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wine/dlls/gdi32/gdiobj.c

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  1 /*
  2  * GDI functions
  3  *
  4  * Copyright 1993 Alexandre Julliard
  5  *
  6  * This library is free software; you can redistribute it and/or
  7  * modify it under the terms of the GNU Lesser General Public
  8  * License as published by the Free Software Foundation; either
  9  * version 2.1 of the License, or (at your option) any later version.
 10  *
 11  * This library is distributed in the hope that it will be useful,
 12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 14  * Lesser General Public License for more details.
 15  *
 16  * You should have received a copy of the GNU Lesser General Public
 17  * License along with this library; if not, write to the Free Software
 18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 19  */
 20 
 21 #include "config.h"
 22 
 23 #include <assert.h>
 24 #include <stdlib.h>
 25 #include <stdarg.h>
 26 #include <stdio.h>
 27 
 28 #include "windef.h"
 29 #include "winbase.h"
 30 #include "wingdi.h"
 31 #include "winreg.h"
 32 #include "winerror.h"
 33 #include "winternl.h"
 34 
 35 #include "gdi_private.h"
 36 #include "wine/debug.h"
 37 
 38 WINE_DEFAULT_DEBUG_CHANNEL(gdi);
 39 
 40 #define HGDIOBJ_32(h16)   ((HGDIOBJ)(ULONG_PTR)(h16))
 41 
 42 #define GDI_HEAP_SIZE 0xffe0
 43 
 44 /***********************************************************************
 45  *          GDI stock objects
 46  */
 47 
 48 static const LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 };
 49 static const LOGBRUSH BlackBrush = { BS_SOLID, RGB(0,0,0), 0 };
 50 static const LOGBRUSH NullBrush  = { BS_NULL, 0, 0 };
 51 
 52 static const LOGBRUSH LtGrayBrush = { BS_SOLID, RGB(192,192,192), 0 };
 53 static const LOGBRUSH GrayBrush   = { BS_SOLID, RGB(128,128,128), 0 };
 54 static const LOGBRUSH DkGrayBrush = { BS_SOLID, RGB(64,64,64), 0 };
 55 
 56 static const LOGPEN WhitePen = { PS_SOLID, { 0, 0 }, RGB(255,255,255) };
 57 static const LOGPEN BlackPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) };
 58 static const LOGPEN NullPen  = { PS_NULL,  { 0, 0 }, 0 };
 59 
 60 static const LOGBRUSH DCBrush = { BS_SOLID, RGB(255,255,255), 0 };
 61 static const LOGPEN DCPen     = { PS_SOLID, { 0, 0 }, RGB(0,0,0) };
 62 
 63 /* reserve one extra entry for the stock default bitmap */
 64 /* this is what Windows does too */
 65 #define NB_STOCK_OBJECTS (STOCK_LAST+2)
 66 
 67 static HGDIOBJ stock_objects[NB_STOCK_OBJECTS];
 68 
 69 static SYSLEVEL GDI_level;
 70 static CRITICAL_SECTION_DEBUG critsect_debug =
 71 {
 72     0, 0, &GDI_level.crst,
 73     { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
 74       0, 0, { (DWORD_PTR)(__FILE__ ": GDI_level") }
 75 };
 76 static SYSLEVEL GDI_level = { { &critsect_debug, -1, 0, 0, 0, 0 }, 3 };
 77 
 78 
 79 /****************************************************************************
 80  *
 81  *      language-independent stock fonts
 82  *
 83  */
 84 
 85 static const LOGFONTW OEMFixedFont =
 86 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, OEM_CHARSET,
 87   0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} };
 88 
 89 static const LOGFONTW AnsiFixedFont =
 90 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
 91   0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} };
 92 
 93 static const LOGFONTW AnsiVarFont =
 94 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
 95   0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
 96   {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} };
 97 
 98 /******************************************************************************
 99  *
100  *      language-dependent stock fonts
101  *
102  *      'ANSI' charset and 'DEFAULT' charset is not same.
103  *      The chars in CP_ACP should be drawn with 'DEFAULT' charset.
104  *      'ANSI' charset seems to be identical with ISO-8859-1.
105  *      'DEFAULT' charset is a language-dependent charset.
106  *
107  *      'System' font seems to be an alias for language-dependent font.
108  */
109 
110 /*
111  * language-dependent stock fonts for all known charsets
112  * please see TranslateCharsetInfo (dlls/gdi/font.c) and
113  * CharsetBindingInfo (dlls/x11drv/xfont.c),
114  * and modify entries for your language if needed.
115  */
116 struct DefaultFontInfo
117 {
118         UINT            charset;
119         LOGFONTW        SystemFont;
120         LOGFONTW        DeviceDefaultFont;
121         LOGFONTW        SystemFixedFont;
122         LOGFONTW        DefaultGuiFont; /* Note for this font the lfHeight member should be the point size */
123 };
124 
125 static const struct DefaultFontInfo default_fonts[] =
126 {
127     {   ANSI_CHARSET,
128         { /* System */
129           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
130            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
131            {'S','y','s','t','e','m','\0'}
132         },
133         { /* Device Default */
134           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
135            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
136            {'\0'}
137         },
138         { /* System Fixed */
139           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
140            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
141            {'\0'}
142         },
143         { /* DefaultGuiFont */
144            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
145            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
146            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
147         },
148     },
149     {   EASTEUROPE_CHARSET,
150         { /* System */
151           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
152            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
153            {'S','y','s','t','e','m','\0'}
154         },
155         { /* Device Default */
156           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
157            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
158            {'\0'}
159         },
160         { /* System Fixed */
161           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
162            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
163            {'\0'}
164         },
165         { /* DefaultGuiFont */
166            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
167            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
168            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
169         },
170     },
171     {   RUSSIAN_CHARSET,
172         { /* System */
173           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
174            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
175            {'S','y','s','t','e','m','\0'}
176         },
177         { /* Device Default */
178           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
179            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
180            {'\0'}
181         },
182         { /* System Fixed */
183           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
184            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
185            {'\0'}
186         },
187         { /* DefaultGuiFont */
188            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
189            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
190            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
191         },
192     },
193     {   GREEK_CHARSET,
194         { /* System */
195           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
196            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
197            {'S','y','s','t','e','m','\0'}
198         },
199         { /* Device Default */
200           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
201            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
202            {'\0'}
203         },
204         { /* System Fixed */
205           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
206            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
207            {'\0'}
208         },
209         { /* DefaultGuiFont */
210            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
211            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
212            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
213         },
214     },
215     {   TURKISH_CHARSET,
216         { /* System */
217           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
218            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
219            {'S','y','s','t','e','m','\0'}
220         },
221         { /* Device Default */
222           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
223            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
224            {'\0'}
225         },
226         { /* System Fixed */
227           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
228            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
229            {'\0'}
230         },
231         { /* DefaultGuiFont */
232            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
233            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
234            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
235         },
236     },
237     {   HEBREW_CHARSET,
238         { /* System */
239           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
240            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
241            {'S','y','s','t','e','m','\0'}
242         },
243         { /* Device Default */
244           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
245            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
246            {'\0'}
247         },
248         { /* System Fixed */
249           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
250            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
251            {'\0'}
252         },
253         { /* DefaultGuiFont */
254            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
255            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
256            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
257         },
258     },
259     {   ARABIC_CHARSET,
260         { /* System */
261           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
262            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
263            {'S','y','s','t','e','m','\0'}
264         },
265         { /* Device Default */
266           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
267            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
268            {'\0'}
269         },
270         { /* System Fixed */
271           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
272            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
273            {'\0'}
274         },
275         { /* DefaultGuiFont */
276            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
277            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
278            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
279         },
280     },
281     {   BALTIC_CHARSET,
282         { /* System */
283           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
284            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
285            {'S','y','s','t','e','m','\0'}
286         },
287         { /* Device Default */
288           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
289            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
290            {'\0'}
291         },
292         { /* System Fixed */
293           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
294            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
295            {'\0'}
296         },
297         { /* DefaultGuiFont */
298            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
299            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
300            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
301         },
302     },
303     {   THAI_CHARSET,
304         { /* System */
305           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
306            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
307            {'S','y','s','t','e','m','\0'}
308         },
309         { /* Device Default */
310           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
311            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
312            {'\0'}
313         },
314         { /* System Fixed */
315           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
316            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
317            {'\0'}
318         },
319         { /* DefaultGuiFont */
320            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
321            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
322            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
323         },
324     },
325     {   SHIFTJIS_CHARSET,
326         { /* System */
327           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
328            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
329            {'S','y','s','t','e','m','\0'}
330         },
331         { /* Device Default */
332           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
333            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
334            {'\0'}
335         },
336         { /* System Fixed */
337           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
338            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
339            {'\0'}
340         },
341         { /* DefaultGuiFont */
342            9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
343            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
344            {'M','S',' ','U','I',' ','G','o','t','h','i','c','\0'}
345         },
346     },
347     {   GB2312_CHARSET,
348         { /* System */
349           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
350            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
351            {'S','y','s','t','e','m','\0'}
352         },
353         { /* Device Default */
354           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
355            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
356            {'\0'}
357         },
358         { /* System Fixed */
359           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
360            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
361            {'\0'}
362         },
363         { /* DefaultGuiFont */
364            9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
365            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
366            {'S','i','m','S','u','n','\0'}
367         },
368     },
369     {   HANGEUL_CHARSET,
370         { /* System */
371           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
372            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
373            {'S','y','s','t','e','m','\0'}
374         },
375         { /* Device Default */
376           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
377            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
378            {'\0'}
379         },
380         { /* System Fixed */
381           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
382            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
383            {'\0'}
384         },
385         { /* DefaultGuiFont */
386            9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
387            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
388            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
389         },
390     },
391     {   CHINESEBIG5_CHARSET,
392         { /* System */
393           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
394            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
395            {'S','y','s','t','e','m','\0'}
396         },
397         { /* Device Default */
398           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
399            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
400            {'\0'}
401         },
402         { /* System Fixed */
403           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
404            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
405            {'\0'}
406         },
407         { /* DefaultGuiFont */
408            9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
409            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
410            {'P','M','i','n','g','L','i','U','\0'}
411         },
412     },
413     {   JOHAB_CHARSET,
414         { /* System */
415           16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
416            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
417            {'S','y','s','t','e','m','\0'}
418         },
419         { /* Device Default */
420           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
421            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
422            {'\0'}
423         },
424         { /* System Fixed */
425           16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
426            0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
427            {'\0'}
428         },
429         { /* DefaultGuiFont */
430            8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
431            0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
432            {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
433         },
434     },
435 };
436 
437 
438 /*************************************************************************
439  * __wine_make_gdi_object_system    (GDI32.@)
440  *
441  * USER has to tell GDI that its system brushes and pens are non-deletable.
442  * For a description of the GDI object magics and their flags,
443  * see "Undocumented Windows" (wrong about the OBJECT_NOSYSTEM flag, though).
444  */
445 void __wine_make_gdi_object_system( HGDIOBJ handle, BOOL set)
446 {
447     GDIOBJHDR *ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE );
448 
449     /* touch the "system" bit of the wMagic field of a GDIOBJHDR */
450     if (set)
451         ptr->wMagic &= ~OBJECT_NOSYSTEM;
452     else
453         ptr->wMagic |= OBJECT_NOSYSTEM;
454 
455     GDI_ReleaseObj( handle );
456 }
457 
458 /******************************************************************************
459  *      get_default_fonts
460  */
461 static const struct DefaultFontInfo* get_default_fonts(UINT charset)
462 {
463         unsigned int n;
464 
465         for(n=0;n<(sizeof(default_fonts)/sizeof(default_fonts[0]));n++)
466         {
467                 if ( default_fonts[n].charset == charset )
468                         return &default_fonts[n];
469         }
470 
471         FIXME( "unhandled charset 0x%08x - use ANSI_CHARSET for default stock objects\n", charset );
472         return &default_fonts[0];
473 }
474 
475 
476 /******************************************************************************
477  *      get_default_charset    (internal)
478  *
479  * get the language-dependent charset that can handle CP_ACP correctly.
480  */
481 static UINT get_default_charset( void )
482 {
483     CHARSETINFO     csi;
484     UINT    uACP;
485 
486     uACP = GetACP();
487     csi.ciCharset = ANSI_CHARSET;
488     if ( !TranslateCharsetInfo( ULongToPtr(uACP), &csi, TCI_SRCCODEPAGE ) )
489     {
490         FIXME( "unhandled codepage %u - use ANSI_CHARSET for default stock objects\n", uACP );
491         return ANSI_CHARSET;
492     }
493 
494     return csi.ciCharset;
495 }
496 
497 static const WCHAR dpi_key_name[] = {'S','o','f','t','w','a','r','e','\\','F','o','n','t','s','\0'};
498 static const WCHAR dpi_value_name[] = {'L','o','g','P','i','x','e','l','s','\0'};
499 
500 /******************************************************************************
501  *      get_dpi   (internal)
502  *
503  * get the dpi from the registry
504  */
505 static DWORD get_dpi( void )
506 {
507     DWORD dpi = 96;
508     HKEY hkey;
509 
510     if (RegOpenKeyW(HKEY_CURRENT_CONFIG, dpi_key_name, &hkey) == ERROR_SUCCESS)
511     {
512         DWORD type, size, new_dpi;
513 
514         size = sizeof(new_dpi);
515         if(RegQueryValueExW(hkey, dpi_value_name, NULL, &type, (void *)&new_dpi, &size) == ERROR_SUCCESS)
516         {
517             if(type == REG_DWORD && new_dpi != 0)
518                 dpi = new_dpi;
519         }
520         RegCloseKey(hkey);
521     }
522     return dpi;
523 }
524 
525 
526 /***********************************************************************
527  *           GDI_inc_ref_count
528  *
529  * Increment the reference count of a GDI object.
530  */
531 BOOL GDI_inc_ref_count( HGDIOBJ handle )
532 {
533     GDIOBJHDR *header;
534 
535     if ((header = GDI_GetObjPtr( handle, MAGIC_DONTCARE )))
536     {
537         header->dwCount++;
538         GDI_ReleaseObj( handle );
539     }
540     return header != NULL;
541 }
542 
543 
544 /***********************************************************************
545  *           GDI_dec_ref_count
546  *
547  * Decrement the reference count of a GDI object.
548  */
549 BOOL GDI_dec_ref_count( HGDIOBJ handle )
550 {
551     GDIOBJHDR *header;
552 
553     if ((header = GDI_GetObjPtr( handle, MAGIC_DONTCARE )))
554     {
555         if (header->dwCount) header->dwCount--;
556         if (header->dwCount != 0x80000000) GDI_ReleaseObj( handle );
557         else
558         {
559             /* handle delayed DeleteObject*/
560             header->dwCount = 0;
561             GDI_ReleaseObj( handle );
562             TRACE( "executing delayed DeleteObject for %p\n", handle );
563             DeleteObject( handle );
564         }
565     }
566     return header != NULL;
567 }
568 
569 
570 /***********************************************************************
571  *           GDI_Init
572  *
573  * GDI initialization.
574  */
575 BOOL GDI_Init(void)
576 {
577     LOGFONTW default_gui_font;
578     const struct DefaultFontInfo* deffonts;
579     int i;
580 
581     WineEngInit();
582 
583     /* create stock objects */
584     stock_objects[WHITE_BRUSH]  = CreateBrushIndirect( &WhiteBrush );
585     stock_objects[LTGRAY_BRUSH] = CreateBrushIndirect( &LtGrayBrush );
586     stock_objects[GRAY_BRUSH]   = CreateBrushIndirect( &GrayBrush );
587     stock_objects[DKGRAY_BRUSH] = CreateBrushIndirect( &DkGrayBrush );
588     stock_objects[BLACK_BRUSH]  = CreateBrushIndirect( &BlackBrush );
589     stock_objects[NULL_BRUSH]   = CreateBrushIndirect( &NullBrush );
590 
591     stock_objects[WHITE_PEN]    = CreatePenIndirect( &WhitePen );
592     stock_objects[BLACK_PEN]    = CreatePenIndirect( &BlackPen );
593     stock_objects[NULL_PEN]     = CreatePenIndirect( &NullPen );
594 
595     stock_objects[DEFAULT_PALETTE] = PALETTE_Init();
596     stock_objects[DEFAULT_BITMAP]  = CreateBitmap( 1, 1, 1, 1, NULL );
597 
598     /* language-independent stock fonts */
599     stock_objects[OEM_FIXED_FONT]      = CreateFontIndirectW( &OEMFixedFont );
600     stock_objects[ANSI_FIXED_FONT]     = CreateFontIndirectW( &AnsiFixedFont );
601     stock_objects[ANSI_VAR_FONT]       = CreateFontIndirectW( &AnsiVarFont );
602 
603     /* language-dependent stock fonts */
604     deffonts = get_default_fonts(get_default_charset());
605     stock_objects[SYSTEM_FONT]         = CreateFontIndirectW( &deffonts->SystemFont );
606     stock_objects[DEVICE_DEFAULT_FONT] = CreateFontIndirectW( &deffonts->DeviceDefaultFont );
607     stock_objects[SYSTEM_FIXED_FONT]   = CreateFontIndirectW( &deffonts->SystemFixedFont );
608 
609     /* For the default gui font, we use the lfHeight member in deffonts as a place-holder
610        for the point size so we must convert this into a true height */
611     default_gui_font = deffonts->DefaultGuiFont;
612     default_gui_font.lfHeight = -MulDiv(default_gui_font.lfHeight, get_dpi(), 72);
613     stock_objects[DEFAULT_GUI_FONT]    = CreateFontIndirectW( &default_gui_font );
614 
615     stock_objects[DC_BRUSH]     = CreateBrushIndirect( &DCBrush );
616     stock_objects[DC_PEN]       = CreatePenIndirect( &DCPen );
617 
618     /* clear the NOSYSTEM bit on all stock objects*/
619     for (i = 0; i < NB_STOCK_OBJECTS; i++)
620     {
621         if (!stock_objects[i])
622         {
623             if (i == 9) continue;  /* there's no stock object 9 */
624             ERR( "could not create stock object %d\n", i );
625             return FALSE;
626         }
627         __wine_make_gdi_object_system( stock_objects[i], TRUE );
628     }
629 
630     return TRUE;
631 }
632 
633 #define FIRST_LARGE_HANDLE 16
634 #define MAX_LARGE_HANDLES ((GDI_HEAP_SIZE >> 2) - FIRST_LARGE_HANDLE)
635 static GDIOBJHDR *large_handles[MAX_LARGE_HANDLES];
636 static int next_large_handle;
637 
638 /***********************************************************************
639  *           alloc_large_heap
640  *
641  * Allocate a GDI handle from the large heap. Helper for GDI_AllocObject
642  */
643 static inline GDIOBJHDR *alloc_large_heap( WORD size, HGDIOBJ *handle )
644 {
645     int i;
646     GDIOBJHDR *obj;
647 
648     for (i = next_large_handle + 1; i < MAX_LARGE_HANDLES; i++)
649         if (!large_handles[i]) goto found;
650     for (i = 0; i <= next_large_handle; i++)
651         if (!large_handles[i]) goto found;
652     *handle = 0;
653     return NULL;
654 
655  found:
656     if ((obj = HeapAlloc( GetProcessHeap(), 0, size )))
657     {
658         large_handles[i] = obj;
659         *handle = (HGDIOBJ)(ULONG_PTR)((i + FIRST_LARGE_HANDLE) << 2);
660         next_large_handle = i;
661     }
662     return obj;
663 }
664 
665 
666 /***********************************************************************
667  *           GDI_AllocObject
668  */
669 void *GDI_AllocObject( WORD size, WORD magic, HGDIOBJ *handle, const struct gdi_obj_funcs *funcs )
670 {
671     GDIOBJHDR *obj = NULL;
672 
673     _EnterSysLevel( &GDI_level );
674     if (!(obj = alloc_large_heap( size, handle ))) goto error;
675 
676     obj->wMagic  = magic|OBJECT_NOSYSTEM;
677     obj->dwCount = 0;
678     obj->funcs   = funcs;
679     obj->hdcs    = NULL;
680 
681     TRACE("(%p): enter %d\n", *handle, GDI_level.crst.RecursionCount);
682     return obj;
683 
684 error:
685     _LeaveSysLevel( &GDI_level );
686     *handle = 0;
687     return NULL;
688 }
689 
690 
691 /***********************************************************************
692  *           GDI_ReallocObject
693  *
694  * The object ptr must have been obtained with GDI_GetObjPtr.
695  * The new pointer must be released with GDI_ReleaseObj.
696  */
697 void *GDI_ReallocObject( WORD size, HGDIOBJ handle, void *object )
698 {
699     void *new_ptr = NULL;
700     int i;
701 
702     i = ((ULONG_PTR)handle >> 2) - FIRST_LARGE_HANDLE;
703     if (i >= 0 && i < MAX_LARGE_HANDLES && large_handles[i])
704     {
705         new_ptr = HeapReAlloc( GetProcessHeap(), 0, large_handles[i], size );
706         if (new_ptr) large_handles[i] = new_ptr;
707     }
708     else ERR( "Invalid handle %p\n", handle );
709     if (!new_ptr)
710     {
711         TRACE("(%p): leave %d\n", handle, GDI_level.crst.RecursionCount);
712         _LeaveSysLevel( &GDI_level );
713     }
714     return new_ptr;
715 }
716 
717 
718 /***********************************************************************
719  *           GDI_FreeObject
720  */
721 BOOL GDI_FreeObject( HGDIOBJ handle, void *ptr )
722 {
723     GDIOBJHDR *object = ptr;
724     int i;
725 
726     object->wMagic = 0;  /* Mark it as invalid */
727     object->funcs  = NULL;
728     i = ((ULONG_PTR)handle >> 2) - FIRST_LARGE_HANDLE;
729     if (i >= 0 && i < MAX_LARGE_HANDLES)
730     {
731         HeapFree( GetProcessHeap(), 0, large_handles[i] );
732         large_handles[i] = NULL;
733     }
734     else ERR( "Invalid handle %p\n", handle );
735     TRACE("(%p): leave %d\n", handle, GDI_level.crst.RecursionCount);
736     _LeaveSysLevel( &GDI_level );
737     return TRUE;
738 }
739 
740 
741 /***********************************************************************
742  *           GDI_GetObjPtr
743  *
744  * Return a pointer to the GDI object associated to the handle.
745  * Return NULL if the object has the wrong magic number.
746  * The object must be released with GDI_ReleaseObj.
747  */
748 void *GDI_GetObjPtr( HGDIOBJ handle, WORD magic )
749 {
750     GDIOBJHDR *ptr = NULL;
751     int i;
752 
753     _EnterSysLevel( &GDI_level );
754 
755     i = ((UINT_PTR)handle >> 2) - FIRST_LARGE_HANDLE;
756     if (i >= 0 && i < MAX_LARGE_HANDLES)
757     {
758         ptr = large_handles[i];
759         if (ptr && (magic != MAGIC_DONTCARE) && (GDIMAGIC(ptr->wMagic) != magic)) ptr = NULL;
760     }
761 
762     if (!ptr)
763     {
764         _LeaveSysLevel( &GDI_level );
765         WARN( "Invalid handle %p\n", handle );
766     }
767     else TRACE("(%p): enter %d\n", handle, GDI_level.crst.RecursionCount);
768 
769     return ptr;
770 }
771 
772 
773 /***********************************************************************
774  *           GDI_ReleaseObj
775  *
776  */
777 void GDI_ReleaseObj( HGDIOBJ handle )
778 {
779     TRACE("(%p): leave %d\n", handle, GDI_level.crst.RecursionCount);
780     _LeaveSysLevel( &GDI_level );
781 }
782 
783 
784 /***********************************************************************
785  *           GDI_CheckNotLock
786  */
787 void GDI_CheckNotLock(void)
788 {
789     _CheckNotSysLevel( &GDI_level );
790 }
791 
792 
793 /***********************************************************************
794  *           DeleteObject    (GDI32.@)
795  *
796  * Delete a Gdi object.
797  *
798  * PARAMS
799  *  obj [I] Gdi object to delete
800  *
801  * RETURNS
802  *  Success: TRUE. If obj was not returned from GetStockObject(), any resources
803  *           it consumed are released.
804  *  Failure: FALSE, if obj is not a valid Gdi object, or is currently selected
805  *           into a DC.
806  */
807 BOOL WINAPI DeleteObject( HGDIOBJ obj )
808 {
809       /* Check if object is valid */
810 
811     GDIOBJHDR * header;
812     if (HIWORD(obj)) return FALSE;
813 
814     if (!(header = GDI_GetObjPtr( obj, MAGIC_DONTCARE ))) return FALSE;
815 
816     if (!(header->wMagic & OBJECT_NOSYSTEM)
817     &&   (header->wMagic >= FIRST_MAGIC) && (header->wMagic <= LAST_MAGIC))
818     {
819         TRACE("Preserving system object %p\n", obj);
820         GDI_ReleaseObj( obj );
821         return TRUE;
822     }
823 
824     while (header->hdcs)
825     {
826         DC *dc = get_dc_ptr(header->hdcs->hdc);
827         struct hdc_list *tmp;
828 
829         TRACE("hdc %p has interest in %p\n", header->hdcs->hdc, obj);
830         if(dc)
831         {
832             if(dc->funcs->pDeleteObject)
833                 dc->funcs->pDeleteObject( dc->physDev, obj );
834             release_dc_ptr( dc );
835         }
836         tmp = header->hdcs;
837         header->hdcs = header->hdcs->next;
838         HeapFree(GetProcessHeap(), 0, tmp);
839     }
840 
841     if (header->dwCount)
842     {
843         TRACE("delayed for %p because object in use, count %d\n", obj, header->dwCount );
844         header->dwCount |= 0x80000000; /* mark for delete */
845         GDI_ReleaseObj( obj );
846         return TRUE;
847     }
848 
849     TRACE("%p\n", obj );
850 
851       /* Delete object */
852 
853     if (header->funcs && header->funcs->pDeleteObject)
854         return header->funcs->pDeleteObject( obj, header );
855 
856     GDI_ReleaseObj( obj );
857     return FALSE;
858 }
859 
860 /***********************************************************************
861