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Wine Cross Reference
wine/dlls/d3d8/stateblock.c

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  1 /*
  2  * IDirect3DStateBlock8 implementation
  3  *
  4  * Copyright 2002-2003 Raphael Junqueira
  5  * Copyright 2002-2003 Jason Edmeades
  6  * Copyright 2005 Oliver Stieber
  7  *
  8  * This library is free software; you can redistribute it and/or
  9  * modify it under the terms of the GNU Lesser General Public
 10  * License as published by the Free Software Foundation; either
 11  * version 2.1 of the License, or (at your option) any later version.
 12  *
 13  * This library is distributed in the hope that it will be useful,
 14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 16  * Lesser General Public License for more details.
 17  *
 18  * You should have received a copy of the GNU Lesser General Public
 19  * License along with this library; if not, write to the Free Software
 20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 21  */
 22 
 23 #include "config.h"
 24 #include "d3d8_private.h"
 25 
 26 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
 27 
 28 /* NOTE: DirectX8 doesn't export an IDirect3DStateBlock8, the interface is used internally to keep d3d8 and d3d9 as similar as possible */
 29 /* IDirect3DStateBlock8 IUnknown parts follow: */
 30 static HRESULT WINAPI IDirect3DStateBlock8Impl_QueryInterface(IDirect3DStateBlock8 *iface, REFIID riid, LPVOID *ppobj) {
 31     IDirect3DStateBlock8Impl *This = (IDirect3DStateBlock8Impl *)iface;
 32 
 33     if (IsEqualGUID(riid, &IID_IUnknown)
 34         || IsEqualGUID(riid, &IID_IDirect3DStateBlock8)) {
 35         IUnknown_AddRef(iface);
 36         *ppobj = This;
 37         return S_OK;
 38     }
 39 
 40     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
 41     *ppobj = NULL;
 42     return E_NOINTERFACE;
 43 }
 44 
 45 static ULONG WINAPI IDirect3DStateBlock8Impl_AddRef(IDirect3DStateBlock8 *iface) {
 46     IDirect3DStateBlock8Impl *This = (IDirect3DStateBlock8Impl *)iface;
 47     ULONG ref = InterlockedIncrement(&This->ref);
 48 
 49     TRACE("(%p) : AddRef from %d\n", This, ref - 1);
 50 
 51     return ref;
 52 }
 53 
 54 static ULONG WINAPI IDirect3DStateBlock8Impl_Release(IDirect3DStateBlock8 *iface) {
 55     IDirect3DStateBlock8Impl *This = (IDirect3DStateBlock8Impl *)iface;
 56     ULONG ref = InterlockedDecrement(&This->ref);
 57 
 58     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
 59 
 60     if (ref == 0) {
 61         IWineD3DStateBlock_Release(This->wineD3DStateBlock);
 62         HeapFree(GetProcessHeap(), 0, This);
 63     }
 64     return ref;
 65 }
 66 
 67 /* IDirect3DStateBlock8 Interface follow: */
 68 static HRESULT WINAPI IDirect3DStateBlock8Impl_GetDevice(IDirect3DStateBlock8 *iface, IDirect3DDevice8 **ppDevice) {
 69     IDirect3DStateBlock8Impl *This = (IDirect3DStateBlock8Impl *)iface;
 70     TRACE("(%p) Relay\n", This); 
 71     return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
 72 }
 73 
 74 static HRESULT WINAPI IDirect3DStateBlock8Impl_Capture(IDirect3DStateBlock8 *iface) {
 75     IDirect3DStateBlock8Impl *This = (IDirect3DStateBlock8Impl *)iface;
 76     TRACE("(%p) Relay\n", This); 
 77     return IWineD3DStateBlock_Capture(This->wineD3DStateBlock);
 78 }
 79 
 80 static HRESULT WINAPI IDirect3DStateBlock8Impl_Apply(IDirect3DStateBlock8 *iface) {
 81     IDirect3DStateBlock8Impl *This = (IDirect3DStateBlock8Impl *)iface;
 82     TRACE("(%p) Relay\n", This); 
 83     return IWineD3DStateBlock_Apply(This->wineD3DStateBlock);
 84 }
 85 
 86 const IDirect3DStateBlock8Vtbl Direct3DStateBlock8_Vtbl =
 87 {
 88     /* IUnknown */
 89     IDirect3DStateBlock8Impl_QueryInterface,
 90     IDirect3DStateBlock8Impl_AddRef,
 91     IDirect3DStateBlock8Impl_Release,
 92     /* IDirect3DStateBlock8 */
 93     IDirect3DStateBlock8Impl_GetDevice,
 94     IDirect3DStateBlock8Impl_Capture,
 95     IDirect3DStateBlock8Impl_Apply
 96 };
 97 

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