From: Stefan Leichter Subject: opengl32: added export glDebugEntry to spec file Message-Id: <201201081449.44458.Stefan.Leichter@camline.com> Date: Sun, 8 Jan 2012 14:49:44 +0100 looks like there are programs expecting a special order for the exports of the opengl32 dll. For details see http://bugs.winehq.org/show_bug.cgi?id=29551 --- dlls/opengl32/opengl32.spec | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/dlls/opengl32/opengl32.spec b/dlls/opengl32/opengl32.spec index a83a142..b0853a9 100644 --- a/dlls/opengl32/opengl32.spec +++ b/dlls/opengl32/opengl32.spec @@ -56,6 +56,7 @@ @ stdcall glCopyTexSubImage1D( long long long long long long ) wine_glCopyTexSubImage1D @ stdcall glCopyTexSubImage2D( long long long long long long long long ) wine_glCopyTexSubImage2D @ stdcall glCullFace( long ) wine_glCullFace +@ stub glDebugEntry @ stdcall glDeleteLists( long long ) wine_glDeleteLists @ stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures @ stdcall glDepthFunc( long ) wine_glDepthFunc