From: Henri Verbeet Subject: [PATCH 1/5] gameux: Don't shadow hr in GAMEUX_RegisterGame(). Message-Id: <1318534989-28945-1-git-send-email-hverbeet@codeweavers.com> Date: Thu, 13 Oct 2011 21:43:05 +0200 --- dlls/gameux/gameexplorer.c | 1 - 1 files changed, 0 insertions(+), 1 deletions(-) diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c index c6935c9..bada386 100644 --- a/dlls/gameux/gameexplorer.c +++ b/dlls/gameux/gameexplorer.c @@ -565,7 +565,6 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath, { struct parse_gdf_thread_param thread_param; HANDLE thread; - HRESULT hr; DWORD ret; thread_param.GameData = &GameData; -- 1.7.3.4