1 MODULE = opengl32.dll 2 IMPORTLIB = opengl32 3 IMPORTS = user32 gdi32 advapi32 4 EXTRAINCL = @X_CFLAGS@ 5 EXTRALIBS = @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@ 6 7 C_SRCS = \ 8 opengl_ext.c \ 9 opengl_norm.c \ 10 wgl.c 11 12 RC_SRCS = version.rc 13 14 @MAKE_DLL_RULES@