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Wine Cross Reference
wine/dlls/d3d10core/texture2d.c

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  1 /*
  2  * Copyright 2009 Henri Verbeet for CodeWeavers
  3  *
  4  * This library is free software; you can redistribute it and/or
  5  * modify it under the terms of the GNU Lesser General Public
  6  * License as published by the Free Software Foundation; either
  7  * version 2.1 of the License, or (at your option) any later version.
  8  *
  9  * This library is distributed in the hope that it will be useful,
 10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 12  * Lesser General Public License for more details.
 13  *
 14  * You should have received a copy of the GNU Lesser General Public
 15  * License along with this library; if not, write to the Free Software
 16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 17  *
 18  */
 19 
 20 #include "config.h"
 21 #include "wine/port.h"
 22 
 23 #include "d3d10core_private.h"
 24 
 25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
 26 
 27 /* IUnknown methods */
 28 
 29 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object)
 30 {
 31     struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
 32 
 33     TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
 34 
 35     if (IsEqualGUID(riid, &IID_ID3D10Texture2D)
 36             || IsEqualGUID(riid, &IID_ID3D10Resource)
 37             || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
 38             || IsEqualGUID(riid, &IID_IUnknown))
 39     {
 40         IUnknown_AddRef(iface);
 41         *object = iface;
 42         return S_OK;
 43     }
 44 
 45     if (This->dxgi_surface)
 46     {
 47         TRACE("Forwarding to dxgi surface\n");
 48         return IDXGISurface_QueryInterface(This->dxgi_surface, riid, object);
 49     }
 50 
 51     WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
 52 
 53     *object = NULL;
 54     return E_NOINTERFACE;
 55 }
 56 
 57 static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface)
 58 {
 59     struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
 60     ULONG refcount = InterlockedIncrement(&This->refcount);
 61 
 62     TRACE("%p increasing refcount to %u\n", This, refcount);
 63 
 64     if (refcount == 1 && This->wined3d_surface) IWineD3DSurface_AddRef(This->wined3d_surface);
 65 
 66     return refcount;
 67 }
 68 
 69 static void STDMETHODCALLTYPE d3d10_texture2d_wined3d_object_released(void *parent)
 70 {
 71     struct d3d10_texture2d *This = parent;
 72 
 73     if (This->dxgi_surface) IDXGISurface_Release(This->dxgi_surface);
 74     HeapFree(GetProcessHeap(), 0, This);
 75 }
 76 
 77 static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface)
 78 {
 79     struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
 80     ULONG refcount = InterlockedDecrement(&This->refcount);
 81 
 82     TRACE("%p decreasing refcount to %u\n", This, refcount);
 83 
 84     if (!refcount)
 85     {
 86         if (This->wined3d_surface) IWineD3DSurface_Release(This->wined3d_surface);
 87         else d3d10_texture2d_wined3d_object_released(This);
 88     }
 89 
 90     return refcount;
 91 }
 92 
 93 /* ID3D10DeviceChild methods */
 94 
 95 static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device)
 96 {
 97     FIXME("iface %p, device %p stub!\n", iface, device);
 98 }
 99 
100 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface,
101         REFGUID guid, UINT *data_size, void *data)
102 {
103     FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
104             iface, debugstr_guid(guid), data_size, data);
105 
106     return E_NOTIMPL;
107 }
108 
109 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D *iface,
110         REFGUID guid, UINT data_size, const void *data)
111 {
112     FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
113             iface, debugstr_guid(guid), data_size, data);
114 
115     return E_NOTIMPL;
116 }
117 
118 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D *iface,
119         REFGUID guid, const IUnknown *data)
120 {
121     FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
122 
123     return E_NOTIMPL;
124 }
125 
126 /* ID3D10Resource methods */
127 
128 static void STDMETHODCALLTYPE d3d10_texture2d_GetType(ID3D10Texture2D *iface,
129         D3D10_RESOURCE_DIMENSION *resource_dimension)
130 {
131     TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
132 
133     *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
134 }
135 
136 static void STDMETHODCALLTYPE d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D *iface, UINT eviction_priority)
137 {
138     FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
139 }
140 
141 static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D *iface)
142 {
143     FIXME("iface %p stub!\n", iface);
144 
145     return 0;
146 }
147 
148 /* ID3D10Texture2D methods */
149 
150 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource,
151         D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture)
152 {
153     FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n",
154             iface, sub_resource, map_type, map_flags, mapped_texture);
155 
156     return E_NOTIMPL;
157 }
158 
159 static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource)
160 {
161     FIXME("iface %p, sub_resource %u stub!\n", iface, sub_resource);
162 }
163 
164 static void STDMETHODCALLTYPE d3d10_texture2d_GetDesc(ID3D10Texture2D *iface, D3D10_TEXTURE2D_DESC *desc)
165 {
166     struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
167 
168     TRACE("iface %p, desc %p\n", iface, desc);
169 
170     *desc = This->desc;
171 }
172 
173 static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl =
174 {
175     /* IUnknown methods */
176     d3d10_texture2d_QueryInterface,
177     d3d10_texture2d_AddRef,
178     d3d10_texture2d_Release,
179     /* ID3D10DeviceChild methods */
180     d3d10_texture2d_GetDevice,
181     d3d10_texture2d_GetPrivateData,
182     d3d10_texture2d_SetPrivateData,
183     d3d10_texture2d_SetPrivateDataInterface,
184     /* ID3D10Resource methods */
185     d3d10_texture2d_GetType,
186     d3d10_texture2d_SetEvictionPriority,
187     d3d10_texture2d_GetEvictionPriority,
188     /* ID3D10Texture2D methods */
189     d3d10_texture2d_Map,
190     d3d10_texture2d_Unmap,
191     d3d10_texture2d_GetDesc,
192 };
193 
194 static const struct wined3d_parent_ops d3d10_texture2d_wined3d_parent_ops =
195 {
196     d3d10_texture2d_wined3d_object_released,
197 };
198 
199 HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_device *device,
200         const D3D10_TEXTURE2D_DESC *desc)
201 {
202     HRESULT hr;
203 
204     texture->vtbl = &d3d10_texture2d_vtbl;
205     texture->refcount = 1;
206     texture->desc = *desc;
207 
208     if (desc->MipLevels == 1 && desc->ArraySize == 1)
209     {
210         IWineDXGIDevice *wine_device;
211 
212         hr = ID3D10Device_QueryInterface((ID3D10Device *)device, &IID_IWineDXGIDevice, (void **)&wine_device);
213         if (FAILED(hr))
214         {
215             ERR("Device should implement IWineDXGIDevice\n");
216             return E_FAIL;
217         }
218 
219         hr = IWineDXGIDevice_create_surface(wine_device, NULL, 0, NULL,
220                 (IUnknown *)texture, (void **)&texture->dxgi_surface);
221         IWineDXGIDevice_Release(wine_device);
222         if (FAILED(hr))
223         {
224             ERR("Failed to create DXGI surface, returning %#x\n", hr);
225             return hr;
226         }
227 
228         FIXME("Implement DXGI<->wined3d usage conversion\n");
229 
230         hr = IWineD3DDevice_CreateSurface(device->wined3d_device, desc->Width, desc->Height,
231                 wined3dformat_from_dxgi_format(desc->Format), FALSE, FALSE, 0,
232                 &texture->wined3d_surface, desc->Usage, WINED3DPOOL_DEFAULT,
233                 desc->SampleDesc.Count > 1 ? desc->SampleDesc.Count : WINED3DMULTISAMPLE_NONE,
234                 desc->SampleDesc.Quality, SURFACE_OPENGL, (IUnknown *)texture,
235                 &d3d10_texture2d_wined3d_parent_ops);
236         if (FAILED(hr))
237         {
238             ERR("CreateSurface failed, returning %#x\n", hr);
239             IDXGISurface_Release(texture->dxgi_surface);
240             return hr;
241         }
242     }
243 
244     return S_OK;
245 }
246 

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