1 /*
2 * ID3DXBuffer implementation
3 *
4 * Copyright 2002 Raphael Junqueira
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 */
20
21 #include "config.h"
22 #include "wine/port.h"
23
24 #include <stdarg.h>
25
26 #define COBJMACROS
27 #include "windef.h"
28 #include "winbase.h"
29 #include "winuser.h"
30 #include "wingdi.h"
31 #include "wine/debug.h"
32
33 #include "d3d8.h"
34 #include "d3dx8_private.h"
35
36 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
37
38 /* ID3DXBuffer IUnknown parts follow: */
39 static HRESULT WINAPI ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface, REFIID riid, LPVOID* ppobj) {
40 ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
41
42 if (IsEqualGUID(riid, &IID_IUnknown)
43 || IsEqualGUID(riid, &IID_ID3DXBuffer)) {
44 IUnknown_AddRef(iface);
45 *ppobj = This;
46 return D3D_OK;
47 }
48
49 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
50 return E_NOINTERFACE;
51 }
52
53 static ULONG WINAPI ID3DXBufferImpl_AddRef(LPD3DXBUFFER iface) {
54 ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
55 ULONG ref = InterlockedIncrement(&This->ref);
56
57 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
58
59 return ref;
60 }
61
62 static ULONG WINAPI ID3DXBufferImpl_Release(LPD3DXBUFFER iface) {
63 ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
64 ULONG ref = InterlockedDecrement(&This->ref);
65
66 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
67
68 if (ref == 0) {
69 HeapFree(GetProcessHeap(), 0, This->buffer);
70 HeapFree(GetProcessHeap(), 0, This);
71 }
72 return ref;
73 }
74
75 /* ID3DXBuffer Interface follow: */
76 static LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(LPD3DXBUFFER iface) {
77 ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
78 return This->buffer;
79 }
80
81 static DWORD WINAPI ID3DXBufferImpl_GetBufferSize(LPD3DXBUFFER iface) {
82 ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface;
83 return This->bufferSize;
84 }
85
86 const ID3DXBufferVtbl D3DXBuffer_Vtbl =
87 {
88 ID3DXBufferImpl_QueryInterface,
89 ID3DXBufferImpl_AddRef,
90 ID3DXBufferImpl_Release,
91 ID3DXBufferImpl_GetBufferPointer,
92 ID3DXBufferImpl_GetBufferSize
93 };
94
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