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Wine Cross Reference
wine/dlls/wineps.drv/color.c

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  1 /*
  2  *      PostScript colour functions
  3  *
  4  *      Copyright 1998  Huw D M Davies
  5  *
  6  * This library is free software; you can redistribute it and/or
  7  * modify it under the terms of the GNU Lesser General Public
  8  * License as published by the Free Software Foundation; either
  9  * version 2.1 of the License, or (at your option) any later version.
 10  *
 11  * This library is distributed in the hope that it will be useful,
 12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 14  * Lesser General Public License for more details.
 15  *
 16  * You should have received a copy of the GNU Lesser General Public
 17  * License along with this library; if not, write to the Free Software
 18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 19  */
 20 
 21 #include "psdrv.h"
 22 #include "wine/debug.h"
 23 
 24 WINE_DEFAULT_DEBUG_CHANNEL(psdrv);
 25 
 26 /**********************************************************************
 27  *           PSDRV_CmpColor
 28  *
 29  * Return TRUE if col1 == col2
 30  */
 31 BOOL PSDRV_CmpColor(PSCOLOR *col1, PSCOLOR *col2)
 32 {
 33     if(col1->type != col2->type)
 34         return FALSE;
 35 
 36     switch(col1->type) {
 37     case PSCOLOR_GRAY:
 38         if(col1->value.gray.i == col2->value.gray.i)
 39             return TRUE;
 40         break;
 41     case PSCOLOR_RGB:
 42         if( col1->value.rgb.r == col2->value.rgb.r &&
 43             col1->value.rgb.g == col2->value.rgb.g &&
 44             col1->value.rgb.b == col2->value.rgb.b )
 45             return TRUE;
 46         break;
 47     default:
 48         ERR("Unknown colour type %d\n", col1->type);
 49     }
 50     return FALSE;
 51 }
 52 
 53 
 54 /**********************************************************************
 55  *           PSDRV_CopyColor
 56  *
 57  * Copies col2 into col1. Return FALSE on error.
 58  */
 59 BOOL PSDRV_CopyColor(PSCOLOR *col1, PSCOLOR *col2)
 60 {
 61 
 62     switch(col2->type) {
 63     case PSCOLOR_GRAY:
 64         col1->value.gray.i = col2->value.gray.i;
 65         break;
 66 
 67     case PSCOLOR_RGB:
 68         col1->value.rgb.r = col2->value.rgb.r;
 69         col1->value.rgb.g = col2->value.rgb.g;
 70         col1->value.rgb.b = col2->value.rgb.b;
 71         break;
 72 
 73     default:
 74         ERR("Unknown colour type %d\n", col1->type);
 75         return FALSE;
 76     }
 77 
 78     col1->type = col2->type;
 79     return TRUE;
 80 }
 81 
 82 
 83 /**********************************************************************
 84  *           PSDRV_CreateColor
 85  *
 86  * Creates a PostScript colour from a COLORREF.
 87  * Result is grey scale if ColorDevice field of ppd is CD_False else an
 88  * rgb colour is produced.
 89  */
 90 void PSDRV_CreateColor( PSDRV_PDEVICE *physDev, PSCOLOR *pscolor,
 91                      COLORREF wincolor )
 92 {
 93     int ctype = wincolor >> 24;
 94     float r, g, b;
 95 
 96     if(ctype != 0 && ctype != 2)
 97         FIXME("Colour is %08x\n", wincolor);
 98 
 99     r = (wincolor & 0xff) / 256.0;
100     g = ((wincolor >> 8) & 0xff) / 256.0;
101     b = ((wincolor >> 16) & 0xff) / 256.0;
102 
103     if(physDev->pi->ppd->ColorDevice != CD_False) {
104         pscolor->type = PSCOLOR_RGB;
105         pscolor->value.rgb.r = r;
106         pscolor->value.rgb.g = g;
107         pscolor->value.rgb.b = b;
108     } else {
109         pscolor->type = PSCOLOR_GRAY;
110         /* FIXME configurable */
111         pscolor->value.gray.i = r * 0.3 + g * 0.59 + b * 0.11;
112     }
113     return;
114 }
115 
116 
117 /***********************************************************************
118  *           PSDRV_SetBkColor
119  */
120 COLORREF PSDRV_SetBkColor( PSDRV_PDEVICE *physDev, COLORREF color )
121 {
122     PSDRV_CreateColor(physDev, &physDev->bkColor, color);
123     return color;
124 }
125 
126 
127 /***********************************************************************
128  *           PSDRV_SetTextColor
129  */
130 COLORREF PSDRV_SetTextColor( PSDRV_PDEVICE *physDev, COLORREF color )
131 {
132     PSDRV_CreateColor(physDev, &physDev->font.color, color);
133     physDev->font.set = FALSE;
134     return color;
135 }
136 

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