1 /*
2 * Win32 heap functions
3 *
4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22 #include "config.h"
23 #include "wine/port.h"
24
25 #include <assert.h>
26 #include <stdlib.h>
27 #include <stdarg.h>
28 #include <stdio.h>
29 #include <string.h>
30 #ifdef HAVE_VALGRIND_MEMCHECK_H
31 #include <valgrind/memcheck.h>
32 #endif
33
34 #define NONAMELESSUNION
35 #define NONAMELESSSTRUCT
36 #include "ntstatus.h"
37 #define WIN32_NO_STATUS
38 #include "windef.h"
39 #include "winnt.h"
40 #include "winternl.h"
41 #include "wine/list.h"
42 #include "wine/debug.h"
43 #include "wine/server.h"
44
45 WINE_DEFAULT_DEBUG_CHANNEL(heap);
46
47 /* Note: the heap data structures are loosely based on what Pietrek describes in his
48 * book 'Windows 95 System Programming Secrets', with some adaptations for
49 * better compatibility with NT.
50 */
51
52 typedef struct tagARENA_INUSE
53 {
54 DWORD size; /* Block size; must be the first field */
55 DWORD magic : 24; /* Magic number */
56 DWORD unused_bytes : 8; /* Number of bytes in the block not used by user data (max value is HEAP_MIN_DATA_SIZE+HEAP_MIN_SHRINK_SIZE) */
57 } ARENA_INUSE;
58
59 typedef struct tagARENA_FREE
60 {
61 DWORD size; /* Block size; must be the first field */
62 DWORD magic; /* Magic number */
63 struct list entry; /* Entry in free list */
64 } ARENA_FREE;
65
66 typedef struct
67 {
68 struct list entry; /* entry in heap large blocks list */
69 SIZE_T data_size; /* size of user data */
70 SIZE_T block_size; /* total size of virtual memory block */
71 DWORD pad[2]; /* padding to ensure 16-byte alignment of data */
72 DWORD size; /* fields for compatibility with normal arenas */
73 DWORD magic; /* these must remain at the end of the structure */
74 } ARENA_LARGE;
75
76 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
77 #define ARENA_FLAG_PREV_FREE 0x00000002
78 #define ARENA_SIZE_MASK (~3)
79 #define ARENA_LARGE_SIZE 0xfedcba90 /* magic value for 'size' field in large blocks */
80
81 /* Value for arena 'magic' field */
82 #define ARENA_INUSE_MAGIC 0x455355
83 #define ARENA_FREE_MAGIC 0x45455246
84 #define ARENA_LARGE_MAGIC 0x6752614c
85
86 #define ARENA_INUSE_FILLER 0x55
87 #define ARENA_FREE_FILLER 0xaa
88
89 /* everything is aligned on 8 byte boundaries (16 for Win64) */
90 #define ALIGNMENT (2*sizeof(void*))
91 #define LARGE_ALIGNMENT 16 /* large blocks have stricter alignment */
92 #define ARENA_OFFSET (ALIGNMENT - sizeof(ARENA_INUSE))
93
94 #define ROUND_SIZE(size) ((((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1)) + ARENA_OFFSET)
95
96 #define QUIET 1 /* Suppress messages */
97 #define NOISY 0 /* Report all errors */
98
99 /* minimum data size (without arenas) of an allocated block */
100 /* make sure that it's larger than a free list entry */
101 #define HEAP_MIN_DATA_SIZE ROUND_SIZE(2 * sizeof(struct list))
102 /* minimum size that must remain to shrink an allocated block */
103 #define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
104 /* minimum size to start allocating large blocks */
105 #define HEAP_MIN_LARGE_BLOCK_SIZE 0x7f000
106
107 /* Max size of the blocks on the free lists */
108 static const SIZE_T HEAP_freeListSizes[] =
109 {
110 0x10, 0x20, 0x30, 0x40, 0x60, 0x80, 0x100, 0x200, 0x400, 0x1000, ~0UL
111 };
112 #define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes)/sizeof(HEAP_freeListSizes[0]))
113
114 typedef union
115 {
116 ARENA_FREE arena;
117 void *alignment[4];
118 } FREE_LIST_ENTRY;
119
120 struct tagHEAP;
121
122 typedef struct tagSUBHEAP
123 {
124 void *base; /* Base address of the sub-heap memory block */
125 SIZE_T size; /* Size of the whole sub-heap */
126 SIZE_T commitSize; /* Committed size of the sub-heap */
127 struct list entry; /* Entry in sub-heap list */
128 struct tagHEAP *heap; /* Main heap structure */
129 DWORD headerSize; /* Size of the heap header */
130 DWORD magic; /* Magic number */
131 } SUBHEAP;
132
133 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
134
135 typedef struct tagHEAP
136 {
137 DWORD unknown[3];
138 DWORD flags; /* Heap flags */
139 DWORD force_flags; /* Forced heap flags for debugging */
140 SUBHEAP subheap; /* First sub-heap */
141 struct list entry; /* Entry in process heap list */
142 struct list subheap_list; /* Sub-heap list */
143 struct list large_list; /* Large blocks list */
144 SIZE_T grow_size; /* Size of next subheap for growing heap */
145 DWORD magic; /* Magic number */
146 RTL_CRITICAL_SECTION critSection; /* Critical section for serialization */
147 FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS] DECLSPEC_ALIGN(8); /* Free lists */
148 } HEAP;
149
150 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
151
152 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
153 #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
154
155 static HEAP *processHeap; /* main process heap */
156
157 static BOOL HEAP_IsRealArena( HEAP *heapPtr, DWORD flags, LPCVOID block, BOOL quiet );
158
159 /* mark a block of memory as free for debugging purposes */
160 static inline void mark_block_free( void *ptr, SIZE_T size )
161 {
162 if (TRACE_ON(heap) || WARN_ON(heap)) memset( ptr, ARENA_FREE_FILLER, size );
163 #if defined(VALGRIND_MAKE_MEM_NOACCESS)
164 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_NOACCESS( ptr, size ));
165 #elif defined( VALGRIND_MAKE_NOACCESS)
166 VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr, size ));
167 #endif
168 }
169
170 /* mark a block of memory as initialized for debugging purposes */
171 static inline void mark_block_initialized( void *ptr, SIZE_T size )
172 {
173 #if defined(VALGRIND_MAKE_MEM_DEFINED)
174 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_DEFINED( ptr, size ));
175 #elif defined(VALGRIND_MAKE_READABLE)
176 VALGRIND_DISCARD( VALGRIND_MAKE_READABLE( ptr, size ));
177 #endif
178 }
179
180 /* mark a block of memory as uninitialized for debugging purposes */
181 static inline void mark_block_uninitialized( void *ptr, SIZE_T size )
182 {
183 #if defined(VALGRIND_MAKE_MEM_UNDEFINED)
184 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_UNDEFINED( ptr, size ));
185 #elif defined(VALGRIND_MAKE_WRITABLE)
186 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size ));
187 #endif
188 if (TRACE_ON(heap) || WARN_ON(heap))
189 {
190 memset( ptr, ARENA_INUSE_FILLER, size );
191 #if defined(VALGRIND_MAKE_MEM_UNDEFINED)
192 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_UNDEFINED( ptr, size ));
193 #elif defined(VALGRIND_MAKE_WRITABLE)
194 /* make it uninitialized to valgrind again */
195 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size ));
196 #endif
197 }
198 }
199
200 /* clear contents of a block of memory */
201 static inline void clear_block( void *ptr, SIZE_T size )
202 {
203 mark_block_initialized( ptr, size );
204 memset( ptr, 0, size );
205 }
206
207 /* notify that a new block of memory has been allocated for debugging purposes */
208 static inline void notify_alloc( void *ptr, SIZE_T size, BOOL init )
209 {
210 #ifdef VALGRIND_MALLOCLIKE_BLOCK
211 VALGRIND_MALLOCLIKE_BLOCK( ptr, size, 0, init );
212 #endif
213 }
214
215 /* notify that a block of memory has been freed for debugging purposes */
216 static inline void notify_free( void const *ptr )
217 {
218 #ifdef VALGRIND_FREELIKE_BLOCK
219 VALGRIND_FREELIKE_BLOCK( ptr, 0 );
220 #endif
221 }
222
223 static void subheap_notify_free_all(SUBHEAP const *subheap)
224 {
225 #ifdef VALGRIND_FREELIKE_BLOCK
226 char const *ptr = (char const *)subheap->base + subheap->headerSize;
227
228 if (!RUNNING_ON_VALGRIND) return;
229
230 while (ptr < (char const *)subheap->base + subheap->size)
231 {
232 if (*(const DWORD *)ptr & ARENA_FLAG_FREE)
233 {
234 ARENA_FREE const *pArena = (ARENA_FREE const *)ptr;
235 if (pArena->magic!=ARENA_FREE_MAGIC) ERR("bad free_magic @%p\n", pArena);
236 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
237 }
238 else
239 {
240 ARENA_INUSE const *pArena = (ARENA_INUSE const *)ptr;
241 if (pArena->magic!=ARENA_INUSE_MAGIC) ERR("bad inuse_magic @%p\n", pArena);
242 notify_free(pArena + 1);
243 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
244 }
245 }
246 #endif
247 }
248
249 /* locate a free list entry of the appropriate size */
250 /* size is the size of the whole block including the arena header */
251 static inline unsigned int get_freelist_index( SIZE_T size )
252 {
253 unsigned int i;
254
255 size -= sizeof(ARENA_FREE);
256 for (i = 0; i < HEAP_NB_FREE_LISTS - 1; i++) if (size <= HEAP_freeListSizes[i]) break;
257 return i;
258 }
259
260 /* get the memory protection type to use for a given heap */
261 static inline ULONG get_protection_type( DWORD flags )
262 {
263 return (flags & HEAP_CREATE_ENABLE_EXECUTE) ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
264 }
265
266 static RTL_CRITICAL_SECTION_DEBUG process_heap_critsect_debug =
267 {
268 0, 0, NULL, /* will be set later */
269 { &process_heap_critsect_debug.ProcessLocksList, &process_heap_critsect_debug.ProcessLocksList },
270 0, 0, { (DWORD_PTR)(__FILE__ ": main process heap section") }
271 };
272
273
274 /***********************************************************************
275 * HEAP_Dump
276 */
277 static void HEAP_Dump( HEAP *heap )
278 {
279 unsigned int i;
280 SUBHEAP *subheap;
281 char *ptr;
282
283 DPRINTF( "Heap: %p\n", heap );
284 DPRINTF( "Next: %p Sub-heaps:", LIST_ENTRY( heap->entry.next, HEAP, entry ) );
285 LIST_FOR_EACH_ENTRY( subheap, &heap->subheap_list, SUBHEAP, entry ) DPRINTF( " %p", subheap );
286
287 DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
288 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
289 DPRINTF( "%p free %08lx prev=%p next=%p\n",
290 &heap->freeList[i].arena, HEAP_freeListSizes[i],
291 LIST_ENTRY( heap->freeList[i].arena.entry.prev, ARENA_FREE, entry ),
292 LIST_ENTRY( heap->freeList[i].arena.entry.next, ARENA_FREE, entry ));
293
294 LIST_FOR_EACH_ENTRY( subheap, &heap->subheap_list, SUBHEAP, entry )
295 {
296 SIZE_T freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
297 DPRINTF( "\n\nSub-heap %p: base=%p size=%08lx committed=%08lx\n",
298 subheap, subheap->base, subheap->size, subheap->commitSize );
299
300 DPRINTF( "\n Block Arena Stat Size Id\n" );
301 ptr = (char *)subheap->base + subheap->headerSize;
302 while (ptr < (char *)subheap->base + subheap->size)
303 {
304 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
305 {
306 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
307 DPRINTF( "%p %08x free %08x prev=%p next=%p\n",
308 pArena, pArena->magic,
309 pArena->size & ARENA_SIZE_MASK,
310 LIST_ENTRY( pArena->entry.prev, ARENA_FREE, entry ),
311 LIST_ENTRY( pArena->entry.next, ARENA_FREE, entry ) );
312 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
313 arenaSize += sizeof(ARENA_FREE);
314 freeSize += pArena->size & ARENA_SIZE_MASK;
315 }
316 else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
317 {
318 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
319 DPRINTF( "%p %08x Used %08x back=%p\n",
320 pArena, pArena->magic, pArena->size & ARENA_SIZE_MASK, *((ARENA_FREE **)pArena - 1) );
321 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
322 arenaSize += sizeof(ARENA_INUSE);
323 usedSize += pArena->size & ARENA_SIZE_MASK;
324 }
325 else
326 {
327 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
328 DPRINTF( "%p %08x used %08x\n", pArena, pArena->magic, pArena->size & ARENA_SIZE_MASK );
329 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
330 arenaSize += sizeof(ARENA_INUSE);
331 usedSize += pArena->size & ARENA_SIZE_MASK;
332 }
333 }
334 DPRINTF( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
335 subheap->size, subheap->commitSize, freeSize, usedSize,
336 arenaSize, (arenaSize * 100) / subheap->size );
337 }
338 }
339
340
341 static void HEAP_DumpEntry( LPPROCESS_HEAP_ENTRY entry )
342 {
343 WORD rem_flags;
344 TRACE( "Dumping entry %p\n", entry );
345 TRACE( "lpData\t\t: %p\n", entry->lpData );
346 TRACE( "cbData\t\t: %08x\n", entry->cbData);
347 TRACE( "cbOverhead\t: %08x\n", entry->cbOverhead);
348 TRACE( "iRegionIndex\t: %08x\n", entry->iRegionIndex);
349 TRACE( "WFlags\t\t: ");
350 if (entry->wFlags & PROCESS_HEAP_REGION)
351 TRACE( "PROCESS_HEAP_REGION ");
352 if (entry->wFlags & PROCESS_HEAP_UNCOMMITTED_RANGE)
353 TRACE( "PROCESS_HEAP_UNCOMMITTED_RANGE ");
354 if (entry->wFlags & PROCESS_HEAP_ENTRY_BUSY)
355 TRACE( "PROCESS_HEAP_ENTRY_BUSY ");
356 if (entry->wFlags & PROCESS_HEAP_ENTRY_MOVEABLE)
357 TRACE( "PROCESS_HEAP_ENTRY_MOVEABLE ");
358 if (entry->wFlags & PROCESS_HEAP_ENTRY_DDESHARE)
359 TRACE( "PROCESS_HEAP_ENTRY_DDESHARE ");
360 rem_flags = entry->wFlags &
361 ~(PROCESS_HEAP_REGION | PROCESS_HEAP_UNCOMMITTED_RANGE |
362 PROCESS_HEAP_ENTRY_BUSY | PROCESS_HEAP_ENTRY_MOVEABLE|
363 PROCESS_HEAP_ENTRY_DDESHARE);
364 if (rem_flags)
365 TRACE( "Unknown %08x", rem_flags);
366 TRACE( "\n");
367 if ((entry->wFlags & PROCESS_HEAP_ENTRY_BUSY )
368 && (entry->wFlags & PROCESS_HEAP_ENTRY_MOVEABLE))
369 {
370 /* Treat as block */
371 TRACE( "BLOCK->hMem\t\t:%p\n", entry->u.Block.hMem);
372 }
373 if (entry->wFlags & PROCESS_HEAP_REGION)
374 {
375 TRACE( "Region.dwCommittedSize\t:%08x\n",entry->u.Region.dwCommittedSize);
376 TRACE( "Region.dwUnCommittedSize\t:%08x\n",entry->u.Region.dwUnCommittedSize);
377 TRACE( "Region.lpFirstBlock\t:%p\n",entry->u.Region.lpFirstBlock);
378 TRACE( "Region.lpLastBlock\t:%p\n",entry->u.Region.lpLastBlock);
379 }
380 }
381
382 /***********************************************************************
383 * HEAP_GetPtr
384 * RETURNS
385 * Pointer to the heap
386 * NULL: Failure
387 */
388 static HEAP *HEAP_GetPtr(
389 HANDLE heap /* [in] Handle to the heap */
390 ) {
391 HEAP *heapPtr = (HEAP *)heap;
392 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
393 {
394 ERR("Invalid heap %p!\n", heap );
395 return NULL;
396 }
397 if (TRACE_ON(heap) && !HEAP_IsRealArena( heapPtr, 0, NULL, NOISY ))
398 {
399 HEAP_Dump( heapPtr );
400 assert( FALSE );
401 return NULL;
402 }
403 return heapPtr;
404 }
405
406
407 /***********************************************************************
408 * HEAP_InsertFreeBlock
409 *
410 * Insert a free block into the free list.
411 */
412 static inline void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena, BOOL last )
413 {
414 FREE_LIST_ENTRY *pEntry = heap->freeList + get_freelist_index( pArena->size + sizeof(*pArena) );
415 if (last)
416 {
417 /* insert at end of free list, i.e. before the next free list entry */
418 pEntry++;
419 if (pEntry == &heap->freeList[HEAP_NB_FREE_LISTS]) pEntry = heap->freeList;
420 list_add_before( &pEntry->arena.entry, &pArena->entry );
421 }
422 else
423 {
424 /* insert at head of free list */
425 list_add_after( &pEntry->arena.entry, &pArena->entry );
426 }
427 pArena->size |= ARENA_FLAG_FREE;
428 }
429
430
431 /***********************************************************************
432 * HEAP_FindSubHeap
433 * Find the sub-heap containing a given address.
434 *
435 * RETURNS
436 * Pointer: Success
437 * NULL: Failure
438 */
439 static SUBHEAP *HEAP_FindSubHeap(
440 const HEAP *heap, /* [in] Heap pointer */
441 LPCVOID ptr ) /* [in] Address */
442 {
443 SUBHEAP *sub;
444 LIST_FOR_EACH_ENTRY( sub, &heap->subheap_list, SUBHEAP, entry )
445 if (((const char *)ptr >= (const char *)sub->base) &&
446 ((const char *)ptr < (const char *)sub->base + sub->size - sizeof(ARENA_INUSE)))
447 return sub;
448 return NULL;
449 }
450
451
452 /***********************************************************************
453 * HEAP_Commit
454 *
455 * Make sure the heap storage is committed for a given size in the specified arena.
456 */
457 static inline BOOL HEAP_Commit( SUBHEAP *subheap, ARENA_INUSE *pArena, SIZE_T data_size )
458 {
459 void *ptr = (char *)(pArena + 1) + data_size + sizeof(ARENA_FREE);
460 SIZE_T size = (char *)ptr - (char *)subheap->base;
461 size = (size + COMMIT_MASK) & ~COMMIT_MASK;
462 if (size > subheap->size) size = subheap->size;
463 if (size <= subheap->commitSize) return TRUE;
464 size -= subheap->commitSize;
465 ptr = (char *)subheap->base + subheap->commitSize;
466 if (NtAllocateVirtualMemory( NtCurrentProcess(), &ptr, 0,
467 &size, MEM_COMMIT, get_protection_type( subheap->heap->flags ) ))
468 {
469 WARN("Could not commit %08lx bytes at %p for heap %p\n",
470 size, ptr, subheap->heap );
471 return FALSE;
472 }
473 subheap->commitSize += size;
474 return TRUE;
475 }
476
477
478 /***********************************************************************
479 * HEAP_Decommit
480 *
481 * If possible, decommit the heap storage from (including) 'ptr'.
482 */
483 static inline BOOL HEAP_Decommit( SUBHEAP *subheap, void *ptr )
484 {
485 void *addr;
486 SIZE_T decommit_size;
487 SIZE_T size = (char *)ptr - (char *)subheap->base;
488
489 /* round to next block and add one full block */
490 size = ((size + COMMIT_MASK) & ~COMMIT_MASK) + COMMIT_MASK + 1;
491 if (size >= subheap->commitSize) return TRUE;
492 decommit_size = subheap->commitSize - size;
493 addr = (char *)subheap->base + size;
494
495 if (NtFreeVirtualMemory( NtCurrentProcess(), &addr, &decommit_size, MEM_DECOMMIT ))
496 {
497 WARN("Could not decommit %08lx bytes at %p for heap %p\n",
498 decommit_size, (char *)subheap->base + size, subheap->heap );
499 return FALSE;
500 }
501 subheap->commitSize -= decommit_size;
502 return TRUE;
503 }
504
505
506 /***********************************************************************
507 * HEAP_CreateFreeBlock
508 *
509 * Create a free block at a specified address. 'size' is the size of the
510 * whole block, including the new arena.
511 */
512 static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, SIZE_T size )
513 {
514 ARENA_FREE *pFree;
515 char *pEnd;
516 BOOL last;
517
518 /* Create a free arena */
519 mark_block_uninitialized( ptr, sizeof( ARENA_FREE ) );
520 pFree = (ARENA_FREE *)ptr;
521 pFree->magic = ARENA_FREE_MAGIC;
522
523 /* If debugging, erase the freed block content */
524
525 pEnd = (char *)ptr + size;
526 if (pEnd > (char *)subheap->base + subheap->commitSize)
527 pEnd = (char *)subheap->base + subheap->commitSize;
528 if (pEnd > (char *)(pFree + 1)) mark_block_free( pFree + 1, pEnd - (char *)(pFree + 1) );
529
530 /* Check if next block is free also */
531
532 if (((char *)ptr + size < (char *)subheap->base + subheap->size) &&
533 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
534 {
535 /* Remove the next arena from the free list */
536 ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
537 list_remove( &pNext->entry );
538 size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
539 mark_block_free( pNext, sizeof(ARENA_FREE) );
540 }
541
542 /* Set the next block PREV_FREE flag and pointer */
543
544 last = ((char *)ptr + size >= (char *)subheap->base + subheap->size);
545 if (!last)
546 {
547 DWORD *pNext = (DWORD *)((char *)ptr + size);
548 *pNext |= ARENA_FLAG_PREV_FREE;
549 mark_block_initialized( pNext - 1, sizeof( ARENA_FREE * ) );
550 *((ARENA_FREE **)pNext - 1) = pFree;
551 }
552
553 /* Last, insert the new block into the free list */
554
555 pFree->size = size - sizeof(*pFree);
556 HEAP_InsertFreeBlock( subheap->heap, pFree, last );
557 }
558
559
560 /***********************************************************************
561 * HEAP_MakeInUseBlockFree
562 *
563 * Turn an in-use block into a free block. Can also decommit the end of
564 * the heap, and possibly even free the sub-heap altogether.
565 */
566 static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
567 {
568 ARENA_FREE *pFree;
569 SIZE_T size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
570
571 /* Check if we can merge with previous block */
572
573 if (pArena->size & ARENA_FLAG_PREV_FREE)
574 {
575 pFree = *((ARENA_FREE **)pArena - 1);
576 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
577 /* Remove it from the free list */
578 list_remove( &pFree->entry );
579 }
580 else pFree = (ARENA_FREE *)pArena;
581
582 /* Create a free block */
583
584 HEAP_CreateFreeBlock( subheap, pFree, size );
585 size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
586 if ((char *)pFree + size < (char *)subheap->base + subheap->size)
587 return; /* Not the last block, so nothing more to do */
588
589 /* Free the whole sub-heap if it's empty and not the original one */
590
591 if (((char *)pFree == (char *)subheap->base + subheap->headerSize) &&
592 (subheap != &subheap->heap->subheap))
593 {
594 SIZE_T size = 0;
595 void *addr = subheap->base;
596 /* Remove the free block from the list */
597 list_remove( &pFree->entry );
598 /* Remove the subheap from the list */
599 list_remove( &subheap->entry );
600 /* Free the memory */
601 subheap->magic = 0;
602 NtFreeVirtualMemory( NtCurrentProcess(), &addr, &size, MEM_RELEASE );
603 return;
604 }
605
606 /* Decommit the end of the heap */
607
608 if (!(subheap->heap->flags & HEAP_SHARED)) HEAP_Decommit( subheap, pFree + 1 );
609 }
610
611
612 /***********************************************************************
613 * HEAP_ShrinkBlock
614 *
615 * Shrink an in-use block.
616 */
617 static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, SIZE_T size)
618 {
619 if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_SHRINK_SIZE)
620 {
621 HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
622 (pArena->size & ARENA_SIZE_MASK) - size );
623 /* assign size plus previous arena flags */
624 pArena->size = size | (pArena->size & ~ARENA_SIZE_MASK);
625 }
626 else
627 {
628 /* Turn off PREV_FREE flag in next block */
629 char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
630 if (pNext < (char *)subheap->base + subheap->size)
631 *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
632 }
633 }
634
635
636 /***********************************************************************
637 * allocate_large_block
638 */
639 static void *allocate_large_block( HEAP *heap, DWORD flags, SIZE_T size )
640 {
641 ARENA_LARGE *arena;
642 SIZE_T block_size = sizeof(*arena) + ROUND_SIZE(size);
643 LPVOID address = NULL;
644
645 if (block_size < size) return NULL; /* overflow */
646 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address, 0,
647 &block_size, MEM_COMMIT, get_protection_type( flags ) ))
648 {
649 WARN("Could not allocate block for %08lx bytes\n", size );
650 return NULL;
651 }
652 arena = address;
653 arena->data_size = size;
654 arena->block_size = block_size;
655 arena->size = ARENA_LARGE_SIZE;
656 arena->magic = ARENA_LARGE_MAGIC;
657 list_add_tail( &heap->large_list, &arena->entry );
658 return arena + 1;
659 }
660
661
662 /***********************************************************************
663 * free_large_block
664 */
665 static void free_large_block( HEAP *heap, DWORD flags, void *ptr )
666 {
667 ARENA_LARGE *arena = (ARENA_LARGE *)ptr - 1;
668 LPVOID address = arena;
669 SIZE_T size = 0;
670
671 list_remove( &arena->entry );
672 NtFreeVirtualMemory( NtCurrentProcess(), &address, &size, MEM_RELEASE );
673 }
674
675
676 /***********************************************************************
677 * realloc_large_block
678 */
679 static void *realloc_large_block( HEAP *heap, DWORD flags, void *ptr, SIZE_T size )
680 {
681 ARENA_LARGE *arena = (ARENA_LARGE *)ptr - 1;
682 void *new_ptr;
683
684 if (arena->block_size - sizeof(*arena) >= size)
685 {
686 /* FIXME: we could remap zero-pages instead */
687 if ((flags & HEAP_ZERO_MEMORY) && size > arena->data_size)
688 memset( (char *)ptr + arena->data_size, 0, size - arena->data_size );
689 arena->data_size = size;
690 return ptr;
691 }
692 if (flags & HEAP_REALLOC_IN_PLACE_ONLY) return NULL;
693 if (!(new_ptr = allocate_large_block( heap, flags, size )))
694 {
695 WARN("Could not allocate block for %08lx bytes\n", size );
696 return NULL;
697 }
698 memcpy( new_ptr, ptr, arena->data_size );
699 free_large_block( heap, flags, ptr );
700 return new_ptr;
701 }
702
703
704 /***********************************************************************
705 * find_large_block
706 */
707 static ARENA_LARGE *find_large_block( HEAP *heap, const void *ptr )
708 {
709 ARENA_LARGE *arena;
710
711 LIST_FOR_EACH_ENTRY( arena, &heap->large_list, ARENA_LARGE, entry )
712 if (ptr == (const void *)(arena + 1)) return arena;
713
714 return NULL;
715 }
716
717
718 /***********************************************************************
719 * validate_large_arena
720 */
721 static BOOL validate_large_arena( HEAP *heap, const ARENA_LARGE *arena, BOOL quiet )
722 {
723 if ((ULONG_PTR)arena % getpagesize())
724 {
725 if (quiet == NOISY)
726 {
727 ERR( "Heap %p: invalid large arena pointer %p\n", heap, arena );
728 if (TRACE_ON(heap)) HEAP_Dump( heap );
729 }
730 else if (WARN_ON(heap))
731 {
732 WARN( "Heap %p: unaligned arena pointer %p\n", heap, arena );
733 if (TRACE_ON(heap)) HEAP_Dump( heap );
734 }
735 return FALSE;
736 }
737 if (arena->size != ARENA_LARGE_SIZE || arena->magic != ARENA_LARGE_MAGIC)
738 {
739 if (quiet == NOISY)
740 {
741 ERR( "Heap %p: invalid large arena %p values %x/%x\n",
742 heap, arena, arena->size, arena->magic );
743 if (TRACE_ON(heap)) HEAP_Dump( heap );
744 }
745 else if (WARN_ON(heap))
746 {
747 WARN( "Heap %p: invalid large arena %p values %x/%x\n",
748 heap, arena, arena->size, arena->magic );
749 if (TRACE_ON(heap)) HEAP_Dump( heap );
750 }
751 return FALSE;
752 }
753 return TRUE;
754 }
755
756
757 /***********************************************************************
758 * HEAP_CreateSubHeap
759 */
760 static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, LPVOID address, DWORD flags,
761 SIZE_T commitSize, SIZE_T totalSize )
762 {
763 SUBHEAP *subheap;
764 FREE_LIST_ENTRY *pEntry;
765 unsigned int i;
766
767 if (!address)
768 {
769 /* round-up sizes on a 64K boundary */
770 totalSize = (totalSize + 0xffff) & 0xffff0000;
771 commitSize = (commitSize + 0xffff) & 0xffff0000;
772 if (!commitSize) commitSize = 0x10000;
773 totalSize = min( totalSize, 0xffff0000 ); /* don't allow a heap larger than 4Gb */
774 if (totalSize < commitSize) totalSize = commitSize;
775 if (flags & HEAP_SHARED) commitSize = totalSize; /* always commit everything in a shared heap */
776
777 /* allocate the memory block */
778 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address, 0, &totalSize,
779 MEM_RESERVE, get_protection_type( flags ) ))
780 {
781 WARN("Could not allocate %08lx bytes\n", totalSize );
782 return NULL;
783 }
784 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address, 0,
785 &commitSize, MEM_COMMIT, get_protection_type( flags ) ))
786 {
787 WARN("Could not commit %08lx bytes for sub-heap %p\n", commitSize, address );
788 return NULL;
789 }
790 }
791
792 if (heap)
793 {
794 /* If this is a secondary subheap, insert it into list */
795
796 subheap = (SUBHEAP *)address;
797 subheap->base = address;
798 subheap->heap = heap;
799 subheap->size = totalSize;
800 subheap->commitSize = commitSize;
801 subheap->magic = SUBHEAP_MAGIC;
802 subheap->headerSize = ROUND_SIZE( sizeof(SUBHEAP) );
803 list_add_head( &heap->subheap_list, &subheap->entry );
804 }
805 else
806 {
807 /* If this is a primary subheap, initialize main heap */
808
809 heap = (HEAP *)address;
810 heap->flags = flags;
811 heap->magic = HEAP_MAGIC;
812 heap->grow_size = max( HEAP_DEF_SIZE, totalSize );
813 list_init( &heap->subheap_list );
814 list_init( &heap->large_list );
815
816 subheap = &heap->subheap;
817 subheap->base = address;
818 subheap->heap = heap;
819 subheap->size = totalSize;
820 subheap->commitSize = commitSize;
821 subheap->magic = SUBHEAP_MAGIC;
822 subheap->headerSize = ROUND_SIZE( sizeof(HEAP) );
823 list_add_head( &heap->subheap_list, &subheap->entry );
824
825 /* Build the free lists */
826
827 list_init( &heap->freeList[0].arena.entry );
828 for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
829 {
830 pEntry->arena.size = 0 | ARENA_FLAG_FREE;
831 pEntry->arena.magic = ARENA_FREE_MAGIC;
832 if (i) list_add_after( &pEntry[-1].arena.entry, &pEntry->arena.entry );
833 }
834
835 /* Initialize critical section */
836
837 if (!processHeap) /* do it by hand to avoid memory allocations */
838 {
839 heap->critSection.DebugInfo = &process_heap_critsect_debug;
840 heap->critSection.LockCount = -1;
841 heap->critSection.RecursionCount = 0;
842 heap->critSection.OwningThread = 0;
843 heap->critSection.LockSemaphore = 0;
844 heap->critSection.SpinCount = 0;
845 process_heap_critsect_debug.CriticalSection = &heap->critSection;
846 }
847 else
848 {
849 RtlInitializeCriticalSection( &heap->critSection );
850 heap->critSection.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": HEAP.critSection");
851 }
852
853 if (flags & HEAP_SHARED)
854 {
855 /* let's assume that only one thread at a time will try to do this */
856 HANDLE sem = heap->critSection.LockSemaphore;
857 if (!sem) NtCreateSemaphore( &sem, SEMAPHORE_ALL_ACCESS, NULL, 0, 1 );
858
859 NtDuplicateObject( NtCurrentProcess(), sem, NtCurrentProcess(), &sem, 0, 0,
860 DUP_HANDLE_MAKE_GLOBAL | DUP_HANDLE_SAME_ACCESS | DUP_HANDLE_CLOSE_SOURCE );
861 heap->critSection.LockSemaphore = sem;
862 RtlFreeHeap( processHeap, 0, heap->critSection.DebugInfo );
863 heap->critSection.DebugInfo = NULL;
864 }
865 }
866
867 /* Create the first free block */
868
869 HEAP_CreateFreeBlock( subheap, (LPBYTE)subheap->base + subheap->headerSize,
870 subheap->size - subheap->headerSize );
871
872 return subheap;
873 }
874
875
876 /***********************************************************************
877 * HEAP_FindFreeBlock
878 *
879 * Find a free block at least as large as the requested size, and make sure
880 * the requested size is committed.
881 */
882 static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, SIZE_T size,
883 SUBHEAP **ppSubHeap )
884 {
885 SUBHEAP *subheap;
886 struct list *ptr;
887 SIZE_T total_size;
888 FREE_LIST_ENTRY *pEntry = heap->freeList + get_freelist_index( size + sizeof(ARENA_INUSE) );
889
890 /* Find a suitable free list, and in it find a block large enough */
891
892 ptr = &pEntry->arena.entry;
893 while ((ptr = list_next( &heap->freeList[0].arena.entry, ptr )))
894 {
895 ARENA_FREE *pArena = LIST_ENTRY( ptr, ARENA_FREE, entry );
896 SIZE_T arena_size = (pArena->size & ARENA_SIZE_MASK) +
897 sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
898 if (arena_size >= size)
899 {
900 subheap = HEAP_FindSubHeap( heap, pArena );
901 if (!HEAP_Commit( subheap, (ARENA_INUSE *)pArena, size )) return NULL;
902 *ppSubHeap = subheap;
903 return pArena;
904 }
905 }
906
907 /* If no block was found, attempt to grow the heap */
908
909 if (!(heap->flags & HEAP_GROWABLE))
910 {
911 WARN("Not enough space in heap %p for %08lx bytes\n", heap, size );
912 return NULL;
913 }
914 /* make sure that we have a big enough size *committed* to fit another
915 * last free arena in !
916 * So just one heap struct, one first free arena which will eventually
917 * get used, and a second free arena that might get assigned all remaining
918 * free space in HEAP_ShrinkBlock() */
919 total_size = size + ROUND_SIZE(sizeof(SUBHEAP)) + sizeof(ARENA_INUSE) + sizeof(ARENA_FREE);
920 if (total_size < size) return NULL; /* overflow */
921
922 if (!(subheap = HEAP_CreateSubHeap( heap, NULL, heap->flags, total_size,
923 max( heap->grow_size, total_size ) )))
924 return NULL;
925
926 if (heap->grow_size < 128 * 1024 * 1024) heap->grow_size *= 2;
927
928 TRACE("created new sub-heap %p of %08lx bytes for heap %p\n",
929 subheap, subheap->size, heap );
930
931 *ppSubHeap = subheap;
932 return (ARENA_FREE *)((char *)subheap->base + subheap->headerSize);
933 }
934
935
936 /***********************************************************************
937 * HEAP_IsValidArenaPtr
938 *
939 * Check that the pointer is inside the range possible for arenas.
940 */
941 static BOOL HEAP_IsValidArenaPtr( const HEAP *heap, const ARENA_FREE *ptr )
942 {
943 unsigned int i;
944 const SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
945 if (!subheap) return FALSE;
946 if ((const char *)ptr >= (const char *)subheap->base + subheap->headerSize) return TRUE;
947 if (subheap != &heap->subheap) return FALSE;
948 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
949 if (ptr == (const void *)&heap->freeList[i].arena) return TRUE;
950 return FALSE;
951 }
952
953
954 /***********************************************************************
955 * HEAP_ValidateFreeArena
956 */
957 static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
958 {
959 ARENA_FREE *prev, *next;
960 char *heapEnd = (char *)subheap->base + subheap->size;
961
962 /* Check for unaligned pointers */
963 if ((ULONG_PTR)pArena % ALIGNMENT != ARENA_OFFSET)
964 {
965 ERR("Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
966 return FALSE;
967 }
968
969 /* Check magic number */
970 if (pArena->magic != ARENA_FREE_MAGIC)
971 {
972 ERR("Heap %p: invalid free arena magic %08x for %p\n", subheap->heap, pArena->magic, pArena );
973 return FALSE;
974 }
975 /* Check size flags */
976 if (!(pArena->size & ARENA_FLAG_FREE) ||
977 (pArena->size & ARENA_FLAG_PREV_FREE))
978 {
979 ERR("Heap %p: bad flags %08x for free arena %p\n",
980 subheap->heap, pArena->size & ~ARENA_SIZE_MASK, pArena );
981 return FALSE;
982 }
983 /* Check arena size */
984 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
985 {
986 ERR("Heap %p: bad size %08x for free arena %p\n",
987 subheap->heap, pArena->size & ARENA_SIZE_MASK, pArena );
988 return FALSE;
989 }
990 /* Check that next pointer is valid */
991 next = LIST_ENTRY( pArena->entry.next, ARENA_FREE, entry );
992 if (!HEAP_IsValidArenaPtr( subheap->heap, next ))
993 {
994 ERR("Heap %p: bad next ptr %p for arena %p\n",
995 subheap->heap, next, pArena );
996 return FALSE;
997 }
998 /* Check that next arena is free */
999 if (!(next->size & ARENA_FLAG_FREE) || (next->magic != ARENA_FREE_MAGIC))
1000 {
1001 ERR("Heap %p: next arena %p invalid for %p\n",
1002 subheap->heap, next, pArena );
1003 return FALSE;
1004 }
1005 /* Check that prev pointer is valid */
1006 prev = LIST_ENTRY( pArena->entry.prev, ARENA_FREE, entry );
1007 if (!HEAP_IsValidArenaPtr( subheap->heap, prev ))
1008 {
1009 ERR("Heap %p: bad prev ptr %p for arena %p\n",
1010 subheap->heap, prev, pArena );
1011 return FALSE;
1012 }
1013 /* Check that prev arena is free */
1014 if (!(prev->size & ARENA_FLAG_FREE) || (prev->magic != ARENA_FREE_MAGIC))
1015 {
1016 /* this often means that the prev arena got overwritten
1017 * by a memory write before that prev arena */
1018 ERR("Heap %p: prev arena %p invalid for %p\n",
1019 subheap->heap, prev, pArena );
1020 return FALSE;
1021 }
1022 /* Check that next block has PREV_FREE flag */
1023 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
1024 {
1025 if (!(*(DWORD *)((char *)(pArena + 1) +
1026 (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
1027 {
1028 ERR("Heap %p: free arena %p next block has no PREV_FREE flag\n",
1029 subheap->heap, pArena );
1030 return FALSE;
1031 }
1032 /* Check next block back pointer */
1033 if (*((ARENA_FREE **)((char *)(pArena + 1) +
1034 (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
1035 {
1036 ERR("Heap %p: arena %p has wrong back ptr %p\n",
1037 subheap->heap, pArena,
1038 *((ARENA_FREE **)((char *)(pArena+1) + (pArena->size & ARENA_SIZE_MASK)) - 1));
1039 return FALSE;
1040 }
1041 }
1042 return TRUE;
1043 }
1044
1045
1046 /***********************************************************************
1047 * HEAP_ValidateInUseArena
1048 */
1049 static BOOL HEAP_ValidateInUseArena( const SUBHEAP *subheap, const ARENA_INUSE *pArena, BOOL quiet )
1050 {
1051 const char *heapEnd = (const char *)subheap->base + subheap->size;
1052
1053 /* Check for unaligned pointers */
1054 if ((ULONG_PTR)pArena % ALIGNMENT != ARENA_OFFSET)
1055 {
1056 if ( quiet == NOISY )
1057 {
1058 ERR( "Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
1059 if ( TRACE_ON(heap) )
1060 HEAP_Dump( subheap->heap );
1061 }
1062 else if ( WARN_ON(heap) )
1063 {
1064 WARN( "Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
1065 if ( TRACE_ON(heap) )
1066 HEAP_Dump( subheap->heap );
1067 }
1068 return FALSE;
1069 }
1070
1071 /* Check magic number */
1072 if (pArena->magic != ARENA_INUSE_MAGIC)
1073 {
1074 if (quiet == NOISY) {
1075 ERR("Heap %p: invalid in-use arena magic %08x for %p\n", subheap->heap, pArena->magic, pArena );
1076 if (TRACE_ON(heap))
1077 HEAP_Dump( subheap->heap );
1078 } else if (WARN_ON(heap)) {
1079 WARN("Heap %p: invalid in-use arena magic %08x for %p\n", subheap->heap, pArena->magic, pArena );
1080 if (TRACE_ON(heap))
1081 HEAP_Dump( subheap->heap );
1082 }
1083 return FALSE;
1084 }
1085 /* Check size flags */
1086 if (pArena->size & ARENA_FLAG_FREE)
1087 {
1088 ERR("Heap %p: bad flags %08x for in-use arena %p\n",
1089 subheap->heap, pArena->size & ~ARENA_SIZE_MASK, pArena );
1090 return FALSE;
1091 }
1092 /* Check arena size */
1093 if ((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
1094 {
1095 ERR("Heap %p: bad size %08x for in-use arena %p\n",
1096 subheap->heap, pArena->size & ARENA_SIZE_MASK, pArena );
1097 return FALSE;
1098 }
1099 /* Check next arena PREV_FREE flag */
1100 if (((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
1101 (*(const DWORD *)((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
1102 {
1103 ERR("Heap %p: in-use arena %p next block has PREV_FREE flag\n",
1104 subheap->heap, pArena );
1105 return FALSE;
1106 }
1107 /* Check prev free arena */
1108 if (pArena->size & ARENA_FLAG_PREV_FREE)
1109 {
1110 const ARENA_FREE *pPrev = *((const ARENA_FREE * const*)pArena - 1);
1111 /* Check prev pointer */
1112 if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
1113 {
1114 ERR("Heap %p: bad back ptr %p for arena %p\n",
1115 subheap->heap, pPrev, pArena );
1116 return FALSE;
1117 }
1118 /* Check that prev arena is free */
1119 if (!(pPrev->size & ARENA_FLAG_FREE) ||
1120 (pPrev->magic != ARENA_FREE_MAGIC))
1121 {
1122 ERR("Heap %p: prev arena %p invalid for in-use %p\n",
1123 subheap->heap, pPrev, pArena );
1124 return FALSE;
1125 }
1126 /* Check that prev arena is really the previous block */
1127 if ((const char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (const char *)pArena)
1128 {
1129 ERR("Heap %p: prev arena %p is not prev for in-use %p\n",
1130 subheap->heap, pPrev, pArena );
1131 return FALSE;
1132 }
1133 }
1134 return TRUE;
1135 }
1136
1137
1138 /***********************************************************************
1139 * HEAP_IsRealArena [Internal]
1140 * Validates a block is a valid arena.
1141 *
1142 * RETURNS
1143 * TRUE: Success
1144 * FALSE: Failure
1145 */
1146 static BOOL HEAP_IsRealArena( HEAP *heapPtr, /* [in] ptr to the heap */
1147 DWORD flags, /* [in] Bit flags that control access during operation */
1148 LPCVOID block, /* [in] Optional pointer to memory block to validate */
1149 BOOL quiet ) /* [in] Flag - if true, HEAP_ValidateInUseArena
1150 * does not complain */
1151 {
1152 SUBHEAP *subheap;
1153 BOOL ret = TRUE;
1154 const ARENA_LARGE *large_arena;
1155
1156 flags &= HEAP_NO_SERIALIZE;
1157 flags |= heapPtr->flags;
1158 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
1159 if (!(flags & HEAP_NO_SERIALIZE))
1160 RtlEnterCriticalSection( &heapPtr->critSection );
1161
1162 if (block) /* only check this single memory block */
1163 {
1164 const ARENA_INUSE *arena = (const ARENA_INUSE *)block - 1;
1165
1166 if (!(subheap = HEAP_FindSubHeap( heapPtr, arena )) ||
1167 ((const char *)arena < (char *)subheap->base + subheap->headerSize))
1168 {
1169 if (!(large_arena = find_large_block( heapPtr, block )))
1170 {
1171 if (quiet == NOISY)
1172 ERR("Heap %p: block %p is not inside heap\n", heapPtr, block );
1173 else if (WARN_ON(heap))
1174 WARN("Heap %p: block %p is not inside heap\n", heapPtr, block );
1175 ret = FALSE;
1176 }
1177 else
1178 ret = validate_large_arena( heapPtr, large_arena, quiet );
1179 } else
1180 ret = HEAP_ValidateInUseArena( subheap, arena, quiet );
1181
1182 if (!(flags & HEAP_NO_SERIALIZE))
1183 RtlLeaveCriticalSection( &heapPtr->critSection );
1184 return ret;
1185 }
1186
1187 LIST_FOR_EACH_ENTRY( subheap, &heapPtr->subheap_list, SUBHEAP, entry )
1188 {
1189 char *ptr = (char *)subheap->base + subheap->headerSize;
1190 while (ptr < (char *)subheap->base + subheap->size)
1191 {
1192 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1193 {
1194 if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr )) {
1195 ret = FALSE;
1196 break;
1197 }
1198 ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1199 }
1200 else
1201 {
1202 if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr, NOISY )) {
1203 ret = FALSE;
1204 break;
1205 }
1206 ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1207 }
1208 }
1209 if (!ret) break;
1210 }
1211
1212 LIST_FOR_EACH_ENTRY( large_arena, &heapPtr->large_list, ARENA_LARGE, entry )
1213 if (!(ret = validate_large_arena( heapPtr, large_arena, quiet ))) break;
1214
1215 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1216 return ret;
1217 }
1218
1219
1220 /***********************************************************************
1221 * RtlCreateHeap (NTDLL.@)
1222 *
1223 * Create a new Heap.
1224 *
1225 * PARAMS
1226 * flags [I] HEAP_ flags from "winnt.h"
1227 * addr [I] Desired base address
1228 * totalSize [I] Total size of the heap, or 0 for a growable heap
1229 * commitSize [I] Amount of heap space to commit
1230 * unknown [I] Not yet understood
1231 * definition [I] Heap definition
1232 *
1233 * RETURNS
1234 * Success: A HANDLE to the newly created heap.
1235 * Failure: a NULL HANDLE.
1236 */
1237 HANDLE WINAPI RtlCreateHeap( ULONG flags, PVOID addr, SIZE_T totalSize, SIZE_T commitSize,
1238 PVOID unknown, PRTL_HEAP_DEFINITION definition )
1239 {
1240 SUBHEAP *subheap;
1241
1242 /* Allocate the heap block */
1243
1244 if (!totalSize)
1245 {
1246 totalSize = HEAP_DEF_SIZE;
1247 flags |= HEAP_GROWABLE;
1248 }
1249
1250 if (!(subheap = HEAP_CreateSubHeap( NULL, addr, flags, commitSize, totalSize ))) return 0;
1251
1252 /* link it into the per-process heap list */
1253 if (processHeap)
1254 {
1255 HEAP *heapPtr = subheap->heap;
1256 RtlEnterCriticalSection( &processHeap->critSection );
1257 list_add_head( &processHeap->entry, &heapPtr->entry );
1258 RtlLeaveCriticalSection( &processHeap->critSection );
1259 }
1260 else if (!addr)
1261 {
1262 processHeap = subheap->heap; /* assume the first heap we create is the process main heap */
1263 list_init( &processHeap->entry );
1264 /* make sure structure alignment is correct */
1265 assert( (ULONG_PTR)processHeap->freeList % ALIGNMENT == ARENA_OFFSET );
1266 assert( sizeof(ARENA_LARGE) % LARGE_ALIGNMENT == 0 );
1267 }
1268
1269 return (HANDLE)subheap->heap;
1270 }
1271
1272
1273 /***********************************************************************
1274 * RtlDestroyHeap (NTDLL.@)
1275 *
1276 * Destroy a Heap created with RtlCreateHeap().
1277 *
1278 * PARAMS
1279 * heap [I] Heap to destroy.
1280 *
1281 * RETURNS
1282 * Success: A NULL HANDLE, if heap is NULL or it was destroyed
1283 * Failure: The Heap handle, if heap is the process heap.
1284 */
1285 HANDLE WINAPI RtlDestroyHeap( HANDLE heap )
1286 {
1287 HEAP *heapPtr = HEAP_GetPtr( heap );
1288 SUBHEAP *subheap, *next;
1289 ARENA_LARGE *arena, *arena_next;
1290 SIZE_T size;
1291 void *addr;
1292
1293 TRACE("%p\n", heap );
1294 if (!heapPtr) return heap;
1295
1296 if (heap == processHeap) return heap; /* cannot delete the main process heap */
1297
1298 /* remove it from the per-process list */
1299 RtlEnterCriticalSection( &processHeap->critSection );
1300 list_remove( &heapPtr->entry );
1301 RtlLeaveCriticalSection( &processHeap->critSection );
1302
1303 heapPtr->critSection.DebugInfo->Spare[0] = 0;
1304 RtlDeleteCriticalSection( &heapPtr->critSection );
1305
1306 LIST_FOR_EACH_ENTRY_SAFE( arena, arena_next, &heapPtr->large_list, ARENA_LARGE, entry )
1307 {
1308 list_remove( &arena->entry );
1309 size = 0;
1310 addr = arena;
1311 NtFreeVirtualMemory( NtCurrentProcess(), &addr, &size, MEM_RELEASE );
1312 }
1313 LIST_FOR_EACH_ENTRY_SAFE( subheap, next, &heapPtr->subheap_list, SUBHEAP, entry )
1314 {
1315 if (subheap == &heapPtr->subheap) continue; /* do this one last */
1316 subheap_notify_free_all(subheap);
1317 list_remove( &subheap->entry );
1318 size = 0;
1319 addr = subheap->base;
1320 NtFreeVirtualMemory( NtCurrentProcess(), &addr, &size, MEM_RELEASE );
1321 }
1322 subheap_notify_free_all(&heapPtr->subheap);
1323 size = 0;
1324 addr = heapPtr->subheap.base;
1325 NtFreeVirtualMemory( NtCurrentProcess(), &addr, &size, MEM_RELEASE );
1326 return 0;
1327 }
1328
1329
1330 /***********************************************************************
1331 * RtlAllocateHeap (NTDLL.@)
1332 *
1333 * Allocate a memory block from a Heap.
1334 *
1335 * PARAMS
1336 * heap [I] Heap to allocate block from
1337 * flags [I] HEAP_ flags from "winnt.h"
1338 * size [I] Size of the memory block to allocate
1339 *
1340 * RETURNS
1341 * Success: A pointer to the newly allocated block
1342 * Failure: NULL.
1343 *
1344 * NOTES
1345 * This call does not SetLastError().
1346 */
1347 PVOID WINAPI RtlAllocateHeap( HANDLE heap, ULONG flags, SIZE_T size )
1348 {
1349 ARENA_FREE *pArena;
1350 ARENA_INUSE *pInUse;
1351 SUBHEAP *subheap;
1352 HEAP *heapPtr = HEAP_GetPtr( heap );
1353 SIZE_T rounded_size;
1354
1355 /* Validate the parameters */
1356
1357 if (!heapPtr) return NULL;
1358 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
1359 flags |= heapPtr->flags;
1360 rounded_size = ROUND_SIZE(size);
1361 if (rounded_size < size) /* overflow */
1362 {
1363 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1364 return NULL;
1365 }
1366 if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
1367
1368 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1369
1370 if (rounded_size >= HEAP_MIN_LARGE_BLOCK_SIZE && (flags & HEAP_GROWABLE))
1371 {
1372 void *ret = allocate_large_block( heap, flags, size );
1373 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1374 if (!ret && (flags & HEAP_GENERATE_EXCEPTIONS)) RtlRaiseStatus( STATUS_NO_MEMORY );
1375 TRACE("(%p,%08x,%08lx): returning %p\n", heap, flags, size, ret );
1376 return ret;
1377 }
1378
1379 /* Locate a suitable free block */
1380
1381 if (!(pArena = HEAP_FindFreeBlock( heapPtr, rounded_size, &subheap )))
1382 {
1383 TRACE("(%p,%08x,%08lx): returning NULL\n",
1384 heap, flags, size );
1385 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1386 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1387 return NULL;
1388 }
1389
1390 /* Remove the arena from the free list */
1391
1392 list_remove( &pArena->entry );
1393
1394 /* Build the in-use arena */
1395
1396 pInUse = (ARENA_INUSE *)pArena;
1397
1398 /* in-use arena is smaller than free arena,
1399 * so we have to add the difference to the size */
1400 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE) + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1401 pInUse->magic = ARENA_INUSE_MAGIC;
1402
1403 /* Shrink the block */
1404
1405 HEAP_ShrinkBlock( subheap, pInUse, rounded_size );
1406 pInUse->unused_bytes = (pInUse->size & ARENA_SIZE_MASK) - size;
1407
1408 notify_alloc( pInUse + 1, size, flags & HEAP_ZERO_MEMORY );
1409
1410 if (flags & HEAP_ZERO_MEMORY)
1411 {
1412 clear_block( pInUse + 1, size );
1413 mark_block_uninitialized( (char *)(pInUse + 1) + size, pInUse->unused_bytes );
1414 }
1415 else
1416 mark_block_uninitialized( pInUse + 1, pInUse->size & ARENA_SIZE_MASK );
1417
1418 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1419
1420 TRACE("(%p,%08x,%08lx): returning %p\n", heap, flags, size, pInUse + 1 );
1421 return (LPVOID)(pInUse + 1);
1422 }
1423
1424
1425 /***********************************************************************
1426 * RtlFreeHeap (NTDLL.@)
1427 *
1428 * Free a memory block allocated with RtlAllocateHeap().
1429 *
1430 * PARAMS
1431 * heap [I] Heap that block was allocated from
1432 * flags [I] HEAP_ flags from "winnt.h"
1433 * ptr [I] Block to free
1434 *
1435 * RETURNS
1436 * Success: TRUE, if ptr is NULL or was freed successfully.
1437 * Failure: FALSE.
1438 */
1439 BOOLEAN WINAPI RtlFreeHeap( HANDLE heap, ULONG flags, PVOID ptr )
1440 {
1441 ARENA_INUSE *pInUse;
1442 SUBHEAP *subheap;
1443 HEAP *heapPtr;
1444
1445 /* Validate the parameters */
1446
1447 if (!ptr) return TRUE; /* freeing a NULL ptr isn't an error in Win2k */
1448
1449 heapPtr = HEAP_GetPtr( heap );
1450 if (!heapPtr)
1451 {
1452 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1453 return FALSE;
1454 }
1455
1456 flags &= HEAP_NO_SERIALIZE;
1457 flags |= heapPtr->flags;
1458 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1459
1460 /* Inform valgrind we are trying to free memory, so it can throw up an error message */
1461 notify_free( ptr );
1462
1463 /* Some sanity checks */
1464 pInUse = (ARENA_INUSE *)ptr - 1;
1465 if (!(subheap = HEAP_FindSubHeap( heapPtr, pInUse )))
1466 {
1467 if (!find_large_block( heapPtr, ptr )) goto error;
1468 free_large_block( heapPtr, flags, ptr );
1469 goto done;
1470 }
1471 if ((char *)pInUse < (char *)subheap->base + subheap->headerSize) goto error;
1472 if (!HEAP_ValidateInUseArena( subheap, pInUse, QUIET )) goto error;
1473
1474 /* Turn the block into a free block */
1475
1476 HEAP_MakeInUseBlockFree( subheap, pInUse );
1477
1478 done:
1479 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1480 TRACE("(%p,%08x,%p): returning TRUE\n", heap, flags, ptr );
1481 return TRUE;
1482
1483 error:
1484 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1485 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1486 TRACE("(%p,%08x,%p): returning FALSE\n", heap, flags, ptr );
1487 return FALSE;
1488 }
1489
1490
1491 /***********************************************************************
1492 * RtlReAllocateHeap (NTDLL.@)
1493 *
1494 * Change the size of a memory block allocated with RtlAllocateHeap().
1495 *
1496 * PARAMS
1497 * heap [I] Heap that block was allocated from
1498 * flags [I] HEAP_ flags from "winnt.h"
1499 * ptr [I] Block to resize
1500 * size [I] Size of the memory block to allocate
1501 *
1502 * RETURNS
1503 * Success: A pointer to the resized block (which may be different).
1504 * Failure: NULL.
1505 */
1506 PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, SIZE_T size )
1507 {
1508 ARENA_INUSE *pArena;
1509 HEAP *heapPtr;
1510 SUBHEAP *subheap;
1511 SIZE_T oldBlockSize, oldActualSize, rounded_size;
1512 void *ret;
1513
1514 if (!ptr) return NULL;
1515 if (!(heapPtr = HEAP_GetPtr( heap )))
1516 {
1517 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1518 return NULL;
1519 }
1520
1521 /* Validate the parameters */
1522
1523 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
1524 HEAP_REALLOC_IN_PLACE_ONLY;
1525 flags |= heapPtr->flags;
1526 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1527
1528 rounded_size = ROUND_SIZE(size);
1529 if (rounded_size < size) goto oom; /* overflow */
1530 if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
1531
1532 pArena = (ARENA_INUSE *)ptr - 1;
1533 if (!(subheap = HEAP_FindSubHeap( heapPtr, pArena )))
1534 {
1535 if (!find_large_block( heapPtr, ptr )) goto error;
1536 if (!(ret = realloc_large_block( heapPtr, flags, ptr, size ))) goto oom;
1537 goto done;
1538 }
1539 if ((char *)pArena < (char *)subheap->base + subheap->headerSize) goto error;
1540 if (!HEAP_ValidateInUseArena( subheap, pArena, QUIET )) goto error;
1541
1542 /* Check if we need to grow the block */
1543
1544 oldBlockSize = (pArena->size & ARENA_SIZE_MASK);
1545 oldActualSize = (pArena->size & ARENA_SIZE_MASK) - pArena->unused_bytes;
1546 if (rounded_size > oldBlockSize)
1547 {
1548 char *pNext = (char *)(pArena + 1) + oldBlockSize;
1549
1550 if (rounded_size >= HEAP_MIN_LARGE_BLOCK_SIZE && (flags & HEAP_GROWABLE))
1551 {
1552 if (!(ret = allocate_large_block( heapPtr, flags, size ))) goto oom;
1553 memcpy( ret, pArena + 1, oldActualSize );
1554 goto done;
1555 }
1556 if ((pNext < (char *)subheap->base + subheap->size) &&
1557 (*(DWORD *)pNext & ARENA_FLAG_FREE) &&
1558 (oldBlockSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= rounded_size))
1559 {
1560 /* The next block is free and large enough */
1561 ARENA_FREE *pFree = (ARENA_FREE *)pNext;
1562 list_remove( &pFree->entry );
1563 pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
1564 if (!HEAP_Commit( subheap, pArena, rounded_size )) goto oom;
1565 notify_free( pArena + 1 );
1566 HEAP_ShrinkBlock( subheap, pArena, rounded_size );
1567 notify_alloc( pArena + 1, size, FALSE );
1568 /* FIXME: this is wrong as we may lose old VBits settings */
1569 mark_block_initialized( pArena + 1, oldActualSize );
1570 }
1571 else /* Do it the hard way */
1572 {
1573 ARENA_FREE *pNew;
1574 ARENA_INUSE *pInUse;
1575 SUBHEAP *newsubheap;
1576
1577 if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
1578 !(pNew = HEAP_FindFreeBlock( heapPtr, rounded_size, &newsubheap )))
1579 goto oom;
1580
1581 /* Build the in-use arena */
1582
1583 list_remove( &pNew->entry );
1584 pInUse = (ARENA_INUSE *)pNew;
1585 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1586 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1587 pInUse->magic = ARENA_INUSE_MAGIC;
1588 HEAP_ShrinkBlock( newsubheap, pInUse, rounded_size );
1589
1590 mark_block_initialized( pInUse + 1, oldActualSize );
1591 notify_alloc( pInUse + 1, size, FALSE );
1592 memcpy( pInUse + 1, pArena + 1, oldActualSize );
1593
1594 /* Free the previous block */
1595
1596 notify_free( pArena + 1 );
1597 HEAP_MakeInUseBlockFree( subheap, pArena );
1598 subheap = newsubheap;
1599 pArena = pInUse;
1600 }
1601 }
1602 else
1603 {
1604 /* Shrink the block */
1605 notify_free( pArena + 1 );
1606 HEAP_ShrinkBlock( subheap, pArena, rounded_size );
1607 notify_alloc( pArena + 1, size, FALSE );
1608 /* FIXME: this is wrong as we may lose old VBits settings */
1609 mark_block_initialized( pArena + 1, size );
1610 }
1611
1612 pArena->unused_bytes = (pArena->size & ARENA_SIZE_MASK) - size;
1613
1614 /* Clear the extra bytes if needed */
1615
1616 if (size > oldActualSize)
1617 {
1618 if (flags & HEAP_ZERO_MEMORY)
1619 {
1620 clear_block( (char *)(pArena + 1) + oldActualSize, size - oldActualSize );
1621 mark_block_uninitialized( (char *)(pArena + 1) + size, pArena->unused_bytes );
1622 }
1623 else
1624 mark_block_uninitialized( (char *)(pArena + 1) + oldActualSize,
1625 (pArena->size & ARENA_SIZE_MASK) - oldActualSize );
1626 }
1627
1628 /* Return the new arena */
1629
1630 ret = pArena + 1;
1631 done:
1632 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1633 TRACE("(%p,%08x,%p,%08lx): returning %p\n", heap, flags, ptr, size, ret );
1634 return ret;
1635
1636 oom:
1637 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1638 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1639 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY );
1640 TRACE("(%p,%08x,%p,%08lx): returning NULL\n", heap, flags, ptr, size );
1641 return NULL;
1642
1643 error:
1644 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1645 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1646 TRACE("(%p,%08x,%p,%08lx): returning NULL\n", heap, flags, ptr, size );
1647 return NULL;
1648 }
1649
1650
1651 /***********************************************************************
1652 * RtlCompactHeap (NTDLL.@)
1653 *
1654 * Compact the free space in a Heap.
1655 *
1656 * PARAMS
1657 * heap [I] Heap that block was allocated from
1658 * flags [I] HEAP_ flags from "winnt.h"
1659 *
1660 * RETURNS
1661 * The number of bytes compacted.
1662 *
1663 * NOTES
1664 * This function is a harmless stub.
1665 */
1666 ULONG WINAPI RtlCompactHeap( HANDLE heap, ULONG flags )
1667 {
1668 static BOOL reported;
1669 if (!reported++) FIXME( "(%p, 0x%x) stub\n", heap, flags );
1670 return 0;
1671 }
1672
1673
1674 /***********************************************************************
1675 * RtlLockHeap (NTDLL.@)
1676 *
1677 * Lock a Heap.
1678 *
1679 * PARAMS
1680 * heap [I] Heap to lock
1681 *
1682 * RETURNS
1683 * Success: TRUE. The Heap is locked.
1684 * Failure: FALSE, if heap is invalid.
1685 */
1686 BOOLEAN WINAPI RtlLockHeap( HANDLE heap )
1687 {
1688 HEAP *heapPtr = HEAP_GetPtr( heap );
1689 if (!heapPtr) return FALSE;
1690 RtlEnterCriticalSection( &heapPtr->critSection );
1691 return TRUE;
1692 }
1693
1694
1695 /***********************************************************************
1696 * RtlUnlockHeap (NTDLL.@)
1697 *
1698 * Unlock a Heap.
1699 *
1700 * PARAMS
1701 * heap [I] Heap to unlock
1702 *
1703 * RETURNS
1704 * Success: TRUE. The Heap is unlocked.
1705 * Failure: FALSE, if heap is invalid.
1706 */
1707 BOOLEAN WINAPI RtlUnlockHeap( HANDLE heap )
1708 {
1709 HEAP *heapPtr = HEAP_GetPtr( heap );
1710 if (!heapPtr) return FALSE;
1711 RtlLeaveCriticalSection( &heapPtr->critSection );
1712 return TRUE;
1713 }
1714
1715
1716 /***********************************************************************
1717 * RtlSizeHeap (NTDLL.@)
1718 *
1719 * Get the actual size of a memory block allocated from a Heap.
1720 *
1721 * PARAMS
1722 * heap [I] Heap that block was allocated from
1723 * flags [I] HEAP_ flags from "winnt.h"
1724 * ptr [I] Block to get the size of
1725 *
1726 * RETURNS
1727 * Success: The size of the block.
1728 * Failure: -1, heap or ptr are invalid.
1729 *
1730 * NOTES
1731 * The size may be bigger than what was passed to RtlAllocateHeap().
1732 */
1733 SIZE_T WINAPI RtlSizeHeap( HANDLE heap, ULONG flags, const void *ptr )
1734 {
1735 SIZE_T ret;
1736 HEAP *heapPtr = HEAP_GetPtr( heap );
1737
1738 if (!heapPtr)
1739 {
1740 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1741 return ~0UL;
1742 }
1743 flags &= HEAP_NO_SERIALIZE;
1744 flags |= heapPtr->flags;
1745 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1746 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1747 {
1748 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1749 ret = ~0UL;
1750 }
1751 else
1752 {
1753 const ARENA_INUSE *pArena = (const ARENA_INUSE *)ptr - 1;
1754 if (pArena->size == ARENA_LARGE_SIZE)
1755 {
1756 const ARENA_LARGE *large_arena = (const ARENA_LARGE *)ptr - 1;
1757 ret = large_arena->data_size;
1758 }
1759 else ret = (pArena->size & ARENA_SIZE_MASK) - pArena->unused_bytes;
1760 }
1761 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1762
1763 TRACE("(%p,%08x,%p): returning %08lx\n", heap, flags, ptr, ret );
1764 return ret;
1765 }
1766
1767
1768 /***********************************************************************
1769 * RtlValidateHeap (NTDLL.@)
1770 *
1771 * Determine if a block is a valid allocation from a heap.
1772 *
1773 * PARAMS
1774 * heap [I] Heap that block was allocated from
1775 * flags [I] HEAP_ flags from "winnt.h"
1776 * ptr [I] Block to check
1777 *
1778 * RETURNS
1779 * Success: TRUE. The block was allocated from heap.
1780 * Failure: FALSE, if heap is invalid or ptr was not allocated from it.
1781 */
1782 BOOLEAN WINAPI RtlValidateHeap( HANDLE heap, ULONG flags, LPCVOID ptr )
1783 {
1784 HEAP *heapPtr = HEAP_GetPtr( heap );
1785 if (!heapPtr) return FALSE;
1786 return HEAP_IsRealArena( heapPtr, flags, ptr, QUIET );
1787 }
1788
1789
1790 /***********************************************************************
1791 * RtlWalkHeap (NTDLL.@)
1792 *
1793 * FIXME
1794 * The PROCESS_HEAP_ENTRY flag values seem different between this
1795 * function and HeapWalk(). To be checked.
1796 */
1797 NTSTATUS WINAPI RtlWalkHeap( HANDLE heap, PVOID entry_ptr )
1798 {
1799 LPPROCESS_HEAP_ENTRY entry = entry_ptr; /* FIXME */
1800 HEAP *heapPtr = HEAP_GetPtr(heap);
1801 SUBHEAP *sub, *currentheap = NULL;
1802 NTSTATUS ret;
1803 char *ptr;
1804 int region_index = 0;
1805
1806 if (!heapPtr || !entry) return STATUS_INVALID_PARAMETER;
1807
1808 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1809
1810 /* FIXME: enumerate large blocks too */
1811
1812 /* set ptr to the next arena to be examined */
1813
1814 if (!entry->lpData) /* first call (init) ? */
1815 {
1816 TRACE("begin walking of heap %p.\n", heap);
1817 currentheap = &heapPtr->subheap;
1818 ptr = (char*)currentheap->base + currentheap->headerSize;
1819 }
1820 else
1821 {
1822 ptr = entry->lpData;
1823 LIST_FOR_EACH_ENTRY( sub, &heapPtr->subheap_list, SUBHEAP, entry )
1824 {
1825 if ((ptr >= (char *)sub->base) &&
1826 (ptr < (char *)sub->base + sub->size))
1827 {
1828 currentheap = sub;
1829 break;
1830 }
1831 region_index++;
1832 }
1833 if (currentheap == NULL)
1834 {
1835 ERR("no matching subheap found, shouldn't happen !\n");
1836 ret = STATUS_NO_MORE_ENTRIES;
1837 goto HW_end;
1838 }
1839
1840 if (((ARENA_INUSE *)ptr - 1)->magic == ARENA_INUSE_MAGIC)
1841 {
1842 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
1843 ptr += pArena->size & ARENA_SIZE_MASK;
1844 }
1845 else if (((ARENA_FREE *)ptr - 1)->magic == ARENA_FREE_MAGIC)
1846 {
1847 ARENA_FREE *pArena = (ARENA_FREE *)ptr - 1;
1848 ptr += pArena->size & ARENA_SIZE_MASK;
1849 }
1850 else
1851 ptr += entry->cbData; /* point to next arena */
1852
1853 if (ptr > (char *)currentheap->base + currentheap->size - 1)
1854 { /* proceed with next subheap */
1855 struct list *next = list_next( &heapPtr->subheap_list, ¤theap->entry );
1856 if (!next)
1857 { /* successfully finished */
1858 TRACE("end reached.\n");
1859 ret = STATUS_NO_MORE_ENTRIES;
1860 goto HW_end;
1861 }
1862 currentheap = LIST_ENTRY( next, SUBHEAP, entry );
1863 ptr = (char *)currentheap->base + currentheap->headerSize;
1864 }
1865 }
1866
1867 entry->wFlags = 0;
1868 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1869 {
1870 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
1871
1872 /*TRACE("free, magic: %04x\n", pArena->magic);*/
1873
1874 entry->lpData = pArena + 1;
1875 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1876 entry->cbOverhead = sizeof(ARENA_FREE);
1877 entry->wFlags = PROCESS_HEAP_UNCOMMITTED_RANGE;
1878 }
1879 else
1880 {
1881 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
1882
1883 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
1884
1885 entry->lpData = pArena + 1;
1886 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1887 entry->cbOverhead = sizeof(ARENA_INUSE);
1888 entry->wFlags = PROCESS_HEAP_ENTRY_BUSY;
1889 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
1890 and PROCESS_HEAP_ENTRY_DDESHARE yet */
1891 }
1892
1893 entry->iRegionIndex = region_index;
1894
1895 /* first element of heap ? */
1896 if (ptr == (char *)currentheap->base + currentheap->headerSize)
1897 {
1898 entry->wFlags |= PROCESS_HEAP_REGION;
1899 entry->u.Region.dwCommittedSize = currentheap->commitSize;
1900 entry->u.Region.dwUnCommittedSize =
1901 currentheap->size - currentheap->commitSize;
1902 entry->u.Region.lpFirstBlock = /* first valid block */
1903 (char *)currentheap->base + currentheap->headerSize;
1904 entry->u.Region.lpLastBlock = /* first invalid block */
1905 (char *)currentheap->base + currentheap->size;
1906 }
1907 ret = STATUS_SUCCESS;
1908 if (TRACE_ON(heap)) HEAP_DumpEntry(entry);
1909
1910 HW_end:
1911 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1912 return ret;
1913 }
1914
1915
1916 /***********************************************************************
1917 * RtlGetProcessHeaps (NTDLL.@)
1918 *
1919 * Get the Heaps belonging to the current process.
1920 *
1921 * PARAMS
1922 * count [I] size of heaps
1923 * heaps [O] Destination array for heap HANDLE's
1924 *
1925 * RETURNS
1926 * Success: The number of Heaps allocated by the process.
1927 * Failure: 0.
1928 */
1929 ULONG WINAPI RtlGetProcessHeaps( ULONG count, HANDLE *heaps )
1930 {
1931 ULONG total = 1; /* main heap */
1932 struct list *ptr;
1933
1934 RtlEnterCriticalSection( &processHeap->critSection );
1935 LIST_FOR_EACH( ptr, &processHeap->entry ) total++;
1936 if (total <= count)
1937 {
1938 *heaps++ = processHeap;
1939 LIST_FOR_EACH( ptr, &processHeap->entry )
1940 *heaps++ = LIST_ENTRY( ptr, HEAP, entry );
1941 }
1942 RtlLeaveCriticalSection( &processHeap->critSection );
1943 return total;
1944 }
1945
This page was automatically generated by the
LXR engine.
Visit the LXR main site for more
information.