~ [ source navigation ] ~ [ diff markup ] ~ [ identifier search ] ~ [ freetext search ] ~ [ file search ] ~

Wine Cross Reference
wine/dlls/d3d8/basetexture.c

Version: ~ [ wine-1.1.3 ] ~ [ wine-1.1.2 ] ~ [ wine-1.1.1 ] ~ [ wine-1.1.0 ] ~ [ wine-1.0 ] ~ [ wine-1.0-rc5 ] ~ [ wine-1.0-rc4 ] ~ [ wine-1.0-rc3 ] ~ [ wine-1.0-rc2 ] ~ [ wine-1.0-rc1 ] ~ [ wine-0.9.61 ] ~ [ wine-0.9.60 ] ~ [ wine-0.9.59 ] ~ [ wine-0.9.58 ] ~ [ wine-0.9.57 ] ~ [ wine-0.9.56 ] ~ [ wine-0.9.55 ] ~ [ wine-0.9.54 ] ~ [ wine-0.9.53 ] ~ [ wine-0.9.52 ] ~ [ wine-0.9.51 ] ~ [ wine-0.9.50 ] ~ [ wine-0.9.49 ] ~ [ wine-0.9.48 ] ~ [ wine-0.9.47 ] ~ [ wine-0.9.46 ] ~ [ wine-0.9.45 ] ~ [ wine-0.9.44 ] ~ [ wine-0.9.43 ] ~ [ wine-0.9.42 ] ~ [ wine-0.9.41 ] ~ [ wine-0.9.40 ] ~ [ wine-0.9.39 ] ~ [ wine-0.9.38 ] ~ [ wine-0.9.37 ] ~ [ wine-0.9.36 ] ~ [ wine-0.9.35 ] ~ [ wine-0.9.34 ] ~ [ wine-0.9.33 ] ~ [ wine-0.9.32 ] ~ [ wine-0.9.31 ] ~ [ wine-0.9.30 ] ~ [ wine-0.9.29 ] ~ [ wine-0.9.28 ] ~ [ wine-0.9.27 ] ~ [ wine-0.9.26 ] ~ [ wine-0.9.25 ] ~ [ wine-0.9.24 ] ~ [ wine-0.9.23 ] ~ [ wine-0.9.22 ] ~ [ wine-0.9.21 ] ~ [ wine-0.9.20 ] ~ [ wine-0.9.19 ] ~ [ wine-0.9.18 ] ~ [ wine-0.9.17 ] ~ [ wine-0.9.16 ] ~ [ wine-0.9.15 ] ~ [ wine-0.9.14 ] ~ [ wine-0.9.13 ] ~ [ wine-0.9.12 ] ~ [ wine-0.9.11 ] ~ [ wine-0.9.10 ] ~ [ wine-0.9.9 ] ~ [ wine-0.9.8 ] ~ [ wine-0.9.7 ] ~ [ wine-0.9.6 ] ~ [ wine-0.9.5 ] ~ [ wine-0.9.4 ] ~ [ wine-0.9.3 ] ~ [ wine-0.9.2 ] ~ [ wine-0.9.1 ] ~ [ wine-0.9 ] ~ [ wine20050930 ] ~ [ wine20050830 ] ~ [ wine20050725 ] ~ [ wine20050628 ] ~ [ wine20050524 ] ~ [ wine20050419 ] ~ [ wine20050310 ] ~ [ wine20050211 ] ~ [ wine20050111 ] ~ [ wine20041201 ] ~ [ wine20041019 ] ~ [ wine20040914 ] ~ [ wine20040813 ] ~ [ wine20040716 ] ~ [ wine20040615 ] ~ [ wine20040505 ] ~ [ wine20040408 ] ~ [ wine20040309 ] ~ [ wine20040213 ] ~ [ wine20040121 ] ~ [ wine20031212 ] ~ [ wine20031118 ] ~ [ wine20031016 ] ~ [ wine20030911 ] ~ [ wine20030813 ] ~ [ wine20030709 ] ~ [ wine20030618 ] ~ [ wine20030508 ] ~ [ wine20030408 ] ~ [ wine20030318 ] ~ [ wine20030219 ] ~ [ wine20030115 ] ~ [ wine20021219 ] ~ [ wine20021125 ] ~ [ wine20021031 ] ~ [ wine20021007 ] ~ [ wine20020904 ] ~ [ wine20020804 ] ~ [ wine20020710 ] ~ [ wine20020605 ] ~ [ wine20020509 ] ~ [ wine20020411 ] ~ [ wine20020310 ] ~ [ wine20020228 ] ~ [ wine20011226 ] ~ [ wine20011108 ] ~ [ wine20011004 ] ~ [ wine20010824 ] ~ [ wine20010731 ] ~ [ wine20010629 ] ~ [ wine20010510 ] ~ [ wine20010418 ] ~ [ wine20010326 ] ~ [ wine20010305 ] ~ [ wine20010216 ] ~ [ wine20010112 ] ~ [ wine20001222 ] ~ [ wine20001202 ] ~ [ wine20001026 ] ~ [ wine20001002 ] ~ [ wine20000909 ] ~ [ wine20000821 ] ~ [ wine20000801 ] ~ [ wine20000716 ] ~ [ wine20000326 ] ~ [ wine20000227 ] ~ [ wine20000130 ] ~ [ wine20000109 ] ~

  1 /*
  2  * IDirect3DBaseTexture8 implementation
  3  *
  4  * Copyright 2005 Oliver Stieber
  5  *
  6  * This library is free software; you can redistribute it and/or
  7  * modify it under the terms of the GNU Lesser General Public
  8  * License as published by the Free Software Foundation; either
  9  * version 2.1 of the License, or (at your option) any later version.
 10  *
 11  * This library is distributed in the hope that it will be useful,
 12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 14  * Lesser General Public License for more details.
 15  *
 16  * You should have received a copy of the GNU Lesser General Public
 17  * License along with this library; if not, write to the Free Software
 18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 19  */
 20 
 21 #include "config.h"
 22 #include "d3d8_private.h"
 23 
 24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
 25 
 26 /* IDirect3DBaseTexture8 IUnknown parts follow: */
 27 static HRESULT WINAPI IDirect3DBaseTexture8Impl_QueryInterface(LPDIRECT3DBASETEXTURE8 iface, REFIID riid, LPVOID *ppobj) {
 28     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
 29     TRACE("(%p) Relay\n" , This);
 30     if (IsEqualGUID(riid, &IID_IUnknown)
 31         || IsEqualGUID(riid, &IID_IDirect3DResource8)
 32         || IsEqualGUID(riid, &IID_IDirect3DBaseTexture8)) {
 33         IUnknown_AddRef(iface);
 34         *ppobj = This;
 35         return S_OK;
 36     }
 37 
 38     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
 39 
 40     *ppobj = NULL;
 41     return E_NOINTERFACE;
 42 }
 43 
 44 static ULONG WINAPI IDirect3DBaseTexture8Impl_AddRef(LPDIRECT3DBASETEXTURE8 iface) {
 45     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
 46     ULONG ref = InterlockedIncrement(&This->ref);
 47 
 48     TRACE("(%p) : AddRef from %d\n", This, ref - 1);
 49 
 50     return ref;
 51 }
 52 
 53 static ULONG WINAPI IDirect3DBaseTexture8Impl_Release(LPDIRECT3DBASETEXTURE8 iface) {
 54     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
 55     ULONG ref = InterlockedDecrement(&This->ref);
 56 
 57     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
 58 
 59     if (ref == 0) {
 60         IWineD3DBaseTexture_Release(This->wineD3DBaseTexture);
 61         HeapFree(GetProcessHeap(), 0, This);
 62     }
 63 
 64     return ref;
 65 }
 66 
 67 /* IDirect3DBaseTexture8 IDirect3DResource8 Interface follow: */
 68 static HRESULT WINAPI IDirect3DBaseTexture8Impl_GetDevice(LPDIRECT3DBASETEXTURE8 iface, IDirect3DDevice8 **ppDevice) {
 69     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
 70     TRACE("(%p) Relay\n" , This);
 71 
 72     return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
 73 }
 74 
 75 static HRESULT WINAPI IDirect3DBaseTexture8Impl_SetPrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
 76     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
 77     TRACE("(%p) Relay\n" , This);
 78 
 79     return IWineD3DBaseTexture_SetPrivateData(This->wineD3DBaseTexture, refguid, pData, SizeOfData, Flags);
 80 }
 81 
 82 static HRESULT WINAPI IDirect3DBaseTexture8Impl_GetPrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
 83     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
 84     TRACE("(%p) Relay\n" , This);
 85 
 86     return IWineD3DBaseTexture_GetPrivateData(This->wineD3DBaseTexture, refguid, pData, pSizeOfData);
 87 }
 88 
 89 static HRESULT WINAPI IDirect3DBaseTexture8Impl_FreePrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid) {
 90     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
 91     TRACE("(%p) Relay\n" , This);
 92 
 93     return IWineD3DBaseTexture_FreePrivateData(This->wineD3DBaseTexture, refguid);
 94 }
 95 
 96 static DWORD WINAPI IDirect3DBaseTexture8Impl_SetPriority(LPDIRECT3DBASETEXTURE8 iface, DWORD PriorityNew) {
 97     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
 98     TRACE("(%p) Relay\n" , This);
 99 
100     return IWineD3DBaseTexture_SetPriority(This->wineD3DBaseTexture, PriorityNew);
101 }
102 
103 static DWORD WINAPI IDirect3DBaseTexture8Impl_GetPriority(LPDIRECT3DBASETEXTURE8 iface) {
104     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
105     TRACE("(%p) Relay\n" , This);
106 
107     return IWineD3DBaseTexture_GetPriority(This->wineD3DBaseTexture);
108 }
109 
110 static void WINAPI IDirect3DBaseTexture8Impl_PreLoad(LPDIRECT3DBASETEXTURE8 iface) {
111     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
112     TRACE("(%p) Relay\n" , This);
113 
114     IWineD3DBaseTexture_PreLoad(This->wineD3DBaseTexture);
115     return;
116 }
117 
118 static D3DRESOURCETYPE WINAPI IDirect3DBaseTexture8Impl_GetType(LPDIRECT3DBASETEXTURE8 iface) {
119     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
120     TRACE("(%p) Relay\n" , This);
121 
122     return IWineD3DBaseTexture_GetType(This->wineD3DBaseTexture);
123 }
124 
125 /* IDirect3DBaseTexture8 Interface follow: */
126 static DWORD WINAPI IDirect3DBaseTexture8Impl_SetLOD(LPDIRECT3DBASETEXTURE8 iface, DWORD LODNew) {
127     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
128     TRACE("(%p) Relay\n" , This);
129 
130     return IWineD3DBaseTexture_SetLOD(This->wineD3DBaseTexture, LODNew);
131 }
132 
133 static DWORD WINAPI IDirect3DBaseTexture8Impl_GetLOD(LPDIRECT3DBASETEXTURE8 iface) {
134     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
135     TRACE("(%p) Relay\n" , This);
136 
137     return IWineD3DBaseTexture_GetLOD(This->wineD3DBaseTexture);
138 }
139 
140 static DWORD WINAPI IDirect3DBaseTexture8Impl_GetLevelCount(LPDIRECT3DBASETEXTURE8 iface) {
141     IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
142     TRACE("(%p) Relay\n" , This);
143 
144     return IWineD3DBaseTexture_GetLevelCount(This->wineD3DBaseTexture);
145 }
146 
147 const IDirect3DBaseTexture8Vtbl Direct3DBaseTexture8_Vtbl =
148 {
149     IDirect3DBaseTexture8Impl_QueryInterface,
150     IDirect3DBaseTexture8Impl_AddRef,
151     IDirect3DBaseTexture8Impl_Release,
152     IDirect3DBaseTexture8Impl_GetDevice,
153     IDirect3DBaseTexture8Impl_SetPrivateData,
154     IDirect3DBaseTexture8Impl_GetPrivateData,
155     IDirect3DBaseTexture8Impl_FreePrivateData,
156     IDirect3DBaseTexture8Impl_SetPriority,
157     IDirect3DBaseTexture8Impl_GetPriority,
158     IDirect3DBaseTexture8Impl_PreLoad,
159     IDirect3DBaseTexture8Impl_GetType,
160 
161     IDirect3DBaseTexture8Impl_SetLOD,
162     IDirect3DBaseTexture8Impl_GetLOD,
163     IDirect3DBaseTexture8Impl_GetLevelCount
164 };
165 

~ [ source navigation ] ~ [ diff markup ] ~ [ identifier search ] ~ [ freetext search ] ~ [ file search ] ~

This page was automatically generated by the LXR engine.
Visit the LXR main site for more information.