /* d3d7 */
342     WINED3DRS_SUBPIXELX                 =  32, /* d3d7 */
343     WINED3DRS_STIPPLEDALPHA             =  33, /* d3d7 */
344     WINED3DRS_FOGCOLOR                  =  34,
345     WINED3DRS_FOGTABLEMODE              =  35,
346     WINED3DRS_FOGSTART                  =  36,
347     WINED3DRS_FOGEND                    =  37,
348     WINED3DRS_FOGDENSITY                =  38,
349     WINED3DRS_STIPPLEENABLE             =  39, /* d3d7 */
350     WINED3DRS_EDGEANTIALIAS             =  40, /* d3d7, d3d8 */
351     WINED3DRS_COLORKEYENABLE            =  41, /* d3d7 */
352     WINED3DRS_BORDERCOLOR               =  43, /* d3d7 */
353     WINED3DRS_TEXTUREADDRESSU           =  44, /* d3d7 */
354     WINED3DRS_TEXTUREADDRESSV           =  45, /* d3d7 */
355     WINED3DRS_MIPMAPLODBIAS             =  46, /* d3d7 */
356     WINED3DRS_ZBIAS                     =  47, /* d3d7, d3d8 */
357     WINED3DRS_RANGEFOGENABLE            =  48,
358     WINED3DRS_ANISOTROPY                =  49, /* d3d7 */
359     WINED3DRS_FLUSHBATCH                =  50, /* d3d7 */
360     WINED3DRS_TRANSLUCENTSORTINDEPENDENT = 51, /* d3d7 */
361     WINED3DRS_STENCILENABLE             =  52,
362     WINED3DRS_STENCILFAIL               =  53,
363     WINED3DRS_STENCILZFAIL              =  54,
364     WINED3DRS_STENCILPASS               =  55,
365     WINED3DRS_STENCILFUNC               =  56,
366     WINED3DRS_STENCILREF                =  57,
367     WINED3DRS_STENCILMASK               =  58,
368     WINED3DRS_STENCILWRITEMASK          =  59,
369     WINED3DRS_TEXTUREFACTOR             =  60,
370 
371     WINED3DRS_STIPPLEPATTERN00          = 64,
372     WINED3DRS_STIPPLEPATTERN01          = 65,
373     WINED3DRS_STIPPLEPATTERN02          = 66,
374     WINED3DRS_STIPPLEPATTERN03          = 67,
375     WINED3DRS_STIPPLEPATTERN04          = 68,
376     WINED3DRS_STIPPLEPATTERN05          = 69,
377     WINED3DRS_STIPPLEPATTERN06          = 70,
378     WINED3DRS_STIPPLEPATTERN07          = 71,
379     WINED3DRS_STIPPLEPATTERN08          = 72,
380     WINED3DRS_STIPPLEPATTERN09          = 73,
381     WINED3DRS_STIPPLEPATTERN10          = 74,
382     WINED3DRS_STIPPLEPATTERN11          = 75,
383     WINED3DRS_STIPPLEPATTERN12          = 76,
384     WINED3DRS_STIPPLEPATTERN13          = 77,
385     WINED3DRS_STIPPLEPATTERN14          = 78,
386     WINED3DRS_STIPPLEPATTERN15          = 79,
387     WINED3DRS_STIPPLEPATTERN16          = 80,
388     WINED3DRS_STIPPLEPATTERN17          = 81,
389     WINED3DRS_STIPPLEPATTERN18          = 82,
390     WINED3DRS_STIPPLEPATTERN19          = 83,
391     WINED3DRS_STIPPLEPATTERN20          = 84,
392     WINED3DRS_STIPPLEPATTERN21          = 85,
393     WINED3DRS_STIPPLEPATTERN22          = 86,
394     WINED3DRS_STIPPLEPATTERN23          = 87,
395     WINED3DRS_STIPPLEPATTERN24          = 88,
396     WINED3DRS_STIPPLEPATTERN25          = 89,
397     WINED3DRS_STIPPLEPATTERN26          = 90,
398     WINED3DRS_STIPPLEPATTERN27          = 91,
399     WINED3DRS_STIPPLEPATTERN28          = 92,
400     WINED3DRS_STIPPLEPATTERN29          = 93,
401     WINED3DRS_STIPPLEPATTERN30          = 94,
402     WINED3DRS_STIPPLEPATTERN31          = 95,
403 
404     WINED3DRS_WRAP0                     = 128,
405     WINED3DRS_WRAP1                     = 129,
406     WINED3DRS_WRAP2                     = 130,
407     WINED3DRS_WRAP3                     = 131,
408     WINED3DRS_WRAP4                     = 132,
409     WINED3DRS_WRAP5                     = 133,
410     WINED3DRS_WRAP6                     = 134,
411     WINED3DRS_WRAP7                     = 135,
412     WINED3DRS_CLIPPING                  = 136,
413     WINED3DRS_LIGHTING                  = 137,
414     WINED3DRS_EXTENTS                   = 138, /* d3d7 */
415     WINED3DRS_AMBIENT                   = 139,
416     WINED3DRS_FOGVERTEXMODE             = 140,
417     WINED3DRS_COLORVERTEX               = 141,
418     WINED3DRS_LOCALVIEWER               = 142,
419     WINED3DRS_NORMALIZENORMALS          = 143,
420     WINED3DRS_COLORKEYBLENDENABLE       = 144, /* d3d7 */
421     WINED3DRS_DIFFUSEMATERIALSOURCE     = 145,
422     WINED3DRS_SPECULARMATERIALSOURCE    = 146,
423     WINED3DRS_AMBIENTMATERIALSOURCE     = 147,
424     WINED3DRS_EMISSIVEMATERIALSOURCE    = 148,
425     WINED3DRS_VERTEXBLEND               = 151,
426     WINED3DRS_CLIPPLANEENABLE           = 152,  
427     WINED3DRS_SOFTWAREVERTEXPROCESSING  = 153, /* d3d8 */
428     WINED3DRS_POINTSIZE                 = 154,
429     WINED3DRS_POINTSIZE_MIN             = 155,
430     WINED3DRS_POINTSPRITEENABLE         = 156,
431     WINED3DRS_POINTSCALEENABLE          = 157,
432     WINED3DRS_POINTSCALE_A              = 158,
433     WINED3DRS_POINTSCALE_B              = 159,
434     WINED3DRS_POINTSCALE_C              = 160,
435     WINED3DRS_MULTISAMPLEANTIALIAS      = 161,
436     WINED3DRS_MULTISAMPLEMASK           = 162,
437     WINED3DRS_PATCHEDGESTYLE            = 163,
438     WINED3DRS_PATCHSEGMENTS             = 164, /* d3d8 */
439     WINED3DRS_DEBUGMONITORTOKEN         = 165,
440     WINED3DRS_POINTSIZE_MAX             = 166,
441     WINED3DRS_INDEXEDVERTEXBLENDENABLE  = 167,
442     WINED3DRS_COLORWRITEENABLE          = 168,
443     WINED3DRS_TWEENFACTOR               = 170,
444     WINED3DRS_BLENDOP                   = 171,
445     WINED3DRS_POSITIONORDER             = 172,
446     WINED3DRS_NORMALORDER               = 173,
447     WINED3DRS_POSITIONDEGREE            = 172,
448     WINED3DRS_NORMALDEGREE              = 173,
449     WINED3DRS_SCISSORTESTENABLE         = 174,
450     WINED3DRS_SLOPESCALEDEPTHBIAS       = 175,
451     WINED3DRS_ANTIALIASEDLINEENABLE     = 176,
452     WINED3DRS_MINTESSELLATIONLEVEL      = 178,
453     WINED3DRS_MAXTESSELLATIONLEVEL      = 179,
454     WINED3DRS_ADAPTIVETESS_X            = 180,
455     WINED3DRS_ADAPTIVETESS_Y            = 181,
456     WINED3DRS_ADAPTIVETESS_Z            = 182,
457     WINED3DRS_ADAPTIVETESS_W            = 183,
458     WINED3DRS_ENABLEADAPTIVETESSELLATION= 184,
459     WINED3DRS_TWOSIDEDSTENCILMODE       = 185,
460     WINED3DRS_CCW_STENCILFAIL           = 186,
461     WINED3DRS_CCW_STENCILZFAIL          = 187,
462     WINED3DRS_CCW_STENCILPASS           = 188,
463     WINED3DRS_CCW_STENCILFUNC           = 189,
464     WINED3DRS_COLORWRITEENABLE1         = 190,
465     WINED3DRS_COLORWRITEENABLE2         = 191,
466     WINED3DRS_COLORWRITEENABLE3         = 192,
467     WINED3DRS_BLENDFACTOR               = 193,
468     WINED3DRS_SRGBWRITEENABLE           = 194,
469     WINED3DRS_DEPTHBIAS                 = 195,
470     WINED3DRS_WRAP8                     = 198,
471     WINED3DRS_WRAP9                     = 199,
472     WINED3DRS_WRAP10                    = 200,
473     WINED3DRS_WRAP11                    = 201,
474     WINED3DRS_WRAP12                    = 202,
475     WINED3DRS_WRAP13                    = 203,
476     WINED3DRS_WRAP14                    = 204,
477     WINED3DRS_WRAP15                    = 205,
478     WINED3DRS_SEPARATEALPHABLENDENABLE  = 206,
479     WINED3DRS_SRCBLENDALPHA             = 207,
480     WINED3DRS_DESTBLENDALPHA            = 208,
481     WINED3DRS_BLENDOPALPHA              = 209,
482 
483     WINED3DRS_FORCE_DWORD               = 0x7fffffff
484 } WINED3DRENDERSTATETYPE;
485 
486 #define WINEHIGHEST_RENDER_STATE   WINED3DRS_BLENDOPALPHA
487         /* Highest WINED3DRS_ value   */
488 
489 #define WINED3DCOLORWRITEENABLE_RED   (1<<0)
490 #define WINED3DCOLORWRITEENABLE_GREEN (1<<1)
491 #define WINED3DCOLORWRITEENABLE_BLUE  (1<<2)
492 #define WINED3DCOLORWRITEENABLE_ALPHA (1<<3)
493 
494 typedef enum _WINED3DBLEND {
495     WINED3DBLEND_ZERO               =  1,
496     WINED3DBLEND_ONE                =  2,
497     WINED3DBLEND_SRCCOLOR           =  3,
498     WINED3DBLEND_INVSRCCOLOR        =  4,
499     WINED3DBLEND_SRCALPHA           =  5,
500     WINED3DBLEND_INVSRCALPHA        =  6,
501     WINED3DBLEND_DESTALPHA          =  7,
502     WINED3DBLEND_INVDESTALPHA       =  8,
503     WINED3DBLEND_DESTCOLOR          =  9,
504     WINED3DBLEND_INVDESTCOLOR       = 10,
505     WINED3DBLEND_SRCALPHASAT        = 11,
506     WINED3DBLEND_BOTHSRCALPHA       = 12,
507     WINED3DBLEND_BOTHINVSRCALPHA    = 13,
508     WINED3DBLEND_BLENDFACTOR        = 14,
509     WINED3DBLEND_INVBLENDFACTOR     = 15,
510     WINED3DBLEND_FORCE_DWORD        = 0x7fffffff
511 } WINED3DBLEND;
512 
513 typedef enum _WINED3DBLENDOP {
514     WINED3DBLENDOP_ADD              = 1,
515     WINED3DBLENDOP_SUBTRACT         = 2,
516     WINED3DBLENDOP_REVSUBTRACT      = 3,
517     WINED3DBLENDOP_MIN              = 4,
518     WINED3DBLENDOP_MAX              = 5,
519 
520     WINED3DBLENDOP_FORCE_DWORD      = 0x7fffffff
521 } WINED3DBLENDOP;
522 
523 typedef enum _WINED3DVERTEXBLENDFLAGS {
524     WINED3DVBF_DISABLE  =   0,
525     WINED3DVBF_1WEIGHTS =   1,
526     WINED3DVBF_2WEIGHTS =   2,
527     WINED3DVBF_3WEIGHTS =   3,
528     WINED3DVBF_TWEENING = 255,
529     WINED3DVBF_0WEIGHTS = 256
530 } WINED3DVERTEXBLENDFLAGS;
531 
532 typedef enum _WINED3DCMPFUNC {
533     WINED3DCMP_NEVER                = 1,
534     WINED3DCMP_LESS                 = 2,
535     WINED3DCMP_EQUAL                = 3,
536     WINED3DCMP_LESSEQUAL            = 4,
537     WINED3DCMP_GREATER              = 5,
538     WINED3DCMP_NOTEQUAL             = 6,
539     WINED3DCMP_GREATEREQUAL         = 7,
540     WINED3DCMP_ALWAYS               = 8,
541 
542     WINED3DCMP_FORCE_DWORD          = 0x7fffffff
543 } WINED3DCMPFUNC;
544 
545 typedef enum _WINED3DZBUFFERTYPE {
546     WINED3DZB_FALSE                 = 0,
547     WINED3DZB_TRUE                  = 1,
548     WINED3DZB_USEW                  = 2,
549 
550     WINED3DZB_FORCE_DWORD           = 0x7fffffff
551 } WINED3DZBUFFERTYPE;
552 
553 typedef enum _WINED3DFOGMODE {
554     WINED3DFOG_NONE                 = 0,
555     WINED3DFOG_EXP                  = 1,
556     WINED3DFOG_EXP2                 = 2,
557     WINED3DFOG_LINEAR               = 3,
558 
559     WINED3DFOG_FORCE_DWORD          = 0x7fffffff
560 } WINED3DFOGMODE;
561 
562 typedef enum _WINED3DSHADEMODE {
563     WINED3DSHADE_FLAT               = 1,
564     WINED3DSHADE_GOURAUD            = 2,
565     WINED3DSHADE_PHONG              = 3,
566 
567     WINED3DSHADE_FORCE_DWORD        = 0x7fffffff
568 } WINED3DSHADEMODE;
569 
570 typedef enum _WINED3DFILLMODE {
571     WINED3DFILL_POINT               = 1,
572     WINED3DFILL_WIREFRAME           = 2,
573     WINED3DFILL_SOLID               = 3,
574 
575     WINED3DFILL_FORCE_DWORD         = 0x7fffffff
576 } WINED3DFILLMODE;
577 
578 typedef enum _WINED3DCULL {
579     WINED3DCULL_NONE                = 1,
580     WINED3DCULL_CW                  = 2,
581     WINED3DCULL_CCW                 = 3,
582 
583     WINED3DCULL_FORCE_DWORD         = 0x7fffffff
584 } WINED3DCULL;
585 
586 typedef enum _WINED3DSTENCILOP {
587     WINED3DSTENCILOP_KEEP           = 1,
588     WINED3DSTENCILOP_ZERO           = 2,
589     WINED3DSTENCILOP_REPLACE        = 3,
590     WINED3DSTENCILOP_INCRSAT        = 4,
591     WINED3DSTENCILOP_DECRSAT        = 5,
592     WINED3DSTENCILOP_INVERT         = 6,
593     WINED3DSTENCILOP_INCR           = 7,
594     WINED3DSTENCILOP_DECR           = 8,
595 
596     WINED3DSTENCILOP_FORCE_DWORD    = 0x7fffffff
597 } WINED3DSTENCILOP;
598 
599 typedef enum _WINED3DMATERIALCOLORSOURCE {
600     WINED3DMCS_MATERIAL         = 0,
601     WINED3DMCS_COLOR1           = 1,
602     WINED3DMCS_COLOR2           = 2,
603 
604     WINED3DMCS_FORCE_DWORD      = 0x7fffffff
605 } WINED3DMATERIALCOLORSOURCE;
606 
607 typedef enum _WINED3DPATCHEDGESTYLE {
608    WINED3DPATCHEDGE_DISCRETE    = 0,
609    WINED3DPATCHEDGE_CONTINUOUS  = 1,
610 
611    WINED3DPATCHEDGE_FORCE_DWORD = 0x7fffffff,
612 } WINED3DPATCHEDGESTYLE;
613 
614 typedef struct _WINED3DDISPLAYMODE {
615     UINT            Width;
616     UINT            Height;
617     UINT            RefreshRate;
618     WINED3DFORMAT   Format;
619 } WINED3DDISPLAYMODE;
620 
621 typedef enum _WINED3DBACKBUFFER_TYPE {
622     WINED3DBACKBUFFER_TYPE_MONO         = 0,
623     WINED3DBACKBUFFER_TYPE_LEFT         = 1,
624     WINED3DBACKBUFFER_TYPE_RIGHT        = 2,
625 
626     WINED3DBACKBUFFER_TYPE_FORCE_DWORD  = 0x7fffffff
627 } WINED3DBACKBUFFER_TYPE;
628 
629 #define WINED3DADAPTER_DEFAULT          0
630 #define WINED3DENUM_NO_WHQL_LEVEL       2
631 #define WINED3DPRESENT_BACK_BUFFER_MAX  3
632 
633 typedef enum _WINED3DSWAPEFFECT {
634     WINED3DSWAPEFFECT_DISCARD         = 1,
635     WINED3DSWAPEFFECT_FLIP            = 2,
636     WINED3DSWAPEFFECT_COPY            = 3,
637     WINED3DSWAPEFFECT_COPY_VSYNC      = 4,
638     WINED3DSWAPEFFECT_FORCE_DWORD     = 0xFFFFFFFF
639 } WINED3DSWAPEFFECT;
640 
641 typedef enum _WINED3DSAMPLERSTATETYPE {
642     WINED3DSAMP_ADDRESSU       = 1,
643     WINED3DSAMP_ADDRESSV       = 2,
644     WINED3DSAMP_ADDRESSW       = 3,
645     WINED3DSAMP_BORDERCOLOR    = 4,
646     WINED3DSAMP_MAGFILTER      = 5,
647     WINED3DSAMP_MINFILTER      = 6,
648     WINED3DSAMP_MIPFILTER      = 7,
649     WINED3DSAMP_MIPMAPLODBIAS  = 8,
650     WINED3DSAMP_MAXMIPLEVEL    = 9,
651     WINED3DSAMP_MAXANISOTROPY  = 10,
652     WINED3DSAMP_SRGBTEXTURE    = 11,
653     WINED3DSAMP_ELEMENTINDEX   = 12,
654     WINED3DSAMP_DMAPOFFSET     = 13,
655 
656     WINED3DSAMP_FORCE_DWORD   = 0x7fffffff,
657 } WINED3DSAMPLERSTATETYPE;
658 #define WINED3D_HIGHEST_SAMPLER_STATE WINED3DSAMP_DMAPOFFSET
659 
660 typedef enum _WINED3DMULTISAMPLE_TYPE {
661     WINED3DMULTISAMPLE_NONE          =  0,
662     WINED3DMULTISAMPLE_NONMASKABLE   =  1,
663     WINED3DMULTISAMPLE_2_SAMPLES     =  2,
664     WINED3DMULTISAMPLE_3_SAMPLES     =  3,
665     WINED3DMULTISAMPLE_4_SAMPLES     =  4,
666     WINED3DMULTISAMPLE_5_SAMPLES     =  5,
667     WINED3DMULTISAMPLE_6_SAMPLES     =  6,
668     WINED3DMULTISAMPLE_7_SAMPLES     =  7,
669     WINED3DMULTISAMPLE_8_SAMPLES     =  8,
670     WINED3DMULTISAMPLE_9_SAMPLES     =  9,
671     WINED3DMULTISAMPLE_10_SAMPLES    = 10,
672     WINED3DMULTISAMPLE_11_SAMPLES    = 11,
673     WINED3DMULTISAMPLE_12_SAMPLES    = 12,
674     WINED3DMULTISAMPLE_13_SAMPLES    = 13,
675     WINED3DMULTISAMPLE_14_SAMPLES    = 14,
676     WINED3DMULTISAMPLE_15_SAMPLES    = 15,
677     WINED3DMULTISAMPLE_16_SAMPLES    = 16,
678 
679     WINED3DMULTISAMPLE_FORCE_DWORD   = 0xffffffff
680 } WINED3DMULTISAMPLE_TYPE;
681 
682 typedef enum _WINED3DTEXTURESTAGESTATETYPE {
683     WINED3DTSS_COLOROP               =  1,
684     WINED3DTSS_COLORARG1             =  2,
685     WINED3DTSS_COLORARG2             =  3,
686     WINED3DTSS_ALPHAOP               =  4,
687     WINED3DTSS_ALPHAARG1             =  5,
688     WINED3DTSS_ALPHAARG2             =  6,
689     WINED3DTSS_BUMPENVMAT00          =  7,
690     WINED3DTSS_BUMPENVMAT01          =  8,
691     WINED3DTSS_BUMPENVMAT10          =  9,
692     WINED3DTSS_BUMPENVMAT11          = 10,
693     WINED3DTSS_TEXCOORDINDEX         = 11,
694     WINED3DTSS_ADDRESS               = 12,
695     WINED3DTSS_ADDRESSU              = 13,
696     WINED3DTSS_ADDRESSV              = 14,
697     WINED3DTSS_BORDERCOLOR           = 15,
698     WINED3DTSS_MAGFILTER             = 16,
699     WINED3DTSS_MINFILTER             = 17,
700     WINED3DTSS_MIPFILTER             = 18,
701     WINED3DTSS_MIPMAPLODBIAS         = 19,
702     WINED3DTSS_MAXMIPLEVEL           = 20,
703     WINED3DTSS_MAXANISOTROPY         = 21,
704     WINED3DTSS_BUMPENVLSCALE         = 22,
705     WINED3DTSS_BUMPENVLOFFSET        = 23,
706     WINED3DTSS_TEXTURETRANSFORMFLAGS = 24,
707     WINED3DTSS_ADDRESSW              = 25,
708     WINED3DTSS_COLORARG0             = 26,
709     WINED3DTSS_ALPHAARG0             = 27,
710     WINED3DTSS_RESULTARG             = 28,
711     WINED3DTSS_CONSTANT              = 32,
712 
713     WINED3DTSS_FORCE_DWORD           = 0x7fffffff
714 } WINED3DTEXTURESTAGESTATETYPE;
715 
716 #define WINED3DTSS_TCI_PASSTHRU                       0x00000
717 #define WINED3DTSS_TCI_CAMERASPACENORMAL              0x10000
718 #define WINED3DTSS_TCI_CAMERASPACEPOSITION            0x20000
719 #define WINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR    0x30000
720 #define WINED3DTSS_TCI_SPHEREMAP                      0x40000
721 
722 #define WINED3D_HIGHEST_TEXTURE_STATE WINED3DTSS_CONSTANT
723 
724 typedef enum _WINED3DTEXTURETRANSFORMFLAGS {
725     WINED3DTTFF_DISABLE         =   0,
726     WINED3DTTFF_COUNT1          =   1,
727     WINED3DTTFF_COUNT2          =   2,
728     WINED3DTTFF_COUNT3          =   3,
729     WINED3DTTFF_COUNT4          =   4,
730     WINED3DTTFF_PROJECTED       = 256,
731 
732     WINED3DTTFF_FORCE_DWORD     = 0x7fffffff
733 } WINED3DTEXTURETRANSFORMFLAGS;
734 
735 typedef enum _WINED3DTEXTUREOP {
736     WINED3DTOP_DISABLE                   =  1,
737     WINED3DTOP_SELECTARG1                =  2,
738     WINED3DTOP_SELECTARG2                =  3,
739     WINED3DTOP_MODULATE                  =  4,
740     WINED3DTOP_MODULATE2X                =  5,
741     WINED3DTOP_MODULATE4X                =  6,
742     WINED3DTOP_ADD                       =  7,
743     WINED3DTOP_ADDSIGNED                 =  8,
744     WINED3DTOP_ADDSIGNED2X               =  9,
745     WINED3DTOP_SUBTRACT                  = 10,
746     WINED3DTOP_ADDSMOOTH                 = 11,
747     WINED3DTOP_BLENDDIFFUSEALPHA         = 12,
748     WINED3DTOP_BLENDTEXTUREALPHA         = 13,
749     WINED3DTOP_BLENDFACTORALPHA          = 14,
750     WINED3DTOP_BLENDTEXTUREALPHAPM       = 15,
751     WINED3DTOP_BLENDCURRENTALPHA         = 16,
752     WINED3DTOP_PREMODULATE               = 17,
753     WINED3DTOP_MODULATEALPHA_ADDCOLOR    = 18,
754     WINED3DTOP_MODULATECOLOR_ADDALPHA    = 19,
755     WINED3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
756     WINED3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
757     WINED3DTOP_BUMPENVMAP                = 22,
758     WINED3DTOP_BUMPENVMAPLUMINANCE       = 23,
759     WINED3DTOP_DOTPRODUCT3               = 24,
760     WINED3DTOP_MULTIPLYADD               = 25,
761     WINED3DTOP_LERP                      = 26,
762 
763     WINED3DTOP_FORCE_DWORD               = 0x7fffffff,
764 } WINED3DTEXTUREOP;
765 
766 #define WINED3DTA_SELECTMASK        0x0000000f
767 #define WINED3DTA_DIFFUSE           0x00000000
768 #define WINED3DTA_CURRENT           0x00000001
769 #define WINED3DTA_TEXTURE           0x00000002
770 #define WINED3DTA_TFACTOR           0x00000003
771 #define WINED3DTA_SPECULAR          0x00000004
772 #define WINED3DTA_TEMP              0x00000005
773 #define WINED3DTA_CONSTANT          0x00000006
774 #define WINED3DTA_COMPLEMENT        0x00000010
775 #define WINED3DTA_ALPHAREPLICATE    0x00000020
776 
777 typedef enum _WINED3DTEXTUREADDRESS {
778     WINED3DTADDRESS_WRAP            = 1,
779     WINED3DTADDRESS_MIRROR          = 2,
780     WINED3DTADDRESS_CLAMP           = 3,
781     WINED3DTADDRESS_BORDER          = 4,
782     WINED3DTADDRESS_MIRRORONCE      = 5,
783 
784     WINED3DTADDRESS_FORCE_DWORD     = 0x7fffffff
785 } WINED3DTEXTUREADDRESS;
786 
787 typedef enum _WINED3DTRANSFORMSTATETYPE {
788     WINED3DTS_VIEW            =  2,
789     WINED3DTS_PROJECTION      =  3,
790     WINED3DTS_TEXTURE0        = 16,
791     WINED3DTS_TEXTURE1        = 17,
792     WINED3DTS_TEXTURE2        = 18,
793     WINED3DTS_TEXTURE3        = 19,
794     WINED3DTS_TEXTURE4        = 20,
795     WINED3DTS_TEXTURE5        = 21,
796     WINED3DTS_TEXTURE6        = 22,
797     WINED3DTS_TEXTURE7        = 23,
798 
799     WINED3DTS_FORCE_DWORD     = 0x7fffffff
800 } WINED3DTRANSFORMSTATETYPE;
801 
802 #define WINED3DTS_WORLD  WINED3DTS_WORLDMATRIX(0)
803 #define WINED3DTS_WORLD1 WINED3DTS_WORLDMATRIX(1)
804 #define WINED3DTS_WORLD2 WINED3DTS_WORLDMATRIX(2)
805 #define WINED3DTS_WORLD3 WINED3DTS_WORLDMATRIX(3)
806 #define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)
807 
808 typedef enum _WINED3DBASISTYPE {
809    WINED3DBASIS_BEZIER        = 0,
810    WINED3DBASIS_BSPLINE       = 1,
811    WINED3DBASIS_INTERPOLATE   = 2,
812 
813    WINED3DBASIS_FORCE_DWORD   = 0x7fffffff
814 } WINED3DBASISTYPE;
815 
816 typedef enum _WINED3DCUBEMAP_FACES {
817     WINED3DCUBEMAP_FACE_POSITIVE_X     = 0,
818     WINED3DCUBEMAP_FACE_NEGATIVE_X     = 1,
819     WINED3DCUBEMAP_FACE_POSITIVE_Y     = 2,
820     WINED3DCUBEMAP_FACE_NEGATIVE_Y     = 3,
821     WINED3DCUBEMAP_FACE_POSITIVE_Z     = 4,
822     WINED3DCUBEMAP_FACE_NEGATIVE_Z     = 5,
823 
824     WINED3DCUBEMAP_FACE_FORCE_DWORD    = 0xffffffff
825 } WINED3DCUBEMAP_FACES;
826 
827 typedef enum _WINED3DTEXTUREFILTERTYPE {
828     WINED3DTEXF_NONE            = 0,
829     WINED3DTEXF_POINT           = 1,
830     WINED3DTEXF_LINEAR          = 2,
831     WINED3DTEXF_ANISOTROPIC     = 3,
832     WINED3DTEXF_FLATCUBIC       = 4,
833     WINED3DTEXF_GAUSSIANCUBIC   = 5,
834     WINED3DTEXF_PYRAMIDALQUAD   = 6,
835     WINED3DTEXF_GAUSSIANQUAD    = 7,
836     WINED3DTEXF_FORCE_DWORD     = 0x7fffffff
837 } WINED3DTEXTUREFILTERTYPE;
838 
839 typedef struct _WINEDD3DRECTPATCH_INFO {
840     UINT                StartVertexOffsetWidth;
841     UINT                StartVertexOffsetHeight;
842     UINT                Width;
843     UINT                Height;
844     UINT                Stride;
845     WINED3DBASISTYPE    Basis;
846     WINED3DDEGREETYPE   Degree;
847 } WINED3DRECTPATCH_INFO;
848 
849 typedef struct _WINED3DTRIPATCH_INFO {
850     UINT                StartVertexOffset;
851     UINT                NumVertices;
852     WINED3DBASISTYPE    Basis;
853     WINED3DDEGREETYPE   Degree;
854 } WINED3DTRIPATCH_INFO;
855 
856 
857 typedef struct _WINED3DADAPTER_IDENTIFIER {
858     char           *Driver;
859     char           *Description;
860     char           *DeviceName;
861     LARGE_INTEGER  *DriverVersion; 
862     DWORD          *VendorId;
863     DWORD          *DeviceId;
864     DWORD          *SubSysId;
865     DWORD          *Revision;
866     GUID           *DeviceIdentifier;
867     DWORD          *WHQLLevel;
868 } WINED3DADAPTER_IDENTIFIER;
869 
870 typedef struct _WINED3DPRESENT_PARAMETERS {
871     UINT                    BackBufferWidth;
872     UINT                    BackBufferHeight;
873     WINED3DFORMAT           BackBufferFormat;
874     UINT                    BackBufferCount;
875     WINED3DMULTISAMPLE_TYPE MultiSampleType;
876     DWORD                   MultiSampleQuality;
877     WINED3DSWAPEFFECT       SwapEffect;
878     HWND                    hDeviceWindow;
879     BOOL                    Windowed;
880     BOOL                    EnableAutoDepthStencil;
881     WINED3DFORMAT           AutoDepthStencilFormat;
882     DWORD                   Flags;
883     UINT                    FullScreen_RefreshRateInHz;
884     UINT                    PresentationInterval;
885 } WINED3DPRESENT_PARAMETERS;
886 
887 typedef enum _WINED3DRESOURCETYPE {
888     WINED3DRTYPE_SURFACE                =  1,
889     WINED3DRTYPE_VOLUME                 =  2,
890     WINED3DRTYPE_TEXTURE                =  3,
891     WINED3DRTYPE_VOLUMETEXTURE          =  4,
892     WINED3DRTYPE_CUBETEXTURE            =  5,
893     WINED3DRTYPE_VERTEXBUFFER           =  6,
894     WINED3DRTYPE_INDEXBUFFER            =  7,
895 
896     WINED3DRTYPE_FORCE_DWORD            = 0x7fffffff
897 } WINED3DRESOURCETYPE;
898 
899 #define WINED3DRTYPECOUNT (WINED3DRTYPE_INDEXBUFFER+1)
900 
901 typedef enum _WINED3DPOOL {
902     WINED3DPOOL_DEFAULT                 = 0,
903     WINED3DPOOL_MANAGED                 = 1,
904     WINED3DPOOL_SYSTEMMEM               = 2,
905     WINED3DPOOL_SCRATCH                 = 3,
906 
907     WINED3DPOOL_FORCE_DWORD             = 0x7fffffff
908 } WINED3DPOOL;
909 
910 typedef struct _WINED3DSURFACE_DESC
911 {
912     WINED3DFORMAT           *Format;
913     WINED3DRESOURCETYPE     *Type;
914     DWORD                   *Usage;
915     WINED3DPOOL             *Pool;
916     UINT                    *Size;
917 
918     WINED3DMULTISAMPLE_TYPE *MultiSampleType;
919     DWORD                   *MultiSampleQuality;
920     UINT                    *Width;
921     UINT                    *Height;
922 } WINED3DSURFACE_DESC;
923 
924 typedef struct _WINED3DVOLUME_DESC
925 {
926     WINED3DFORMAT       *Format;
927     WINED3DRESOURCETYPE *Type;
928     DWORD               *Usage;
929     WINED3DPOOL         *Pool;
930     UINT                *Size;
931 
932     UINT                *Width;
933     UINT                *Height;
934     UINT                *Depth;
935 } WINED3DVOLUME_DESC;
936 
937 typedef struct _WINED3DCLIPSTATUS {
938    DWORD ClipUnion;
939    DWORD ClipIntersection;
940 } WINED3DCLIPSTATUS;
941 
942 
943 typedef struct _WINED3DVERTEXELEMENT {
944   WORD    Stream;
945   WORD    Offset;
946   BYTE    Type;
947   BYTE    Method;
948   BYTE    Usage;
949   BYTE    UsageIndex;
950   int     Reg; /* DirectX 8 */
951 } WINED3DVERTEXELEMENT, *LPWINED3DVERTEXELEMENT;
952 
953 
954 typedef enum _WINED3DQUERYTYPE {
955     WINED3DQUERYTYPE_VCACHE             = 4,
956     WINED3DQUERYTYPE_RESOURCEMANAGER    = 5,
957     WINED3DQUERYTYPE_VERTEXSTATS        = 6,
958     WINED3DQUERYTYPE_EVENT              = 8,
959     WINED3DQUERYTYPE_OCCLUSION          = 9,
960     WINED3DQUERYTYPE_TIMESTAMP          = 10,
961     WINED3DQUERYTYPE_TIMESTAMPDISJOINT  = 11,
962     WINED3DQUERYTYPE_TIMESTAMPFREQ      = 12,
963     WINED3DQUERYTYPE_PIPELINETIMINGS    = 13,
964     WINED3DQUERYTYPE_INTERFACETIMINGS   = 14,
965     WINED3DQUERYTYPE_VERTEXTIMINGS      = 15,
966     WINED3DQUERYTYPE_PIXELTIMINGS       = 16,
967     WINED3DQUERYTYPE_BANDWIDTHTIMINGS   = 17,
968     WINED3DQUERYTYPE_CACHEUTILIZATION   = 18
969 } WINED3DQUERYTYPE;
970 
971 #define WINED3DISSUE_BEGIN   (1 << 1)
972 #define WINED3DISSUE_END     (1 << 0)
973 #define WINED3DGETDATA_FLUSH (1 << 0)
974 
975 typedef struct _WINED3DDEVICE_CREATION_PARAMETERS {
976     UINT           AdapterOrdinal;
977     WINED3DDEVTYPE DeviceType;
978     HWND           hFocusWindow;
979     DWORD          BehaviorFlags;
980 } WINED3DDEVICE_CREATION_PARAMETERS;
981<