~ [ source navigation ] ~ [ diff markup ] ~ [ identifier search ] ~ [ freetext search ] ~ [ file search ] ~

Wine Cross Reference
wine/dlls/ddraw/ddraw_private.h

Version: ~ [ wine-1.0-rc1 ] ~ [ wine-0.9.61 ] ~ [ wine-0.9.60 ] ~ [ wine-0.9.59 ] ~ [ wine-0.9.58 ] ~ [ wine-0.9.57 ] ~ [ wine-0.9.56 ] ~ [ wine-0.9.55 ] ~ [ wine-0.9.54 ] ~ [ wine-0.9.53 ] ~ [ wine-0.9.52 ] ~ [ wine-0.9.51 ] ~ [ wine-0.9.50 ] ~ [ wine-0.9.49 ] ~ [ wine-0.9.48 ] ~ [ wine-0.9.47 ] ~ [ wine-0.9.46 ] ~ [ wine-0.9.45 ] ~ [ wine-0.9.44 ] ~ [ wine-0.9.43 ] ~ [ wine-0.9.42 ] ~ [ wine-0.9.41 ] ~ [ wine-0.9.40 ] ~ [ wine-0.9.39 ] ~ [ wine-0.9.38 ] ~ [ wine-0.9.37 ] ~ [ wine-0.9.36 ] ~ [ wine-0.9.35 ] ~ [ wine-0.9.34 ] ~ [ wine-0.9.33 ] ~ [ wine-0.9.32 ] ~ [ wine-0.9.31 ] ~ [ wine-0.9.30 ] ~ [ wine-0.9.29 ] ~ [ wine-0.9.28 ] ~ [ wine-0.9.27 ] ~ [ wine-0.9.26 ] ~ [ wine-0.9.25 ] ~ [ wine-0.9.24 ] ~ [ wine-0.9.23 ] ~ [ wine-0.9.22 ] ~ [ wine-0.9.21 ] ~ [ wine-0.9.20 ] ~ [ wine-0.9.19 ] ~ [ wine-0.9.18 ] ~ [ wine-0.9.17 ] ~ [ wine-0.9.16 ] ~ [ wine-0.9.15 ] ~ [ wine-0.9.14 ] ~ [ wine-0.9.13 ] ~ [ wine-0.9.12 ] ~ [ wine-0.9.11 ] ~ [ wine-0.9.10 ] ~ [ wine-0.9.9 ] ~ [ wine-0.9.8 ] ~ [ wine-0.9.7 ] ~ [ wine-0.9.6 ] ~ [ wine-0.9.5 ] ~ [ wine-0.9.4 ] ~ [ wine-0.9.3 ] ~ [ wine-0.9.2 ] ~ [ wine-0.9.1 ] ~ [ wine-0.9 ] ~ [ wine20050930 ] ~ [ wine20050830 ] ~ [ wine20050725 ] ~ [ wine20050628 ] ~ [ wine20050524 ] ~ [ wine20050419 ] ~ [ wine20050310 ] ~ [ wine20050211 ] ~ [ wine20050111 ] ~ [ wine20041201 ] ~ [ wine20041019 ] ~ [ wine20040914 ] ~ [ wine20040813 ] ~ [ wine20040716 ] ~ [ wine20040615 ] ~ [ wine20040505 ] ~ [ wine20040408 ] ~ [ wine20040309 ] ~ [ wine20040213 ] ~ [ wine20040121 ] ~ [ wine20031212 ] ~ [ wine20031118 ] ~ [ wine20031016 ] ~ [ wine20030911 ] ~ [ wine20030813 ] ~ [ wine20030709 ] ~ [ wine20030618 ] ~ [ wine20030508 ] ~ [ wine20030408 ] ~ [ wine20030318 ] ~ [ wine20030219 ] ~ [ wine20030115 ] ~ [ wine20021219 ] ~ [ wine20021125 ] ~ [ wine20021031 ] ~ [ wine20021007 ] ~ [ wine20020904 ] ~ [ wine20020804 ] ~ [ wine20020710 ] ~ [ wine20020605 ] ~ [ wine20020509 ] ~ [ wine20020411 ] ~ [ wine20020310 ] ~ [ wine20020228 ] ~ [ wine20011226 ] ~ [ wine20011108 ] ~ [ wine20011004 ] ~ [ wine20010824 ] ~ [ wine20010731 ] ~ [ wine20010629 ] ~ [ wine20010510 ] ~ [ wine20010418 ] ~ [ wine20010326 ] ~ [ wine20010305 ] ~ [ wine20010216 ] ~ [ wine20010112 ] ~ [ wine20001222 ] ~ [ wine20001202 ] ~ [ wine20001026 ] ~ [ wine20001002 ] ~ [ wine20000909 ] ~ [ wine20000821 ] ~ [ wine20000801 ] ~ [ wine20000716 ] ~ [ wine20000326 ] ~ [ wine20000227 ] ~ [ wine20000130 ] ~ [ wine20000109 ] ~

  1 /*
  2  * Copyright 2006 Stefan Dösinger
  3  *
  4  * This library is free software; you can redistribute it and/or
  5  * modify it under the terms of the GNU Lesser General Public
  6  * License as published by the Free Software Foundation; either
  7  * version 2.1 of the License, or (at your option) any later version.
  8  *
  9  * This library is distributed in the hope that it will be useful,
 10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 12  * Lesser General Public License for more details.
 13  *
 14  * You should have received a copy of the GNU Lesser General Public
 15  * License along with this library; if not, write to the Free Software
 16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 17  */
 18 
 19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
 20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
 21 
 22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
 23 
 24 #include <stdarg.h>
 25 #include <stdio.h>
 26 
 27 #include "windef.h"
 28 #include "winbase.h"
 29 #include "wtypes.h"
 30 #include "wingdi.h"
 31 #include "winuser.h"
 32 #include "ddraw.h"
 33 #include "ddrawi.h"
 34 #include "d3d.h"
 35 
 36 #include "ddcomimpl.h"
 37 
 38 #include "wine/wined3d_interface.h"
 39 #include "wine/list.h"
 40 
 41 /*****************************************************************************
 42  * IParent - a helper interface
 43  *****************************************************************************/
 44 DEFINE_GUID(IID_IParent, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
 45 typedef struct IParent *LPPARENT, *PPARENT;
 46 
 47 #define INTERFACE IParent
 48 DECLARE_INTERFACE_(IParent,IUnknown)
 49 {
 50     /*** IUnknown methods ***/
 51     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
 52     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
 53     STDMETHOD_(ULONG,Release)(THIS) PURE;
 54 };
 55 #undef INTERFACE
 56 
 57 #if !defined(__cplusplus) || defined(CINTERFACE)
 58 /*** IUnknown methods ***/
 59 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
 60 #define IParent_AddRef(p)             (p)->lpVtbl->AddRef(p)
 61 #define IParent_Release(p)            (p)->lpVtbl->Release(p)
 62 #endif
 63 
 64 
 65 /* Typdef the interfaces */
 66 typedef struct IDirectDrawImpl            IDirectDrawImpl;
 67 typedef struct IDirectDrawSurfaceImpl     IDirectDrawSurfaceImpl;
 68 typedef struct IDirectDrawClipperImpl     IDirectDrawClipperImpl;
 69 typedef struct IDirectDrawPaletteImpl     IDirectDrawPaletteImpl;
 70 typedef struct IDirect3DDeviceImpl        IDirect3DDeviceImpl;
 71 typedef struct IDirect3DLightImpl         IDirect3DLightImpl;
 72 typedef struct IDirect3DViewportImpl      IDirect3DViewportImpl;
 73 typedef struct IDirect3DMaterialImpl      IDirect3DMaterialImpl;
 74 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
 75 typedef struct IDirect3DVertexBufferImpl  IDirect3DVertexBufferImpl;
 76 typedef struct IParentImpl                IParentImpl;
 77 
 78 /* Callbacks for implicit object destruction */
 79 extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain);
 80 
 81 extern ULONG WINAPI D3D7CB_DestroyDepthStencilSurface(IWineD3DSurface *pSurface);
 82 
 83 /* Global critical section */
 84 extern CRITICAL_SECTION ddraw_cs;
 85 
 86 extern DWORD force_refresh_rate;
 87 
 88 /*****************************************************************************
 89  * IDirectDraw implementation structure
 90  *****************************************************************************/
 91 struct FvfToDecl
 92 {
 93     DWORD fvf;
 94     IWineD3DVertexDeclaration *decl;
 95 };
 96 
 97 struct IDirectDrawImpl
 98 {
 99     /* IUnknown fields */
100     ICOM_VFIELD_MULTI(IDirectDraw7);
101     ICOM_VFIELD_MULTI(IDirectDraw4);
102     ICOM_VFIELD_MULTI(IDirectDraw3);
103     ICOM_VFIELD_MULTI(IDirectDraw2);
104     ICOM_VFIELD_MULTI(IDirectDraw);
105     ICOM_VFIELD_MULTI(IDirect3D7);
106     ICOM_VFIELD_MULTI(IDirect3D3);
107     ICOM_VFIELD_MULTI(IDirect3D2);
108     ICOM_VFIELD_MULTI(IDirect3D);
109 
110     /* See comment in IDirectDraw::AddRef */
111     LONG                    ref7, ref4, ref2, ref3, ref1, numIfaces;
112 
113     /* WineD3D linkage */
114     IWineD3D                *wineD3D;
115     IWineD3DDevice          *wineD3DDevice;
116     IDirectDrawSurfaceImpl  *DepthStencilBuffer;
117     BOOL                    d3d_initialized;
118 
119     /* Misc ddraw fields */
120     UINT                    total_vidmem;
121     DWORD                   cur_scanline;
122     BOOL                    fake_vblank;
123     BOOL                    initialized;
124 
125     /* DirectDraw things, which are not handled by WineD3D */
126     DWORD                   cooperative_level;
127 
128     DWORD                   orig_width, orig_height;
129     DWORD                   orig_bpp;
130 
131     DDCAPS                  caps;
132 
133     /* D3D things */
134     IDirectDrawSurfaceImpl  *d3d_target;
135     HWND                    d3d_window;
136     IDirect3DDeviceImpl     *d3ddevice;
137     int                     d3dversion;
138 
139     /* Various HWNDs */
140     HWND                    focuswindow;
141     HWND                    devicewindow;
142 
143     /* The surface type to request */
144     WINED3DSURFTYPE         ImplType;
145 
146 
147     /* Our private window class */
148     char classname[32];
149     WNDCLASSA wnd_class;
150 
151     /* Helpers for surface creation */
152     IDirectDrawSurfaceImpl *tex_root;
153     BOOL                    depthstencil;
154 
155     /* For the dll unload cleanup code */
156     struct list ddraw_list_entry;
157     /* The surface list - can't relay this to WineD3D
158      * because of IParent
159      */
160     struct list surface_list;
161     LONG surfaces;
162 
163     /* FVF management */
164     struct FvfToDecl       *decls;
165     UINT                    numConvertedDecls, declArraySize;
166 };
167 
168 /* Declare the VTables. They can be found ddraw.c */
169 const IDirectDraw7Vtbl IDirectDraw7_Vtbl;
170 const IDirectDraw4Vtbl IDirectDraw4_Vtbl;
171 const IDirectDraw3Vtbl IDirectDraw3_Vtbl;
172 const IDirectDraw2Vtbl IDirectDraw2_Vtbl;
173 const IDirectDrawVtbl  IDirectDraw1_Vtbl;
174 
175 /* Helper structures */
176 typedef struct EnumDisplayModesCBS
177 {
178     void *context;
179     LPDDENUMMODESCALLBACK2 callback;
180 } EnumDisplayModesCBS;
181 
182 typedef struct EnumSurfacesCBS
183 {
184     void *context;
185     LPDDENUMSURFACESCALLBACK7 callback;
186     LPDDSURFACEDESC2 pDDSD;
187     DWORD Flags;
188 } EnumSurfacesCBS;
189 
190 /* Utility functions */
191 void
192 DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn,
193                              DDSCAPS2* pOut);
194 void
195 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
196                                         DDDEVICEIDENTIFIER* pOut);
197 void
198 IDirectDrawImpl_Destroy(IDirectDrawImpl *This);
199 
200 HRESULT WINAPI
201 IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7 *surf,
202                                          DDSURFACEDESC2 *desc,
203                                          void *Context);
204 IWineD3DVertexDeclaration *
205 IDirectDrawImpl_FindDecl(IDirectDrawImpl *This,
206                          DWORD fvf);
207 
208 /* The default surface type */
209 extern WINED3DSURFTYPE DefaultSurfaceType;
210 
211 /*****************************************************************************
212  * IDirectDrawSurface implementation structure
213  *****************************************************************************/
214 
215 struct IDirectDrawSurfaceImpl
216 {
217     /* IUnknown fields */
218     ICOM_VFIELD_MULTI(IDirectDrawSurface7);
219     ICOM_VFIELD_MULTI(IDirectDrawSurface3);
220     ICOM_VFIELD_MULTI(IDirectDrawGammaControl);
221     ICOM_VFIELD_MULTI(IDirect3DTexture2);
222     ICOM_VFIELD_MULTI(IDirect3DTexture);
223 
224     LONG                     ref;
225     IUnknown                *ifaceToRelease;
226 
227     int                     version;
228 
229     /* Connections to other Objects */
230     IDirectDrawImpl         *ddraw;
231     IWineD3DSurface         *WineD3DSurface;
232     IWineD3DBaseTexture     *wineD3DTexture;
233 
234     /* This implementation handles attaching surfaces to other surfaces */
235     IDirectDrawSurfaceImpl  *next_attached;
236     IDirectDrawSurfaceImpl  *first_attached;
237 
238     /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
239      * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
240      * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
241      * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
242      */
243 #define MAX_COMPLEX_ATTACHED 6
244     IDirectDrawSurfaceImpl  *complex_array[MAX_COMPLEX_ATTACHED];
245     /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
246      * but no pointer to prevent temptations to traverse it in the wrong direction.
247      */
248     BOOL                    is_complex_root;
249 
250     /* Surface description, for GetAttachedSurface */
251     DDSURFACEDESC2          surface_desc;
252 
253     /* Misc things */
254     DWORD                   uniqueness_value;
255     UINT                    mipmap_level;
256     WINED3DSURFTYPE         ImplType;
257 
258     /* For D3DDevice creation */
259     BOOL                    isRenderTarget;
260 
261     /* Clipper objects */
262     IDirectDrawClipperImpl  *clipper;
263 
264     /* For the ddraw surface list */
265     struct list             surface_list_entry;
266 
267     DWORD                   Handle;
268 };
269 
270 /* VTable declaration. It's located in surface.c / surface_thunks.c */
271 const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl;
272 const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl;
273 const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl;
274 const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl;
275 const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl;
276 
277 HRESULT WINAPI IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf);
278 void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This);
279 
280 /* Get the number of bytes per pixel for a given surface */
281 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
282 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
283 
284 /*****************************************************************************
285  * IParent Implementation
286  *****************************************************************************/
287 struct IParentImpl
288 {
289     /* IUnknown fields */
290     ICOM_VFIELD_MULTI(IParent);
291     LONG                    ref;
292 
293     /* IParentImpl fields */
294     IUnknown      *child;
295 
296 };
297 
298 const IParentVtbl IParent_Vtbl;
299 
300 /*****************************************************************************
301  * IDirect3DDevice implementation
302  *****************************************************************************/
303 typedef enum
304 {
305     DDrawHandle_Unknown       = 0,
306     DDrawHandle_Texture       = 1,
307     DDrawHandle_Material      = 2,
308     DDrawHandle_Matrix        = 3,
309     DDrawHandle_StateBlock    = 4
310 } DDrawHandleTypes;
311 
312 struct HandleEntry
313 {
314     void    *ptr;
315     DDrawHandleTypes      type;
316 };
317 
318 struct IDirect3DDeviceImpl
319 {
320     /* IUnknown */
321     ICOM_VFIELD_MULTI(IDirect3DDevice7);
322     ICOM_VFIELD_MULTI(IDirect3DDevice3);
323     ICOM_VFIELD_MULTI(IDirect3DDevice2);
324     ICOM_VFIELD_MULTI(IDirect3DDevice);
325     LONG                    ref;
326 
327     /* Other object connections */
328     IWineD3DDevice          *wineD3DDevice;
329     IDirectDrawImpl         *ddraw;
330     IWineD3DIndexBuffer     *indexbuffer;
331     IDirectDrawSurfaceImpl  *target;
332     BOOL                    OffScreenTarget;
333 
334     /* Viewport management */
335     IDirect3DViewportImpl *viewport_list;
336     IDirect3DViewportImpl *current_viewport;
337     D3DVIEWPORT7 active_viewport;
338 
339     /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
340     BOOL legacyTextureBlending;
341 
342     /* Light state */
343     DWORD material;
344 
345     /* Rendering functions to wrap D3D(1-3) to D3D7 */
346     D3DPRIMITIVETYPE primitive_type;
347     DWORD vertex_type;
348     DWORD render_flags;
349     DWORD nb_vertices;
350     LPBYTE vertex_buffer;
351     DWORD vertex_size;
352     DWORD buffer_size;
353 
354     /* Handle management */
355     struct HandleEntry      *Handles;
356     DWORD                    numHandles;
357     D3DMATRIXHANDLE          world, proj, view;
358 };
359 
360 /* Vtables in various versions */
361 const IDirect3DDevice7Vtbl IDirect3DDevice7_Vtbl;
362 const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl;
363 const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl;
364 const IDirect3DDeviceVtbl  IDirect3DDevice1_Vtbl;
365 
366 /* The IID */
367 const GUID IID_D3DDEVICE_WineD3D;
368 
369 /* Helper functions */
370 HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7);
371 DWORD IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This);
372 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This);
373 
374 /* Structures */
375 struct EnumTextureFormatsCBS
376 {
377     LPD3DENUMTEXTUREFORMATSCALLBACK cbv2;
378     LPD3DENUMPIXELFORMATSCALLBACK cbv7;
379     void *Context;
380 };
381 
382 /*****************************************************************************
383  * IDirect3D implementation
384  *****************************************************************************/
385 
386 /* No implementation structure as this is only another interface to DirectDraw */
387 
388 /* the Vtables */
389 const IDirect3DVtbl  IDirect3D1_Vtbl;
390 const IDirect3D2Vtbl IDirect3D2_Vtbl;
391 const IDirect3D3Vtbl IDirect3D3_Vtbl;
392 const IDirect3D7Vtbl IDirect3D7_Vtbl;
393 
394 /* Structure for EnumZBufferFormats */
395 struct EnumZBufferFormatsData
396 {
397     LPD3DENUMPIXELFORMATSCALLBACK Callback;
398     void *Context;
399 };
400 
401 /*****************************************************************************
402  * IDirectDrawClipper implementation structure
403  *****************************************************************************/
404 struct IDirectDrawClipperImpl
405 {
406     /* IUnknown fields */
407     ICOM_VFIELD_MULTI(IDirectDrawClipper);
408     LONG ref;
409 
410     IWineD3DClipper           *wineD3DClipper;
411     IDirectDrawImpl           *ddraw_owner;
412 };
413 
414 const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl;
415 
416 typedef IWineD3DClipper* (WINAPI *fnWineDirect3DCreateClipper)(IUnknown *);
417 fnWineDirect3DCreateClipper pWineDirect3DCreateClipper;
418 
419 /*****************************************************************************
420  * IDirectDrawPalette implementation structure
421  *****************************************************************************/
422 struct IDirectDrawPaletteImpl
423 {
424     /* IUnknown fields */
425     ICOM_VFIELD_MULTI(IDirectDrawPalette);
426     LONG ref;
427 
428     /* WineD3D uplink */
429     IWineD3DPalette           *wineD3DPalette;
430 
431     /* IDirectDrawPalette fields */
432     IDirectDrawImpl           *ddraw_owner;
433     IUnknown                  *ifaceToRelease;
434 };
435 const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl;
436 
437 /******************************************************************************
438  * DirectDraw ClassFactory implementation - incomplete
439  ******************************************************************************/
440 typedef struct
441 {
442     ICOM_VFIELD_MULTI(IClassFactory);
443 
444     LONG ref;
445     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj);
446 } IClassFactoryImpl;
447 
448 /* Helper structures */
449 struct object_creation_info
450 {
451     const CLSID *clsid;
452     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
453                                  void **ppObj);
454 };
455 
456 /******************************************************************************
457  * IDirect3DLight implementation structure - Wraps to D3D7
458  ******************************************************************************/
459 struct IDirect3DLightImpl
460 {
461     ICOM_VFIELD_MULTI(IDirect3DLight);
462     LONG ref;
463 
464     /* IDirect3DLight fields */
465     IDirectDrawImpl           *ddraw;
466 
467     /* If this light is active for one viewport, put the viewport here */
468     IDirect3DViewportImpl     *active_viewport;
469 
470     D3DLIGHT2 light;
471     D3DLIGHT7 light7;
472 
473     DWORD dwLightIndex;
474 
475     /* Chained list used for adding / removing from viewports */
476     IDirect3DLightImpl        *next;
477 
478     /* Activation function */
479     void                      (*activate)(IDirect3DLightImpl*);
480     void                      (*desactivate)(IDirect3DLightImpl*);
481     void                      (*update)(IDirect3DLightImpl*);
482 };
483 
484 /* Vtable */
485 const IDirect3DLightVtbl IDirect3DLight_Vtbl;
486 
487 /* Helper functions */
488 void light_update(IDirect3DLightImpl* This);
489 void light_activate(IDirect3DLightImpl* This);
490 void light_desactivate(IDirect3DLightImpl* This);
491 
492 /******************************************************************************
493  * IDirect3DMaterial implementation structure - Wraps to D3D7
494  ******************************************************************************/
495 struct IDirect3DMaterialImpl
496 {
497     ICOM_VFIELD_MULTI(IDirect3DMaterial3);
498     ICOM_VFIELD_MULTI(IDirect3DMaterial2);
499     ICOM_VFIELD_MULTI(IDirect3DMaterial);
500     LONG  ref;
501 
502     /* IDirect3DMaterial2 fields */
503     IDirectDrawImpl               *ddraw;
504     IDirect3DDeviceImpl           *active_device;
505 
506     D3DMATERIAL mat;
507     DWORD Handle;
508 
509     void (*activate)(IDirect3DMaterialImpl* this);
510 };
511 
512 /* VTables in various versions */
513 const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl;
514 const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl;
515 const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl;
516 
517 /* Helper functions */
518 void material_activate(IDirect3DMaterialImpl* This);
519 
520 /*****************************************************************************
521  * IDirect3DViewport - Wraps to D3D7
522  *****************************************************************************/
523 struct IDirect3DViewportImpl
524 {
525     ICOM_VFIELD_MULTI(IDirect3DViewport3);
526     LONG ref;
527 
528     /* IDirect3DViewport fields */
529     IDirectDrawImpl           *ddraw;
530 
531     /* If this viewport is active for one device, put the device here */
532     IDirect3DDeviceImpl       *active_device;
533 
534     DWORD                     num_lights;
535     DWORD                     map_lights;
536 
537     int                       use_vp2;
538 
539     union
540     {
541         D3DVIEWPORT vp1;
542         D3DVIEWPORT2 vp2;
543     } viewports;
544 
545     /* Activation function */
546     void                      (*activate)(IDirect3DViewportImpl*, BOOL);
547 
548     /* Field used to chain viewports together */
549     IDirect3DViewportImpl     *next;
550 
551     /* Lights list */
552     IDirect3DLightImpl        *lights;
553 
554     /* Background material */
555     IDirect3DMaterialImpl     *background;
556 };
557 
558 /* Vtable */
559 const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl;
560 
561 /* Helper functions */
562 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights);
563 
564 /*****************************************************************************
565  * IDirect3DExecuteBuffer - Wraps to D3D7
566  *****************************************************************************/
567 struct IDirect3DExecuteBufferImpl
568 {
569     /* IUnknown */
570     ICOM_VFIELD_MULTI(IDirect3DExecuteBuffer);
571     LONG                 ref;
572 
573     /* IDirect3DExecuteBuffer fields */
574     IDirectDrawImpl      *ddraw;
575     IDirect3DDeviceImpl  *d3ddev;
576 
577     D3DEXECUTEBUFFERDESC desc;
578     D3DEXECUTEDATA       data;
579 
580     /* This buffer will store the transformed vertices */
581     void                 *vertex_data;
582     WORD                 *indices;
583     int                  nb_indices;
584 
585     /* This flags is set to TRUE if we allocated ourselves the
586      * data buffer
587      */
588     BOOL                 need_free;
589 };
590 
591 /* The VTable */
592 const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl;
593 
594 /* The execute function */
595 void
596 IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
597                                    IDirect3DDeviceImpl *Device,
598                                    IDirect3DViewportImpl *ViewportImpl);
599 
600 /*****************************************************************************
601  * IDirect3DVertexBuffer
602  *****************************************************************************/
603 struct IDirect3DVertexBufferImpl
604 {
605     /*** IUnknown Methods ***/
606     ICOM_VFIELD_MULTI(IDirect3DVertexBuffer7);
607     ICOM_VFIELD_MULTI(IDirect3DVertexBuffer);
608     LONG                 ref;
609 
610     /*** WineD3D and ddraw links ***/
611     IWineD3DVertexBuffer *wineD3DVertexBuffer;
612     IWineD3DVertexDeclaration *wineD3DVertexDeclaration;
613     IDirectDrawImpl *ddraw;
614 
615     /*** Storage for D3D7 specific things ***/
616     DWORD                Caps;
617 };
618 
619 /* The Vtables */
620 const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl;
621 const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl;
622 
623 /*****************************************************************************
624  * Helper functions from utils.c
625  *****************************************************************************/
626 
627 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
628     (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
629 
630 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
631     (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
632 
633 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat);
634 WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat);
635 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
636 void DDRAW_dump_pixelformat(const DDPIXELFORMAT *PixelFormat);
637 void dump_D3DMATRIX(const D3DMATRIX *mat);
638 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
639 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType);
640 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
641 void DDRAW_dump_cooperativelevel(DWORD cooplevel);
642 
643 /* This only needs to be here as long the processvertices functionality of
644  * IDirect3DExecuteBuffer isn't in WineD3D */
645 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2);
646 
647 /* Used for generic dumping */
648 typedef struct
649 {
650     DWORD val;
651     const char* name;
652 } flag_info;
653 
654 #define FE(x) { x, #x }
655 
656 typedef struct
657 {
658     DWORD val;
659     const char* name;
660     void (*func)(const void *);
661     ptrdiff_t offset;
662 } member_info;
663 
664 /* Structure copy */
665 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
666 
667 #define DD_STRUCT_COPY_BYSIZE(to,from)                  \
668         do {                                            \
669                 DWORD __size = (to)->dwSize;            \
670                 DWORD __copysize = __size;              \
671                 DWORD __resetsize = __size;             \
672                 assert(to != from);                     \
673                 if (__resetsize > sizeof(*to))          \
674                     __resetsize = sizeof(*to);          \
675                 memset(to,0,__resetsize);               \
676                 if ((from)->dwSize < __size)            \
677                     __copysize = (from)->dwSize;        \
678                 memcpy(to,from,__copysize);             \
679                 (to)->dwSize = __size;/*restore size*/  \
680         } while (0)
681 
682 
683 #endif
684 
685 HRESULT hr_ddraw_from_wined3d(HRESULT hr);
686 

~ [ source navigation ] ~ [ diff markup ] ~ [ identifier search ] ~ [ freetext search ] ~ [ file search ] ~

This page was automatically generated by the LXR engine.
Visit the LXR main site for more information.