1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3d10core.dll
6 IMPORTLIB = d3d10core
7 IMPORTS = dxguid uuid dxgi kernel32
8
9 C_SRCS = \
10 buffer.c \
11 d3d10core_main.c \
12 device.c \
13 inputlayout.c \
14 shader.c \
15 state.c \
16 texture2d.c \
17 utils.c \
18 view.c
19
20 RC_SRCS = version.rc
21
22 @MAKE_DLL_RULES@
23
24 @DEPENDENCIES@ # everything below this line is overwritten by make depend
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