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Wine Cross Reference
wine/dlls/d3d9/volume.c

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  1 /*
  2  * IDirect3DVolume9 implementation
  3  *
  4  * Copyright 2002-2005 Jason Edmeades
  5  *                     Raphael Junqueira
  6  *
  7  * This library is free software; you can redistribute it and/or
  8  * modify it under the terms of the GNU Lesser General Public
  9  * License as published by the Free Software Foundation; either
 10  * version 2.1 of the License, or (at your option) any later version.
 11  *
 12  * This library is distributed in the hope that it will be useful,
 13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 15  * Lesser General Public License for more details.
 16  *
 17  * You should have received a copy of the GNU Lesser General Public
 18  * License along with this library; if not, write to the Free Software
 19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 20  */
 21 
 22 #include "config.h"
 23 #include "d3d9_private.h"
 24 
 25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
 26 
 27 /* IDirect3DVolume9 IUnknown parts follow: */
 28 static HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
 29     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
 30 
 31     if (IsEqualGUID(riid, &IID_IUnknown)
 32         || IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
 33         IDirect3DVolume9_AddRef(iface);
 34         *ppobj = This;
 35         return S_OK;
 36     }
 37 
 38     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
 39     *ppobj = NULL;
 40     return E_NOINTERFACE;
 41 }
 42 
 43 static ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
 44     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
 45 
 46     TRACE("(%p)\n", This);
 47 
 48     if (This->forwardReference) {
 49         /* Forward refcounting */
 50         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
 51         return IUnknown_AddRef(This->forwardReference);
 52     } else {
 53         /* No container, handle our own refcounting */
 54         ULONG ref = InterlockedIncrement(&This->ref);
 55         TRACE("(%p) : AddRef from %d\n", This, ref - 1);
 56         return ref;
 57     }
 58 }
 59 
 60 static ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
 61     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
 62 
 63     TRACE("(%p)\n", This);
 64 
 65     if (This->forwardReference) {
 66         /* Forward refcounting */
 67         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
 68         return IUnknown_Release(This->forwardReference);
 69     } else {
 70         /* No container, handle our own refcounting */
 71         ULONG ref = InterlockedDecrement(&This->ref);
 72         TRACE("(%p) : ReleaseRef to %d\n", This, ref);
 73 
 74         if (ref == 0) {
 75             IWineD3DVolume_Release(This->wineD3DVolume);
 76             HeapFree(GetProcessHeap(), 0, This);
 77         }
 78 
 79         return ref;
 80     }
 81 }
 82 
 83 /* IDirect3DVolume9 Interface follow: */
 84 static HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface, IDirect3DDevice9** ppDevice) {
 85     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
 86     IWineD3DDevice       *myDevice = NULL;
 87 
 88     IWineD3DVolume_GetDevice(This->wineD3DVolume, &myDevice);
 89     IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
 90     IWineD3DDevice_Release(myDevice);
 91     return D3D_OK;
 92 }
 93 
 94 static HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
 95     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
 96     TRACE("(%p) Relay\n", This);
 97     return IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
 98 }
 99 
100 static HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID  refguid, void* pData, DWORD* pSizeOfData) {
101     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
102     TRACE("(%p) Relay\n", This);
103     return IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
104 }
105 
106 static HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
107     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
108     TRACE("(%p) Relay\n", This);
109     return IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
110 }
111 
112 static HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
113     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
114     HRESULT res;
115 
116     TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer);
117 
118     if (!This->container) return E_NOINTERFACE;
119 
120     if (!ppContainer) {
121         ERR("Called without a valid ppContainer.\n");
122     }
123 
124     res = IUnknown_QueryInterface(This->container, riid, ppContainer);
125 
126     TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
127 
128     return res;
129 }
130 
131 static HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_DESC* pDesc) {
132     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
133     WINED3DVOLUME_DESC     wined3ddesc;
134     UINT                   tmpInt = -1;
135 
136     TRACE("(%p) Relay\n", This);
137 
138     /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
139     wined3ddesc.Format              = (WINED3DFORMAT *)&pDesc->Format;
140     wined3ddesc.Type                = (WINED3DRESOURCETYPE *)&pDesc->Type;
141     wined3ddesc.Usage               = &pDesc->Usage;
142     wined3ddesc.Pool                = (WINED3DPOOL *) &pDesc->Pool;
143     wined3ddesc.Size                = &tmpInt;
144     wined3ddesc.Width               = &pDesc->Width;
145     wined3ddesc.Height              = &pDesc->Height;
146     wined3ddesc.Depth               = &pDesc->Depth;
147 
148     return IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
149 }
150 
151 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
152     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
153     TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
154     return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
155 }
156 
157 static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
158     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
159     TRACE("(%p) relay %p\n", This, This->wineD3DVolume);
160     return IWineD3DVolume_UnlockBox(This->wineD3DVolume);
161 }
162 
163 static const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
164 {
165     /* IUnknown */
166     IDirect3DVolume9Impl_QueryInterface,
167     IDirect3DVolume9Impl_AddRef,
168     IDirect3DVolume9Impl_Release,
169     /* IDirect3DVolume9 */
170     IDirect3DVolume9Impl_GetDevice,
171     IDirect3DVolume9Impl_SetPrivateData,
172     IDirect3DVolume9Impl_GetPrivateData,
173     IDirect3DVolume9Impl_FreePrivateData,
174     IDirect3DVolume9Impl_GetContainer,
175     IDirect3DVolume9Impl_GetDesc,
176     IDirect3DVolume9Impl_LockBox,
177     IDirect3DVolume9Impl_UnlockBox
178 };
179 
180 
181 /* Internal function called back during the CreateVolumeTexture */
182 HRESULT WINAPI D3D9CB_CreateVolume(IUnknown  *pDevice, IUnknown *pSuperior, UINT Width, UINT Height, UINT Depth,
183                                    WINED3DFORMAT  Format, WINED3DPOOL Pool, DWORD Usage,
184                                    IWineD3DVolume **ppVolume,
185                                    HANDLE   * pSharedHandle) {
186     IDirect3DVolume9Impl *object;
187     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)pDevice;
188     HRESULT hrc = D3D_OK;
189     
190     /* Allocate the storage for the device */
191     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVolume9Impl));
192     if (NULL == object) {
193         FIXME("Allocation of memory failed\n");
194         *ppVolume = NULL;
195         return D3DERR_OUTOFVIDEOMEMORY;
196     }
197 
198     object->lpVtbl = &Direct3DVolume9_Vtbl;
199     object->ref = 1;
200     hrc = IWineD3DDevice_CreateVolume(This->WineD3DDevice, Width, Height, Depth, Usage & WINED3DUSAGE_MASK, Format, 
201                                        Pool, &object->wineD3DVolume, pSharedHandle, (IUnknown *)object);
202     if (hrc != D3D_OK) {
203         /* free up object */ 
204         FIXME("(%p) call to IWineD3DDevice_CreateVolume failed\n", This);
205         HeapFree(GetProcessHeap(), 0, object);
206         *ppVolume = NULL;
207     } else {
208         *ppVolume = object->wineD3DVolume;
209         object->container = pSuperior;
210         object->forwardReference = pSuperior;
211     }
212     TRACE("(%p) Created volume %p\n", This, *ppVolume);
213     return hrc;
214 }
215 
216 ULONG WINAPI D3D9CB_DestroyVolume(IWineD3DVolume *pVolume) {
217     IDirect3DVolume9Impl* volumeParent;
218 
219     IWineD3DVolume_GetParent(pVolume, (IUnknown **) &volumeParent);
220     /* GetParent's AddRef was forwarded to an object in destruction.
221      * Releasing it here again would cause an endless recursion. */
222     volumeParent->forwardReference = NULL;
223     return IDirect3DVolume9_Release((IDirect3DVolume9*) volumeParent);
224 }
225 

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