From: Jacek Caban Subject: d3d9.h: Make include guard compatible with PSDK headers. Message-Id: <51B5A2C2.5050407@codeweavers.com> Date: Mon, 10 Jun 2013 11:56:18 +0200 --- include/d3d9.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/include/d3d9.h b/include/d3d9.h index 0f52d09..382b241 100644 --- a/include/d3d9.h +++ b/include/d3d9.h @@ -17,8 +17,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#ifndef __WINE_D3D9_H -#define __WINE_D3D9_H +#ifndef _D3D9_H_ +#define _D3D9_H_ #ifndef DIRECT3D_VERSION #define DIRECT3D_VERSION 0x0900 @@ -2042,4 +2042,4 @@ IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); #endif /* defined(__cplusplus) */ -#endif /* __WINE_D3D9_H */ +#endif /* _D3D9_H_ */